Deadside cover
Deadside screenshot
Genre: Adventure, Indie

Deadside

Closed alpha test is coming

Friends!

That ended in 2019.
We are all on the edge of a new year, 2020, and the launch of DEADSIDE testing!
This momentous event will begin very soon and our team is making every effort to bring it closer.

Out of almost 1000 applications, we selected about 200 and yesterday the first wave of testers received invitations with keys to the closed alpha.
If you sent a request and did not receive an email before this point, it means that you should not be upset. As soon as the tests reach a new stage, we will invite the next group of fighters! And perhaps you will be one of them.

In the new year, we wish all of you creative success, new experiences, bright emotions and of course a lot of interesting games!
Happy New Year!!!ːsteamhappyː

In the new year, see you on the battlefields of DEADSIDE!

Release date change

Dear friends!

We, like you, are waiting for the release of the game, and we are doing our best to make this happen as soon as possible. From the very beginning of the project, we set ourselves a certain level of quality, and professional pride doesn't allow us to fall below it. Having comploeted all the main gameplay components, we are making the “polishing pass": remaking AI bots to become worthy opponents, redoing character animations, improving the interface, working on sound design, and, of course, we continue to fill the game with graphic content.

However, we simply need a little more time - we do not want to release an unfinished raw product, justifying ourselves with the words "well, this is early access!" or “they'll buy it anyway!”, we want you to have a full-fledged interesting game even at the early access stage.

Therefore (and it was a hard decision, believe us) we decided to postpone the release date of the game to the first quarter of 2020.

And in order to dispel the sadness from this news a little, today we are starting to accept applications for Deadside closed tests, the first round of which will take place already on the eve of the New Year! To be able to get to the test, you need to fill out the form: https://forms.gle/PdtJyokn5Ajazaca8

If your application will be chosen, we will contact you by e-mail specified in the application form.

New screenshots - "Beregovoy"

- Who are we?
- We're survivors!
- What do we want?
- PvP and swag!
- Where will we find all this?
- In the city by the sea!

A two-minute walk from the central safe zone is a quiet port town "Beregovoy". ("Coastal town")
Beautiful sea views, cozy rusty playgrounds, ruins of a shop within walking distance, PvP and other amenities - all this you will find here!











Deadside won the Grand Prix in the unreal Engine development competition

Project Deadside along with another 4 games won the Grand Prix in the competition developers on Unreal Engine.
We attended the Dev Gamm conference in Minsk and participated in the awards ceremony from Epic Games, Kefir and other sponsors of the competition.

Thanks to everyone who supported us throughout the competition!

[previewyoutube="L113SXlvqtQ;full"]

Screenshots of new locations

Waiting for new screenshots?

Today in our program:

- unfinished cottage village
- military camp
- at night in the " green zone"







DeadSide Work In Progress #7 - Weapons animation (shotguns, rifles).

Friends, we have finished working on a new batch of animations for weapons, as well as working on creating content for the urban environment.

https://youtu.be/1rZMEt7QAe8

DeadSide Work In Progress #6 - Deadside inside

Hi all!

This video will spill the beans about our progress on the Deadside game. We will tell you about some modifications we made to the Unreal Engine 4 - about subsystems we developed to make the process of designing the PVE part of the game easier than ever before. And then, finally, you will see the our top-secret all-custom AI Sight subsystem!

https://youtu.be/Ml7NNfnjPCc

Do not forget to support our project with likes and comments in the contest of game developers. We need your support! https://unrealcontest.disgustingmen.com/game/71/

Support us!

Deadside passed the first qualifying round in the competition from Epic Games and Disgusting Men!

The jury selected 50 games out of more than 180 applications.

Fighters, support us and leave your likes and comments on the Deadside page: https://unrealcontest.disgustingmen.com/game/71/

Work work work...

- Who are we?
- We're survivors!!!
- What do we want?
- To survive!!!
- What do we want even more?
- Mmm... Lots of rust and dirt?
- Right!!!

The car park is to create a gaming environment is expanding and this time we had a VAZ 2108. Almost new!

As for the car, which will be able to ride with the wind and a little lie on the side of the road, at the time of early access planned 2 vehicles - UAZ hunter and Niva (VAZ 21213)





DeadSide Work In Progress #5 - Weapons animation

At the final stage of work on the animations of pistols and submachine guns.

P.S. Recharge P90 is still in the process of sounding.
In the video, it is temporarily without sound.

https://youtu.be/G2Hg0z6zYVE