Over the past few weeks, we've been running a competition for an artist to have a piece of work included in our new, upcoming map The Manor, with the theme being 'an advert for a camera that claims to be able to take photos of ghosts'. The competition is now closed, and over the past few days the development team has been voting for their favourite entry.
We'd like to thank everyone who entered their work. The entire team has been really impressed with the quality of the entries and it's no exaggeration to say we enjoyed every single piece and all the imaginative, original ideas you came up with. For that reason, it's been very difficult for the developers to choose a favourite!
That said, we're really pleased to reveal that saithefool is the winner of the competition with this incredible piece:
And although these pieces won't be featured in the game, here are the 4 amazing runners up, in no particular order:
kamma98:
zuma_reyan:
poshe:
obliviousowlsdomain:
Once again, a huge thank you to all the talented artists who entered the competition this year. We hope players enjoy keeping an eye out for the winning piece in the new map!
If you haven't checked out our recent teaser post for The Manor, you can do so here!
In our upcoming new map The Manor, you'll confront the cruel heartbreak that drove cult member April North to make a terrifying blood pact with the demon Azazel.
The house and its grounds are plagued by an atmosphere of relentless grief and reminders of a lost love. You'll need to gather together pieces of the past before April can rest, but she won't make it easy. With Azazel's terrifying power coursing through her, she will haunt your every move and stop at nothing in her goal to snatch back what was taken from her.
As with our first map, The Farmhouse, The Manor is a blend of indoor and outdoor areas, so you won't just be spending your time inside the manor itself, but its grounds also. As the whisper of gateways to another realm hangs in the cold air, gaze upon the ashen remains of a garden wedding that never took place, before turning your attention to a crypt that invites only the brave of heart to enter..
(Click to enlarge):
If you haven't already seen the previous teasers of The Manor, you can find them here and here.
We know many of you are wondering when the map will release, and as we previously stated, it's still on target for Q2 - probably closer to the start of that time frame. As always, we'll drop the trailer a week or so in advance with confirmation of the release date and time. We can also confirm that the official floormap of The Manor will be added to the Supporter's Edition shortly before the map releases.
As always, thank you all for your continued support! We can't wait to invite you to The Manor..
Digital Art Contest - Have Your Work Featured in DEVOUR's Upcoming New Map
Are you a digital artist who'd like to have a piece of work featured in DEVOUR's next map? If so, read on!
We get so many amazing entries for our fan art contests, and we're really excited to run one again this year. The winner will have a piece of fan art included in our upcoming map, The Manor. Check out our latest teaser of the map here.
We're looking for an image that can be used as a large, unframed wall poster. The theme for the poster is: a product advertisement for a camera that claims to capture photos of ghosts. This could be any kind of camera - digital, Polaroid, Victorian, or completely imaginary.. it's up to you! All styles of art are welcome but please note that we will not be accepting AI generated submissions. Artists may submit multiple entries if they wish to.
The contest is open from now until 10am PT on 5th February 2024. Art should be submitted via the #art-contest channel of our Discord server. You can join our Discord server here. High resolution PNG or JPG image files over 2048x2048 only, please.
Please note, all text in the poster should be in well written English. For those with English as a second language, feel free to check any phrasing/wording with us on Discord by sending a message to the #art-contest channel.
After the contest ends, the development team will review all submissions and vote for a winner. The winner will be notified directly, and we'll also publish a Steam news post featuring the winning piece of work.
Please feel free to get in touch with any questions in the comment section below or in the Discord #art-contest channel.
Christmas Event, Santa outfit, Upcoming Map sneak peak & more!
Ho ho ho! You're probably on the Naughty List, but we're still giving you a present this festive season...
This year, our Christmas Event will run until 28th December at 10am PST, and players will have the opportunity to unlock this awesome Santa Claus outfit for Frank, as well as enjoying an EXP boost!
To unlock this unique outfit for Frank, you'll need to beat any map on Hard or Nightmare while playing as Frank:
You'll also be able able to unlock this special Christmas Robe by collecting the 50 presents hidden across all 5 maps (10 on each map):
Once unlocked, both outfits will remain available to you after the Christmas event has ended!
EXP Boost
Take on the forces of darkness this Christmas and enjoy a 1.5X EXP boost throughout the entire event! Time to grind for that Perk you've had your eye on..
V4.2.11 Changelog
Fix for various bugs for people playing on Turkish system locale including being able to earn Hard/Nightmare achievements for Cultist, April and Kai
Possessed Anna and Zara's hair now moves with physics again (bugged for a long time! Sorry!)
Next Map?
The team is currently hard at work on our upcoming new map The Manor, due for release in Spring 2024. Check out a new sneak peek of the environment below. Lot's more to come!
Keep an eye out here, on Discord and on Twitter for more details in the future.
As 2023 comes to a close, we want to extend a huge thank you to everyone who's supported us this year. We might not get to respond to it all, but we see a lot of the community's engagement and it really spurs us on to continue creating adrenaline pumping frights for you all.
However you enjoy the holidays, Merry Christmas from the whole DEVOUR team!
- Fix for awards EXP not being granted to users with very long Steam names
v4.2.9
- Ends Halloween event - Fixes issues with Rank 666 not displayed correct on post-game stats - Fix for being unable to rebind left bumper button on controllers
v4.2.8
- Pumpkins (and presents at Christmas) can now be cleared without clearing map collectables using --clear-collectables-halloween (or --clear-collectables-christmas during the Christmas event)
v4.2.7
- Icons for You Come Here and Beckon emotes swapped - Fixed issues with being able to ready up/start game when selecting a golden robe and switching character - Fixed an issue where time played showed incorrectly in post-game stats
Halloween Event, New Character, Unlockable Outfits, Emote System & More!
Trick or treat?
Here at DEVOUR, we're celebrating spooky season with our yearly Halloween Event, which will run until November 6th at 9am PST. In this update, we're also thrilled to bring you a brand new emote system, a new playable character, new outfits, and more. We've also listened to player feedback asking for more to work towards and unlock in the game. Read on for more details!
The Manor
Before we explore the current update, we want to reassure players that we're still hard at work on our upcoming new map The Manor, due Spring 2024. If you haven't seen the concept art for demonic April, check it out now in our recent news post! We'll publish more news as soon as we can with a look at what we've been working on for the map's environment. We can't wait to show you more.
Without further ado, let's check out update 4.2 - it's a big one!
Kai's Halloween Outfit
To unlock this amazing, unique cosmetic for Kai, you need to beat any map on hard or nightmare while playing as him. If you miss out, you'll also be able to purchase the outfit after the Halloween event has ended.
Pumpkin Robe
Unlock this awesomely spooky robe by finding the 50 creepy Halloween pumpkins hidden across all 5 maps. Once unlocked, you'll still be able to wear the robe after the Halloween event has ended. After all, pumpkins are for life, not just for Halloween!
Note: Players who already unlocked the robe during last year's Halloween Event might need to find the 10 pumpkins on the new Slaughterhouse map to retain ownership of it (we understand that this is frustrating - from next year onward you won't have to do this anymore).
XP Boost
Many players enjoy DEVOUR over the Halloween period, so we're enabling a 1.5x EXP boost for the duration of the Halloween Event. Time to grind those cult ranks!
New Playable Character - Frank Morello
Introducing Frank Morello, DEVOUR's newest playable character. A New York native, Frank is a former fisherman and baseball fanatic who left the big apple behind to join the cult in the hope it would bring the power and fortune he craved.
Emote System
We know the character emotes are popular with players, so our devs have been hard at work implementing a brand new emote system, with 35 emotes we think you're going to love.
9 of these emotes are character unique, and can be unlocked by beating any map on Hard difficulty with that character. The rest can be unlocked by spending Ritual Tokens, or by purchasing them as a cosmetic. To find them, go to the Outfits section when in a Lobby, and click on the new Emotes tab. We hope to add more of these in future.
Note: We've also added a Classic Emote Behaviour gameplay setting, which allows you to use the game's 4 original emotes without changing the camera angle.
Outfits
Introducing 10 brand spanking new, purchasable outfits for your favourite (mostly) fashion conscious cult members (click to enlarge):
Unlockable Golden Robe
Beating any DEVOUR map on Nightmare difficulty is a real achievement. Now you can show off your demon banishing skills with this prestigious new Golden Robe, which can be unlocked for each character by beating any map on Nightmare difficulty while playing as them.
Crow Pet
Want your own little bundle of winged darkness following you around in game? Our new crow pet is now available to purchase.
Full 4.2 Changelog
New playable character: Frank Morello
New, revamped in-game emote system, along with a variety of unique, unlockable emotes that are earned by completing any map with a playable character on Hard difficulty (with new associated achievements)
Golden robes that can be unlocked for each playable character by beating any map on Nightmare difficulty (with new associated achievements)
New purchasable pet: Crow
New Halloween unlockable Kai outfit: Hollow. Unlocked by completing any map with Kai on Hard or Nightmare difficulty during the Halloween event. After the Halloween event ends the outfit will become a purchasable outfit.
A whole range of fun, new purchasable outfits!
10 new pumpkins to collect on Slaughterhouse to unlock the Halloween robe (Note: Unfortunately it's possible you may need to collect the new pumpkins to retain use of the Halloween robe if you had it before. This won't be necessary again, sorry!)
Fixed issues with flashlights not unlocking correctly after purchase
Fixed a spot on the Town where a player could escape out of bounds if crawling
Fixed gas tank texture appearing reversed on Slaughterhouse
Fixed an issue where hold mode for crouch didn't work correctly in VR
New controller glyphs for Dualshock/Dualsense controllers
Height of the VR camera in the menu now corresponds to player height in VR space for more realism
Vive controller VR hand synchronisation now more correctly matches controller rotation
The Invite Player button in lobby is now hidden in VR if you are not using SteamVR as your OpenXR runtime as a host
Corrected an issue that could cause a player to not laugh on completing a map objective on some maps
Keybinding UI changed from a grid to a list
Animals no longer lock on to food that they can see but they cannot get to. This was often a problem on the Asylum with rats seeing food through the shortcut drop hole
New mouse glyphs are used in keybindings and tutorials
Speaker icon in lobby used to indicate mic activity no longer flickers erractically
Fixed issue where tooltips were empty if a player menu was open in the lobby
Fixed resolution picker not opening in single player
Fixed the description text on hover for outfits/perks/pets/emotes from disappearing when you click the item
Improved the hitbox on Slaughterhouse boars so they are easier to kill if they are very close to the player
We'd like to thank everyone who's supported us as we've transitioned to map release schedule of roughly once a year. While we want to continue making new maps with original demons, we're also keen to avoid the developer burnout that is sadly all too common in our industry. From the conceptual stages through to release, maps simply take time to get right. We're still as committed as ever to the future and longevity of DEVOUR - we love bringing you all new scares!