Have you ever wished to have a bit of Diplomacy on your desktop? Well, here is an opportunity! While preparations for release are in full motion, in their free time our artists made a bunch of amazing wallpapers! Now you can always feel the safety of sturdy castle walls, the heat of arid desert, the majesty of a mountain city or the danger of deep waters coming from your screen.
The set includes 10 high-resolution wallpapers, adapted to various popular screen formats, with and without game logo. Check out the Steam page:
BE CAREFUL, SPOILERS AHEAD [expand type=details] And again you face a choice: which of two missions to play? Let’s look at the first mission which takes place in snowy mountains.
The further you go into Uncharted Continent, the more enemies you make. First it was local tribes, then undead. This time it’s bugs. Yes, you are reading it right. Bugs. Huge man-eating bugs, who aren’t fond of your being in their territory. They appear exactly when you decide to run away from these cursed lands. Now you have to fight your way to the shore.
In addition, those bugs have Queens, spawning even more bugs. Now isn’t that lovely? One more problem for you to tackle.
Also, the local tribes won’t let you leave peacefully. Why? Well, this you will learn while playing the campaign. Maybe they are just huge bug-lovers.
That’s it for the Dev Diary, but more is planned!
Yours, the Door 407 dev team
Development Diary (Part 6)
Good Lords, Fair Ladies!
The Diaries continue, and today we have a close look at the next mission!
BE CAREFUL, SPOILERS AHEAD [expand type=details] Tired of fighting? Have a rest!.. We’d love to say, but it’s doubtful you can get rest even in death with all those undead roaming around. But hey, fighting is not the main focus of the mission!
So, what’s this all about? Well, the princess is still with you and she has a brilliant idea how to make undead leave you alive and alone. By building. For some reason they don’t like buildings of a specific construction. And you better finish it early!
And maybe it’ll stop that annoying creature from talking to you ever again.
That’s it for today, but more is to come!
Yours, the Door 407 dev team
Development Diary (Part 5)... and a Weeklong Deal
Good Lords, Fair Ladies!
The release date is announced, but it doesn’t mean the Dev Diaries are going to stop. Today we have another mission to explore.
Oh, but first, this week you can get our game with a 35% discount! This is a great opportunity before the release!
BE CAREFUL, SPOILERS AHEAD [expand type=details] Yet again you face a tough choice… though not right off the bat. Something is waiting for you in this location. And you aren’t going to like it, because to get there you’ll need to fight through hordes of undead again. And who knows if what awaits you is friendly.
Also, King isn’t happy it takes you so long to get gold. He sends a new, more capable expedition. And that strange thing from the previous mission has returned. It keeps talking and destroying walls. Disgusting.
Well, this is it for today's Dev Diary, but it’s not the last. The end isn’t even close! Stay tuned!
Yours, the Door 407 dev team
Release Date Announcement Trailer
Good Lords, Fair Ladies!
The moment you’ve been waiting for is close! The campaign development nears its end, thus we are ready to announce the release date - finally, final. So, without further ado, the trailer!
And we go back to preparing the game for release. Thank you all for your support and patience!
Yours, the Door 407 dev team
Development Diary (Part 4)
Good Lords, Fair Ladies!
Here comes a new Diary! Today we rewind to the moment when you are given two missions to choose from and look closely at the other mission.
BE CAREFUL, SPOILERS AHEAD [expand type=details] The princess you’ve captured has a business offer for you. She helps you get treasures you so desperately need and you let her go. The treasures are hidden in ancient crypts, so it must be totally safe. Who can pose a danger to you there? Dead?
You eagerly accept and now find yourself in a new place. What else you find is a giant monster (or even a couple of them) roaming around, surrounded by hordes of Undead! And another strange creature talks to you. No single day is easy for you, it seems. Grab as many treasures as possible and as fast as possible and run!
That’s it for this mission, but next week we’ll return with more!
Yours, the Door 407 dev team
Development Diary (Part 3)
Good Lords, Fair Ladies!
It’s another Diary and a closer look at another mission! As usual, a small video as a sneak peek at the mission’s peculiarities…
…and a bit of detail for those craving to learn more.
BE CAREFUL, SPOILERS AHEAD [expand type=details] So, in the previous mission you chose to remain loyal to your King. “But that’s not enough choices”, we thought. Now you need to decide which of two missions to play! The other won’t be available after. Luckily, in these Diaries we can explore both, but we will focus on one of them today.
After the locals’ attack you find yourself as a captor of a princess. And what do you do with captured princesses? You get a ransom! After all, gold is why you are in this land far, far away.
Locals seem to comply and a huge crowd is bringing you something. Could it be gifts? Well, you better prepare a nice welcoming party for them. Also, don’t forget to search villages nearby and requisition anything of value. You definitely need it more!
It’s all for today’s Diary, but there’s more to come!
Yours, the Door 407 dev team
Enemy choice and community poll
Good Lords, Fair Ladies!
While the campaign is moving full speed towards the release, we also prepare the next updates. One thing we want to add with one of them is a new undead enemy. But we have three of them. So which one makes its way into the game before the campaign release?
Since it’s you, players, who will have to fight them, we are leaving the choice to you. Choose your enemy! Choose wisely!
…and some more info for those who aren’t afraid of spoilers.
BE CAREFUL, SPOILERS AHEAD [expand type=details] Last time you built ships. After sailing for some time, you find yourselves in today's mission, in a totally new location. Which is not exactly uninhabited… And the locals aren’t happy about your presence. Their town is ready to throw armies after armies at you, and there’s only one way to stop it. Seems like you have to leave the safety of your walls and carve your way through. This map ain’t big enough for both towns. In the end, there can be only one!
Or maybe you shouldn’t fight the locals? Do you even have a reason to? King is far away, he can’t hurt you, right? Anyway, as always, the choice is yours.
We have many more missions to cover, so stay tuned!
Yours, the Door 407 dev team
Hotfix
Bug Fixes - Fixed rare crash in sandbox mode; - Some minor UI fixes.