Divinity Chronicles: Journey to the West cover
Divinity Chronicles: Journey to the West screenshot
PC Mac Steam
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Indie, Card & Board Game

Divinity Chronicles: Journey to the West

Weekly Update! 2022-09-19

This week, we continue improving final chapters, balancing and improving cards and relics, fixing bugs, optimizing UI, and continue working on English localization.

Mod Update


  • We are able to support the process of downloading Mod from Steam workshop and hookup with our game
  • As of the next step, we will be working on a stand-alone application for uploading Mod to Steam workshop


UI Optimization


  • Adjust the size of relics on the top bar to ensure less overlay with main display when the player has a lot of relics
  • Dialog UI adjustment: Improve user experiment by adjusting dialog width and changing split count of words
  • Add a separate symbol for rarity in descriptions to improve the readability on card description
  • Adjusted click region for ignore button on alert and selection dialog


Balance and Improve


  • Adjusted Defensive Guardians status
  • Adjust Ice Grenade status
  • Adjust Diamond Bracelet status
  • Adjust relic Turtle Shell Armor
  • The Listener now applies Rupture during attack.
  • Added a show up effect for the high buddha during final combat
  • Now Princess Jade will not permanently charm allies when she is a minion in player’s team
  • Now Omen will not summon useless NPCs (e.g. a pile of bones)
  • Bottle of Purification and Bottomless Bag can capture elite NPC


Bug fixes


  • Fixed a bug for a merchant relic Travel Permit
  • Fixed Chinese font display issue and missing characters
  • Fixed a bug that High Buddha does not attack in plot when disabled
  • Fixed a compile error
  • Fixed effects for Lying buddha and Skyfall
  • Fixed a couple of plot related bugs
  • Fixed a couple of text and localization issues
  • Fixed a potential crash when opening compendium and check Painted Spirit in combat
  • Fixed bleeding removes even if a new bleeding is applied this turn.
  • Fixed a card container bug
  • Fixed a bug in Omen's description text
  • Hide White Dragon’s sword guardian effect when player escapes
  • Adjusted the audio effect for fishing the moon
  • Fixed hover issue
  • Fixed a bug that Demon Blood does not give 100 evil when used outside combat
  • Fixed effect for Sequestered Soul
  • Fixed consumable controller issue
  • Fixed potential bug that causes crash while using consumables when cards are playing
  • Fixed white dragon omen achievement
  • Fixed white dragon Goddess of Mercy achievement
  • Fixed Gold Eyebrow event bug which does not lead to Soul Mountains
  • Fixed a few bugs in traditional Chinese localization
  • Fixed Spirit Pact does not heal HP when chapter changes
  • Removed incorrect description of goddess of mercy attack
  • Fix a potential action order issue when triggering trick bag
  • Fix effect issue of endure and revenge
  • Fix a bug that characters appeared in combat is not recorded correctly after defeated

Weekly Update! 2022-09-11

This week, we focus on improving user experiences and game playability by polishing and balancing cards, NPCs, consumables and relics, fixing bugs, and working on English localization for the final chapter.

We also polished final end scenes with different endings. Currently there are 37 different story endings, try to see if you can unlock them all!


Localization


  • Added traditional Chinese localization for final chapter


Balance and Improve


  • Now shuffle into piles will not randomize card order in the pile
  • Improved Omen’s Element Seal effect
  • Now Embroidered Shoe can target hostage
  • Adjust Omen attacks and HP
  • Now Power of Teamwork does not need to target
  • Improve the instruction of five element seals
  • Now poisoned weapon status can’t be negated
  • Adjusted Princess of Hindu’s item


Bug fixes


  • Fixed a bug that Goddess of Mercy does not show up at the end of combat for White Dragon Heaven storyline
  • Fixed fishing the moon card count after upgrade
  • Fixed effect location for fiery heart
  • Fixed the Event “Far Thunder Temple” upgrade card choice card count
  • Fixed a bug that NPCs in plots will be added to the player’s side when the player side is full
  • Fixed a crash when shape shifting Demon Siren
  • Fixed the bug that some characters are clipped in compendium
  • Fixed a potential crash when duplicating cards in Omen fight
  • Fixed Frozen Egg card picker issue
  • Fix the name of The Listener
  • Fix resurrect effect
  • Fix the bug that GoodWill does not add Block at start of turn
  • Fix Goddess of Mercy cannot join the final combat with Omen when the player side is full
  • Fixed a bug that will cause the Listener to be no action
  • Fixed the attack effect of Hell Emperor
  • Other bug fixes

Weekly Update! 2022-09-04

This week, we focus on polishing and balancing final chapters (especially the latest Omen storyline), and fixing a lot of bugs.

Development Plan


For the next 3-4 months, we are going to mainly focus on couple of top priorities:

  • Improving playability: We plan to release multiple batches of improving and balancing for existing content (all cards, NPCs, consumables and relics, story mode and endless ode) to improve overall game playability
  • New Character: we will focus on the design and implementation of the new character - The Swine King.
  • Mod: We plan to support full Mod capability by the end of year, and continue improving and enriching it.
  • Card redesign: as we announced earlier, we are redesigning all existing cards (375+ cards) to improve user experiences.


Mod Update


  • We were able to solve the communication issue between the game and the Steam Mod server, so now users are able to upload Mod to Steam workshop. As of the next step, we are working on enabling downloading features.

Localization


  • This week we added chapter 4 achievement localization; and we are currently working on English localization for chapter 4.

Balance and Improve


  • Added effect for acupuncture hair
  • Added more game tips about final chapters
  • Adjusted Omen’s max HP and other skill scalars
  • Added Omen’s status icons
  • Adjusted Omen’s attack skill
  • Adjusted Goddess of Mercy’s skill
  • Modified The Listener’s combat actions
  • Modified The High Budda’s skill
  • Adjusted The Rhino King’s Thick Skin status


Bug fixes


  • Fixed a bug related to multiple trigger of Furnace of Heaven
  • Fixed goddess of cruelty achievement
  • Fixed a bug related to Dream Eater's Claw
  • Fixed Omen’s attack skill issue
  • Fixed Omen’s summon skill issue
  • Fixed Omen’s status issue
  • Fixed God of Agriculture’s skill issue
  • Fixed artifact and apparition priority
  • Fixed Divine Beads’s additional info
  • Fix a couple of dialog bugs


Weekly Update! 2022-08-28

Final Chapter: Omen is available on the pre-release branch!



We are still adjusting and polishing the skills and stories about Omen, please leave us feedback!

Please note that all updates are currently on the pre-release branch. Make sure to switch to the “pre-release- Release Candidates” branch to test (currently in Simplified & Traditional Chinese only, and we are working on the English version for plots. Thank you for your patience!).


Introduction to the Plane of Eternity


The Plane of Eternity is the final chapter that you can enter after defeating Hell Emperor at the end of Chapter 3. The Plane of Eternity is the home and prison of Omen - the immortal being formed by all the sins, pain, hate, and other negative emotions produced by souls around the world. The seal of five elements was broken and the Omen was partially released and started its negative influence on the world, creating war, chaos and killings.

In order to save the world from emerging evil, you will partner with the Goddess of Mercy to rebuild the seal of five elements to seal the Omen - however, this is not an easy task - you need to face your own desires and sins, and make the right decision.

Conditions to enter The Plane of Eternity:

  • Wukong: Evil or Good
  • White Dragon: Evil or Good
  • Holy Monk: Evil or Good

Preview the final story with Omen:


Mod Update


  • We are still blocked by the communication issue and continue to investigate.Please stay tuned, and thank you for your patience!


Optimization


  • We are working on supporting controller, current focus is on enabling combat card flow control and card picker


Bug fixes


  • Fix final chapter map icon size issue


Weekly Update! 2022-08-21

We need your support to complete the journey together!



Divinity Chronicles: Journey to the West is self-funded by our own savings and we invest all of our time and passion in it. However, due to the low sales volume after its first early-access in March, we are currently struggling to get our ends meet. In order to sustain the game development, the team has to take multiple part time work to get funding for the significant amount of investment in art and music in the final chapter and future characters. With the limited and uncertain funding we have now, we have to push the development timeline for 2 new characters to early next year.

As we are sorting out our financial plans, we are also aiming to release the final chapter - Omen storyline for all 3 characters at the end of August to pre-release branch. Please help us by referring our game and OST to friends who like indie games, and let’s finish the journey together!

As we are sorting out our financial plans, we are also aiming to release the final chapter - Omen storyline for all 3 characters at the end of August to pre-release branch. Thank you for your continued support during this difficult time!

Official OST is out!



This comprehensive album includes all music from chapter 1-4 as well as a bonus PV theme music, the total playback time is over 48 minutes! We offer an introduction discount of 10% until Aug 24th; check it out here now before the discount is gone!
https://store.steampowered.com/app/2119250/Divinity_Chronicles_Journey_to_the_West_Soundtrack/

We also offer a 10% off bundle discount - will be a great little gift if you’d like to buy the bundle for your friends!
https://store.steampowered.com/bundle/27507/_/

Mod Update


  • We finished the code supporting Mod uploader, but we are still blocked by the unknown communication issue with Steam Workshop. More specifically, the upload process does not receive callback messages from Steam.
  • We’ve contacted the Steam Workshop support team many times but they went unresponsive last week. So we need to spend more time on our side investigating the root cause of the blocker. Once we identify the root cause, we will be able to establish the mod property.


Please stay tuned, and thank you for your patience!

Optimization


  • We are working on supporting controller, current focus is on enabling combat card flow control and card picker


Bug fixes


Weekly Update! 2022-08-14

This week, we submitted the OST album for review and it will be ready soon! The OST album will include all music from chapter 1-4, as well as a bonus PV theme music - Ten Thousand Miles. Please check it out when it is available (ETA next week depending on the Steam review process) if you like music!

Chapter 4 update:


  • We will need some extra time to polish and debug the final storyline - Omen, and will release it to the pre-release testing branch as soon as we can. Thank you for your patience!
  • We continue making improvements and polishing ending scenes and text for Heaven and Soul Mountains, fixing bugs, and improving user experiences.

We are also making progress on the new card design! Preview some of these new Wukong cards and please leave feedback :)



Mod Update


  • Currently we are working on an issue where the game cannot communicate with the Steam Workshop, specifically, the upload process does not receive any callback messages from Steam

Optimization


  • We are working on supporting controller, current focus is on enabling combat card flow control and card picker


Balance and Improve


  • Change Slave Imp's death effect to apply Apparition
  • Improve Divine Beads and Hammer of Thunder
  • Now “Endless Universe” will be reset when High Buddha changes form


Bug Fix


  • Fixed companion picker UI
  • Fixed description of seduced card
  • Fixed lose scene boss image for Soul Mountains
  • Fixed Grey Spider Shape Shifting animation issue
  • Removed story finish scene dialog
  • Other bug fixes

Weekly Update! 2022-08-07

Next week, we are about to release the last storyline: the Dark Omen. Stay tuned!

Here are some combat scenes:


Optimization


  • Chapter 4 combat background polishing

Balance and Improve


  • Localize chapter 4 combat logs
  • Adjust fake buddha (gold eyebrow) appearance

Bug Fix


  • Fixed a bug that plot replaced companion in final elite combat will duplicate when combat finishes
  • Fixed replace NPC stuck when all teammates are not companions
  • Fixed final chapter hints for Wukong
  • Fixed a bug that the listener cannot be on the player's side
  • Fixed a crashing bug when Dragon Princess dies at the end of the game
  • Other bug fixes

Weekly Update! 2022-07-31

This week, we released Soul Mountains Storyline for beta testing, and continue to polish and improve the Heaven Storyline based on our community’s feedback.

Final Chapter: Soul Mountains Storyline is available for Beta Testing!
Please note that all updates are currently on the pre-release branch. Make sure to switch to the “pre-release- Release Candidates” branch to test (currently in Simplified & Traditional Chinese only , and we are working on the English version for plots).


Introduction to Soul Mountains


Soul Mountains is the final chapter that you can enter after defeating the Fallen Phoenix in the end of Chapter 3.

Based on your encounters and choices before, you will be able to collaborate with Golden Eyebrows and Fallen Phoenix, encounter the Goddess of Cruelty (Goddess of Mercy’s sister) in elite combat, confront the High Buddha, defeat the ultimate evil, and choose the true love for Holy Monk!



Conditions to enter Soul Mountains:

  • Wukong: Collaborate with Golden Eyebrows, or Evil, or Good and not directly confront the Demons during your journey;
  • White Dragon: Collaborate with Golden Eyebrows, or Evil, or Good;
  • Holy Monk: Collaborate with Golden Eyebrows, or Evil, or Good.


General Chapter 4 Update



  • Background music: add final chapter boss and elite fight ending music and improve BGM looping logic;
  • Art Assets: add final chapter boss icons and 3 ending scenes;
  • We are developing and implementing the last storyline: the Dark Omen, adding plot, dialog and performance.


Mod update


  • Continue working on the Steam workshop support

Optimization


  • Increase select bounding box size for characters
  • Hotkey support: add Combat target selection support
  • Add Controller input device option
  • Add notification for trial level increase

Balance and Improve


  • The General of North now only taunts one enemy
  • Change High Buddha behavior: change the damage cap, and now he will act once every 2 cards played

Bug Fix


  • Fix a couple of story and text bugs in final chapters (Heaven and Soul Mountains);
  • Fix a lighting bug in final combat.
  • Fix a bug when copying and use High Buddha's Palm with ShapeShifting potion.
  • Fix a bug that plot replaced companions in final elite combat will duplicate when combat finishes.
  • Fix replace NPC stuck when all teammates are not companions
  • Other bug fixes

Weekly Update! 2022-07-23

This week, we continue implementing the 2nd storyline: Soul Mountains, building mod tools, balancing, and fixing bugs.

Chapter 4 Update



  • We are wrapping up the Soul mountains storyline, adding performance, special effects and sound effects. We are on track to open testing on the pre-release branch for Soul Mountains next week!

We also added a trial level 20 specifically for final chapter (available on pre-release branch now):

  • High Taoist God will only give curse cards in Trial 20
  • Jade Emperor's card limit each turn increases instead of decreases when the player triggers it

Ending scenes

  • Good ending


* Make sure to switch to the “pre-release- Release Candidates” branch to test (currently in Simplified & Traditional Chinese only, and we are working on the English version for plots).


Mod update



  • This week we encountered some technical issues in developing Mod UI, and we are working with Steam Support to find out the solution.

Optimization



  • Hotkeys: we are implementing the hotkeys to optimize in-combat experiences

Balance and Improve



  • Decrease the Good/Evil requirement for entering the final chapter from 5 to 3, so it is much easier to achieve at high trial levels
  • Now the High Taoist God does not give curse cards on trial level 0-19

Bug Fix



  • Fixed a set of story and text bugs for chapter 4
  • Other bug fixes

Weekly Update! 2022-07-17

After we released Final Chapter: Heaven for beta testing last week, we received a lot of suggestions from the community, and we are polishing it accordingly. This week, we are implementing the 2nd storyline: Soul Mountains, working on building mod tools, as well as balancing and bug fixes.

As we are struggling with funding, we are planning to launch crowdfunding campaigns (e.g. Kickstarter, Patreon) to find new funding sources to support our development of new characters (Swine King and Faithful Devil) and card redesign project. We will share more details soon!

Chapter 4 Update



  • We are implementing the Soul mountains storyline, adding performance, special effects, and sound effects
  • Added background music for Elite and Boss combats, and working on ending scene music
  • Added lost scenes for chapter 4
  • Polished Heaven storyline, reduced the overall difficulty for final boss combat, and adjusted skills and attacks to improve playability
  • Added localization for both English and Chinese and added missing titles to improve user experience

High Buddha Combat preview


Ending scenes WIP

  • Neutral ending

  • Evil Ending! The world is on fire!


Mod update



  • We are working on a Mod uploading UI for users to upload Mod materials to the Unity workshop


Optimization



  • Hotkeys: we are implementing the hotkeys to optimize in-combat experiences
  • Profiling: We fixed a potential memory leak issue from game profiling analysis to solve the gameplay latency problem
  • Added a story test tool to enable better plot testing

Balance and Improve



  • Now the High Taoist god does not give curse cards when disabled
  • Added companions for chapter 4 camp and merchant
  • Jade Emperor now commands teammates to perform intents after 5 attack cards
  • Jade Emperor now does not attack before the first turn
  • Increased the HP recovery of Lotus Platform to 3
  • Give each character in chapter 4 a stealable item

Bug Fix



  • Fixed a bug that Water Shield sound effect does not stop when Carp King is defeated
  • Fixed a couple of localization and story text issues
  • Fixed Spider Convex Hull update bug
  • Fixed a set of effects bugs for chapter 4
  • Fixed a bug in the chapter 4 plot which would cause game to freeze
  • Fixed switch trigger state
  • Card Animation bug fixes