Welcome to Dungeon Scavenger release version. No more early access, yay!
This doesn't mean that the regular updates will end, it means that the game has all the features promised and then more. Also that the game has been very stable for a month or more.
We still will add lots of new cool stuff and languages to the game, stay tuned.
Happy scavenging!
Ilmar
Vidama Software
Update 0.9 New Room and Events
Hi there,
<*> New Altar Room added with nice blue shadows.
<*> Two new music tracks added, one for combat and dungeon.
<*> Two new events, Acid Rain and Mines added, each with its own soundtrack.
Enjoy,
Ilmar
Excellent review, almost like a tutorial from Neyreyan
Hi there!
If you still considering buying, you can check it out at https://www.youtube.com/watch?v=-8a8ZCHXiOc
<*> Fix of new game issue with gold in bank.
<*> There is now a limit of 999,999 Gold to carry in person and 1000 times that in the bank.
Thanks,
Ilmar
Update 0.87c Bank Fix
Hi everyone.
We finally tracked and fixed the bank issue with disappearing items. You will see more items in your bank that were missing before. We increased the bank storage by 25 slots to have space for these items.
We apologize for the issue.
Thanks,
Ilmar
Update 0.87a
Hi all,
<*> Gold in Bank is truly shared now. Any gold deposited can be viewed and interacted with all characters.
<*> Combat, Chest and events in level 10 have a reduced chance to get Unique Equipment now. The best option is to defeat Bosses in level 10.
<*> Events do not spam the beginning message now.
<*> Replace only shows now when you have no space in inventory.
<*> Bug fix: Equipment shop should allow you to buy more equipment if you have increased capacity.
<*> Spelling and Spanish fixes.
Thanks,
Vidama Software
Update 0.87 Spanish added!
Hola!
Spanish is now on of the languages available, Russian is coming soon!
Additionally:
<*> Double Hit/Cast is now simply 2 hits with defense/resistance applied to each.
<*> Critical Hit increased to 160% to compensate.
<*> Execute/Cataclysm is now 2 hits for 160% per hit (320% total) and defense/resistance applied to each.
Thanks, happy scavenging!
Ilmar
Vidama Software
Update 0.86b Easier town upgrades.
Hello,
Due to popular demand:
<*> Both upgrades are combined now into a single town progression of 3 levels. It will apply retroactively if you completed the game before.
Thanks and happy scavenging.
Ilmar
Vidama Software
Update 0.86 New Town Upgrades!
Hi there, new updates.
<*> Every time you finish the game with a new character, you will be able to upgrade the town (for all characters).
<*> There are 3 upgrades for the Stores/Alley which increase the rarity of equipment and items offered and the Alley will increase the quality of equipment and items provided.
<*> There are 3 upgrades for the Storage, which each will increase the Bank by 25, Inventory by 15, Pet storage by 20, and Quests by 3. Additionally, at level 3, the Seeker allows you to select the enchantment that you will receive.
<*> New achievement if you complete all 6 upgrades.
Thanks,
Ilmar
Vidama Software
Update 0.85 -- Pet Zoo is now available.
Hello there!
This patch finalizes the Pet upgrades to the game. We just added a Pet Zoo to our last list of improvements which included Pets, Achievements, Seeker upgrades and overall game quality.
For .85 patch:
<*> It can store 20 pets for later use.
<*> Select a pet in the zoo, and it will store your current one and become your new pet.
<*> It will heal to full any pet you store.
<*> Now you can see on the inn when a requires a monster that you might have on your zoo.
<*> Additionally, now you can mark as many quests as you want. If you reach a marked spot and all your quests are completed, you will fight a random monster.