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Dungeons of Chaos screenshot
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Genre: Role-playing (RPG), Adventure, Indie

Dungeons of Chaos

2.1.300 update is here!

Big addition for the hardcore fans:

- ZOMOK’s ARENA (late-game super tough arena, 7 challenges some with multiple waves, unlocked via Zomok’s pets lever and a second ghost-related step): contains three new unique boss dragons, and new attack types

Also:

- fixed angered allies from regarding other monsters as their boss
- increased chaos item return rate for stash and inventory (chaos chests)

Merry X-mas and a Happy New year to all DoC fans!

Big 2.1.250 update is here!

Changes:
- introduces a HOLD ITEM function in shops. For a 10% fee, they will make sure an item stays in their stock until you buy it. If you want to hold a different item in the same store, you forfeit the previous fee and hold on that item. Fee paid does not count towards purchase price paid later.
- new option that if enabled prevents you from (accidentally/ever) selling a named item. also excludes them from “sell all” special shop actions
- introduced a carver into the outlaw camp. He can name any item for a price. Re-naming costs more. (He can also carve runes into rune trinkets, but those have not been implemented yet.)
- fixed an issue where dragon cave or floater abyss (or spider lair etc.) could move you prematurely to chapter 3
- corrected the RALLY skill tracking, no longer interferes with RAGE skills
- added a COLOSSAL MANTICORE boss. placed below the castle, locked away for everyone’s safety … VERY tough boss. Deliberate. Also sprinkled some mobs and chests in the under-castle level, worth dropping by early in a ch3 play without engaging the manticore yet.
- new unique item (manticore drop): VIKERKAAR. very expensive/valuable 1h blunt. odd stats. hint: check the weapon attack styles before judging it…
- bug fixes

Another update - 2.1.200

things fixed:

2.1.200:
- more “his/her” fight log text corrections
- fixes an issue for map entry quests if all popups are disabled
2.1.190:
- fixes an issue with open geomancer guild quest
- fixes an issue with berserkers will not preventing stun effect

If you enjoy the game please leave a review! 8-)

2.1.180 is live

smaller fixes:

- fixes the equipment of the fellowship gang
- safer randomised dungeon creation routine
- made the bunny (samurai) challenge a notch harder
- clearer fight texts saying you lost some xp because you fled.
- corrected an error in the rally skill formulas

If you enjoy the game please leave a review and spread the word!

2.1.150 update! Knights rule!

Changes:

- 3 new skills for KNIGHTS: oath of protection, rally and second wind. Some gained on class change (or load of a savegame with a knight in it), some have a trainer, some appear on random insignia, some don’t…
- another tweak to knight challenge
- adding a chance to resist stun effects to the BODYCONTROL birth feat
- new option to turn off all popups (map mood, daily skill reset, quests)
- if you are wearing an item with a strength requirement greater than your strength, the speed penalty that has always been applied is now showing in the item text when item is selected

If you like the game please post a review and spread the word 8-)

2.1.100 update

This update has some tweaks trying to smooth out some play issues people have:

- made the knight solo challenge a fair bit easier.
- made EASY and VERY EASY difficulties a notch easier, they now result in lower monster health
- added a BOSS HELP button to the main menu, giving advice on the 6 toughest monster challenges in the game

If you are experiencing great difficulty playing the game, please let me or other fans know and apart from tips there is always the chance that I am able to tweak things where they make a wider sense.

Small update: 2.1.055

Had some issues with 2.1.050 if anyone saw an empty fight setup and freeze, 2.1.051 fixed that.

Overall changes in 2.1.055:

- new birth feat ‘SOUL HARVESTER’ obtained from a fixed party challenge: "LIFESTEAL++, DURING FIGHTS: PER KILL: 5% HP, 5% SP, +2 SPEED, NO TORSO ARMOR, ZERO NIMBLE/DODGE”
- new birth feat ‘FOUL ONE’ obtained from a fixed party challenge: "L/DRAIN DAM+, L/DRAIN RES++, SUMMONS UNDEAD, HP-, SUFFERS HOLY CHANT, NEEDS 2x XP”
- ‘foul one’ has unique access to two skills: summon minor undead (cooldown skill from level 1) and summon major undead (daily skill from level 15). Their power is offset by the feat’s significant xp requirement downside

- fixes a fight glitch and some auto attack spell glitches

v2.1.040 is here!

- giving the ‘fellowship’ fixed challenge a heal insignia for both the ranger and the mage
- fixing a bug where griffins could take you off the fight arena
- rangers now get 2 mana per levelup, not 1
- SYMBIANT birth feat is active, as reward for the fixed 'misfits' party challenge: “CAN EQUIP ANY INSIGNIA ,SP—, HP-, HALF RESISTANCE VS: CRIT, POISON, PARALYSIS”
- fixed an issue with mana overclock cost
- fixed an issue where fixed party challenges would not show if choosing free game slot
- minor other fixes

BIG UPDATE INCOMING !

v2.1.010 is now live and brings the following:

- after you have finished the game, a new game mode will appear when you start a new game; you can try the game with a preset party, preset difficulty and sometimes cap to achievement xp. Succeeding with any of these trigger new related achievements.
- new boss: draco lich. and in-fight minions and surrounding undead minotaurs. all in new map: crumbling minotaur keep. new boss is the biggest yet and has nasty tactics
- reduced the array of armor and shields that BA/BE can use. they should bash and kill, not tank and block like a knight.
- added some new shields, will soon be added as unique loot or arena rewards
- lifted str/dex requirements for some powerful armor.
- added a new armor, will soon be added as unique loot or arena reward
- changed both BA and BE level rotation bonus to "str","hp","armor +8","str","resist elem +3”,"hp","str"
- fixed an issue where offhand weapons were deemed in use when fighting unarmed (fists or cestus/knuckles)
- the rogue in the chapter 1 smuggler village now sells some basic offhand items
- added RAGE to the skills the berserkers train
- fixes speed bonus on juvenator staff

v2.0.425 released!

v2.0.425 is coming, with:
- new mob: griffins. appearing in some of the mountain maps now (mountain path, icy valley etc.)
- griffin boss: ROC. with unique loot item
- added a suitable attack for a griffin: picks you up and drops you somewhere else on the battlefield

Thanks for all your support, and please spread the word! DoC also makes for a great birthday and Christmas present for your tight-arse friends that could do with a bit of RPG love. Beats most your other ideas for presents, admit it!