Dysmantle cover
Dysmantle screenshot
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Genre: Puzzle, Role-playing (RPG), Simulator, Adventure, Indie

Dysmantle

Test drive the Tesla Force demo during the Steam Game Festival!

10tons Reveals Skeletal Avenger



Skeletal Avenger is a fast-paced ultra-responsive hack'n'slash action with a massive weapon arsenal and decapitating special moves! Avenge a thousand wrongs in a reverse roguelite where the skeletal avengers ascend from the depths to extract vengeance!


  • Fast-paced ultra-responsive hack'n'slash action
  • Decapitate yourself for special attacks: Your hat determines the effect
  • Reverse roguelite: Ascend from the depths and exact revenge
  • Endless amount of quests to complete - each one ending in sweet revenge
  • Gain rewards and equip your avengers with increasingly powerful gear
  • Single player and 2-4 player local co-op


https://store.steampowered.com/app/1277500/Skeletal_Avenger/

Greetings from the Game Dev Shelter Bunker!



Remember when a while back when I showed you I had played DYSMANTLE for more than 400 hours and you were like :O and I was like ;) and you were like ok ok anyway the number has gone slightly up ok thanks bye we're fine busy busy busy.

So it's pretty clear at this point that we're going insane. But I hope it just means the game's going to be insanely good. ːsteamfacepalmː

Also the protagonist in DYSMANTLE has spent years and years alone in his shelter. That's a social distancing HERO for you right there. And he's totally fine. See:

Farming for a Release Year



I could talk about farming in DYSMANTLE.... but let's instead quickly address the infected zombie elephant in the room. As some of you have very politely pointed out, our announcement trailer does sort of (vaguely) mention the number 2019.

[previewyoutube="1zbSFUROKYo;full"]

The year 2019 is coming to an end, and DYSMANTLE is still not out. And, no, unfortunately it won't come out later today either. We are more sorry than you probably know.

DYSMANTLE is a huge game for our small team, and we want to make sure we get this one right. So it will take some more time. It's going to come out in 2020, not 2019.
And to be clear, it's not that we need some more time polishing it, we need more time adding more content and mechanics. Lots of stuff is still missing. Why? Some might call it feature creep, but the simple truth is that after seeing the initial reaction for the DYSMANTLE announcement, we decided to make a game to match those high expectations we had set. The game that could have shipped in 2019 wouldn't have matched those expectations.

So TL;DR: we're sorry, DYSMANTLE development is going to take some more time, but it's going to be great.

2019 has been an awesome year, but here's to hoping 2020 will be even better.

Digging for Buried Treasures



Digging for a buried treasure. It's here SOMEWHERE but the hint is a bit vague. ⛏️👑🗿🦴💍

Tesla Force Announced: United Scientists Against Lovecraftian Horror

With science as your super power, charge up your coils and zap into action! Tesla Force is a rogue-lite top-down shooter featuring endless procedural gameplay with tentacle splitting action. Play as Tesla, Curie, Lovecraft and Shelley and blast the cosmic horror back into the galactic abyss!



https://store.steampowered.com/app/1149710/?snr=1_5_9__205

Phone 555-Strange



Just ran into this weird thing. It's not ringing, but still kinda seems like a trap. Who would build something like this??

What's the worst that could happen to me? I was wasting away just waiting for the phone to ring.

Winter Machinery



The old machinery no longer serves the purpose it was built for. Rusting. Useless. The reindeer eating mushrooms outside thinks it's the perfect metaphor for his own life lately.

Or maybe I'm just reading too much into this screenshot.

In any case, after the refreshing summer break, DYSMANTLE development is moving forward at nice and steady speed. At this rate, the game is finished... when it's done. :ouchheadshot:

I guess it has to be good?



Clocked in pretty decent hours there! ːsteamhappyː

FYI & not to mislead: time spent in level/world editor & some development in general is also included in that number. :)

Deeper into the Woods



The dusk falls and the night approaches. One should be very careful when venturing deeper into the woods. The skull should say it all.