Leaving Town Auto Build on Skull building when reaching A#40 was keeping a Builder on it.
Expedition Skull bonus now show (Expired), you can still run it for it's Resource and Card.
A Skull Evolution Story V0.59
New:
Skull Evolution into Skull Powder at A#40, which work basically the same as the Potato Evolution, except the new upgrade will directly increase the Sweet Potato one, making it pretty strong.
1 Assembly Line (3600 Line to unlock).
Update:
Delaying the Multiplayer Test by 2 days, it will start on 4th July and the bosses are increased to 20.
Multiplayer Test & Early World 9 V0.58
New:
World 9 Area 1 to 3 (splitting this in 3 updates, one for each feature evolution). There isn't any Achievement or Pet but in 9-3 there is a new bonus on Equipment.
Multiplayer Test will be ran to test again the server charge and Season reward, everyone get 5.000 Soul when it is over to test that it is working properly.
Greeting Dear Farmers,
Feel free to join the Multiplayer test for free reward. It also allow us to see if everything work properly and the server is strong enough now. The test start on 2nd July at 4PM UTC.
Minor Fixes V0.57-1
Fix:
Worm Chance bonus from Potato Upgrade before reaching A#30 was applied twice.
Some Sweet Potato Upgrade cost in the information window wasn't using the correct value.
More fix that i forgot while waiting on Apple to approve that sweet update!!!!
New Pet Promotion & Sweet Potatoes V0.57
New:
System to Promote Pet by getting 2 new resources (Potato Skin, by beating Potato ass in normal Area. Space Candy, for each hour spent in Expedition), that will allow you to Promote Pet based on their actual Capture Chance value.
3 Sweet Potato Upgrade.
10 Farming Unique Upgrade.
1 Expedition Shop Upgrade.
Upgrade:
Sweet Potato Upgrade have seen their base price slightly increase for some, but the increase is reduced, making it so you will be able to afford more level (the 10 Farming Upgrade also reduce further the cost exponent which definitly make this an heavy increase).
There have been a small revamp on the order Sweet Potato Upgrade are unlocked. Outpost Level is now A#34 and Fries is now A#36, allowing one of the new Upgrade to be at A#32, as it will be way more useful.
Fix:
Worm Chance bonus from Potato Upgrade after reaching A#30 and turning into Sweet Potato wasn't applied correctly.
Moar Sweet Potato Fix V0.56-4
Fix:
Scrollbar in Whack were showing everywhere.
Offline material tier could still give T25.
Sorting Pet and Combo had some issue.
Minor issue with Sweet Potato were it was given the wrong amount.
Sweet Potato Fix V0.56-2 & V0.56-3
Fix:
New player or existing player making a new game were seeing the sweet potatoes menu.
Ascending between A#20 and A#30 was triggering the Sweet Potato tutorial (and also turning Assembly Potato bonus to Sweet Potato a bit too early 😱).
Sweet Potato Fix V0.56-1
Fix:
Breaking Bug with Sweet Potato in V0.56, please update on this build, as if you had the bug your Sweet Potato will reset (yes it's not good to lose one day, but if you stick with the Bug you might be stuck for several weeks...)
Sweet Potato, A Potato Evolution Story V0.56
New:
Potato Evolution will happen after reaching A#30, it will fully disappear from the game (an avg bonus from players around A#30 will be permanently applied to every upgrade). It is replaced by a new feature called Sweet Potato that will be part of a big feature in 3-4 parts, this is obviously the 1st. Some Potato bonus around the game got fully removed, while some has been turned into Sweet Potato, you will easily find which one by navigating to most feature around the game.
Fix:
Larva pity could sometime go above the required value.
Reincarnation infinity corner moved into Bigdouble to avoid breaking at high value.
Switching between Normal & League save should properly refresh the visual in the Expedition & Farming shop.
Greeting Dear Farmers,
The core reason for this "evolution", instead of a brand new shiny feature with it's own mechanic/gameplay etc.... is because Potato was pretty close to reach the upper high number limit that the game can hold, so a switch to something else did sound good. I will do the same for Skull next and merge both under the same UI to save a slot in the button feature at the bottom for future use.
There is more Sweet Potato upgrade coming soon but i wanted to see how the first few upgrade scale, meanwhile i will work on a way to promote pet without having to farm a specific area OR pay a token.
League Reward Fix V0.55-1:
Fix:
An issue with when you tried to claim the last few reward (a prompt was saying you got them all).
Online Auto Save timer reduced from 5 minutes to 15 minutes (Offline is still happening every 30 seconds), to help reduce a bit the Server overload.