Farmer Against Potatoes Idle cover
Farmer Against Potatoes Idle screenshot
Genre: Simulator, Indie

Farmer Against Potatoes Idle

Publishing Our First Game -- Revolution Idle!!

Brave Farmers,

Today we're excited to announce that we're publishing our first game, a popular game from Denis Olenison that i have been playing for decade over several platforms.

The difference with the Web game will be the addition of new content (game has new layer of prestige and feature), it is more polished with an improved, animation and more.

The game is available on Steam/Android/IOS on release (store page for Android/IOS aren't live yet).

Monetization which is often a main concern for idle game, will be limited to a supporter pack (optional) and the usual no ads. Wait ads? nope, 0 forced one, only a few you can decide to watch to gain some additional offline time to speed up the game slightly).

🚀 Get ready to embark on a gaming revolution! Revolution Idle is set to launch this Summer 2024, promising hours of addictive gameplay and endless possibilities! 🚀

In Revolution Idle, you'll find yourself immersed in a world where filling circles becomes an obsession and reaching unimaginable heights is the ultimate goal. With an unique blend of multipliers, prestige systems, and a wide array of upgrades, Revolution Idle brings a whole new level of excitement with it's addictive gameplay mechanics.

Join our community of eager players as we eagerly anticipate the release of Revolution Idle. Stay tuned for more updates, sneak peeks, and exclusive content as we gear up for the ultimate gaming adventure!

Add Revolution Idle to your Steam Wishlist today: Steam Store Page

PS: This is a game we are releasing as publisher, this mean FAPI will still be our main focus and new update is in test and should go live in a few weeks. I clarify this as we have been asked hundreds of times if FAPI is now finished, definitly NOT =)

Next Update Announcement & Minor Fix V0.50-2:

Fix:

  • Area 8-9 Helm icon changed so it's not confused with the Shield anymore.
  • Cow Factory boost remain open after ascending if the Area required is kept.

We are making a new game plus mode that will be available to anyone who reach A#20, this allow anyone to start a 2nd save and go back and forth between the main game and new game plus.

It will have a lot of QoL kept right from the beginning such as the A#20 milestone so Ascension won't be a thing anymore as well as a few others nice thing kept. It should be ready in ~14 days and right before the next end game content is being worked on.




World Area Maxed QoL Improved V0.50-1:

The new Ascension Milestone to make World not reset anymore is changed to a World Waves always maxed. This is done because before doing an Ascension, you often do a Reincarnation which resets most wave/world cleaned already. To avoid this, maxing Waves is a good fix, and a nice improvement.

Labor Challenge will also benefit from it, so the first run allows you to warp to the Area you feel most comfortable beating. All future Reincarnations in a new Ascension are also going to keep everything maxed in these early Worlds.

Massive World Keeping QoL & More V0.50:

New:

  • Ascension Milestone between A#3 & A#15 to make World not reset anymore, so after ascending you keep the unlock and Area already beaten in them.
  • 2 Upgrade in the Cow Factory Shop & Expedition Shop to improve the Mineral Scaling based on Outpost Level.
  • 1 Upgrade in the Farming Unique Shop, Headscratcher at e320.
  • Soul QoL to fully Automate Town building which unlock at A#15.

Update:

  • Slightly improved the Fries formula after e600, more will come over time.

Fix:

  • Ascension stats should look better in Russian language.
  • Worm rate were wrong since last patch.


This update aim at improving the early Ascension players experience, by slowly keeping the World Area completion, which make early Ascension way faster, and allow to climb in a matter of minute as you don't have to clean every Area over again

Outpost Changes V0.47

Greetings dear Farmers,

Outpost will now see theirs difficulty to be mined going up starting from level 50 (only happen around A#25 and not before), but also the Mineral they have is increased (only on new Outpost). This is so end game have utility to switch Miner and use more than 1 or 2. If this is "too hard" it isn't an issue, as i can give upgrade around over the next few update, unlike right now where thinking about adding new Miner / system is useless.

Don't forget to increase your Mining Card, Expedition, Equipment and use Mining Pet to see how this effect Outpost now, and remember that next update will have a few more bonus to Mining if overall it got way too hard, but the goal is that Mining get slower and Outpost last for a few days (to avoid going into getting 30 Outposts daily which would be worst to manage).


New:

  • 1 Expedition Shop Upgrade to reduce the Hardness Scaling, open at A#20.
  • 1 Residue Shop Upgrade to reduce the Hardness Scaling, open at A#25.


Fix:

  • More weirdness related to the new Material fixed (such as trade not giving the highest option when you reach world 8 or the offline material drop).
  • Super Milk is now properly using the unlock condition before adding milk (small issue).

Minor Fix V0.46-1

Fix:

  • Returning Players could get stuck when loading (creating some contagion wasn't being done properly, it should be fixed).
  • Area 8-1 to 8-4 show the wrong Bonus an Equipment can have.
  • Larva notification isn't being hidden properly when Super Larva is bought.
  • Whack Upgrade when maxed was keeping the select border on.
  • Few Assembly didn't had the proper icon.
  • French & Russian had some issue with the naming of a Bonus on Equipment.

Huge QoL & Content V0.46

New:

  • 7-9 Equipment Bonus is now kept on 8-1 (when the full World 8 is added, the actual World 8 Bonus will be slightly moved around, 8-1 will be on 8-3 and 8-4 on 8-6, making it always -3 -6 -9 with none that disappear anymore).
  • Lots of new Farming Unique Shop upgrade going from E100 to E500 Fries.
  • Residue upgrade for Pet Capture Chance.
  • Whack upgrade for Expedition Token Bonus.
  • Ascension milestone increasing Soul earning by 1% per Ascension (up to A#100!!!).
  • Ascension Perk for Super Larva at A#20 for 2 AP.
  • Ascension Perk for Super Milk at A#25 for 3 AP.
  • Ascension Perk for Super Residue (and Auto Buy included) at A#30 for 3 AP.
  • Ascension Perk for Super Infinity Reincarnation (and Auto Buy included) at A#30 for 3 AP.


Update:

  • Soul gained when Ascending increased to 1000 (from 100), apply retroactively which mean a small rain of Soul for everyone.
  • Soul trade changed again to cost 750 (down from 1250).
  • Ascension Perk Cow Take Away will also Auto Buy the Cows.
  • Reduced Neo Billy & The Fury Achievements 3rd stars requirement.
  • Whack a Potatoes Page 1 upgrade Combo Max & Combo Increase now got a limit.


Fix:

  • Expedition Wave calculation could break due to very high numbers, it has been fixed and now it can go to the moon.

Steam issue regarding the download of the game

Hey everyone,

I tried to push live the new update this morning and it seems that everyone has been stuck downloading it. I did a rollback to the latest working version (which has been live for almost 10 days) and even this one can't be downloaded.

There seems to be a few issue with some other game as well (not everyone has issue downloading other game, but it seems everyone is stuck with FAPI). I hope that the issue is going to be fixed pretty fast, meanwhile i did share an .exe of the game on the official discord so feel free to grab it if you are stuck and don't want to wait until they resolve the issue.

More Changes v0.45-10:

New:

  • Confection UI has been reworked (this wasn't meant to go live yet, so hopefully it is fine).


Update:

  • Game breaking bug fixed which caused World 7 to sometime put the players HP in NaN (reopening the game was fixing it).


More Changes v0.45-9:

Update:

  • Mineral Trade reworked to be based on what an Outpost can have.
  • Town Building got a slight price increase at end game (no one has reach those yet).