Farmer Against Potatoes Idle cover
Farmer Against Potatoes Idle screenshot
Genre: Simulator, Indie

Farmer Against Potatoes Idle

Massive World Keeping QoL & More V0.50:

New:

  • Ascension Milestone between A#3 & A#15 to make World not reset anymore, so after ascending you keep the unlock and Area already beaten in them.
  • 2 Upgrade in the Cow Factory Shop & Expedition Shop to improve the Mineral Scaling based on Outpost Level.
  • 1 Upgrade in the Farming Unique Shop, Headscratcher at e320.
  • Soul QoL to fully Automate Town building which unlock at A#15.

Update:

  • Slightly improved the Fries formula after e600, more will come over time.

Fix:

  • Ascension stats should look better in Russian language.
  • Worm rate were wrong since last patch.


This update aim at improving the early Ascension players experience, by slowly keeping the World Area completion, which make early Ascension way faster, and allow to climb in a matter of minute as you don't have to clean every Area over again

Outpost Changes V0.47

Greetings dear Farmers,

Outpost will now see theirs difficulty to be mined going up starting from level 50 (only happen around A#25 and not before), but also the Mineral they have is increased (only on new Outpost). This is so end game have utility to switch Miner and use more than 1 or 2. If this is "too hard" it isn't an issue, as i can give upgrade around over the next few update, unlike right now where thinking about adding new Miner / system is useless.

Don't forget to increase your Mining Card, Expedition, Equipment and use Mining Pet to see how this effect Outpost now, and remember that next update will have a few more bonus to Mining if overall it got way too hard, but the goal is that Mining get slower and Outpost last for a few days (to avoid going into getting 30 Outposts daily which would be worst to manage).


New:

  • 1 Expedition Shop Upgrade to reduce the Hardness Scaling, open at A#20.
  • 1 Residue Shop Upgrade to reduce the Hardness Scaling, open at A#25.


Fix:

  • More weirdness related to the new Material fixed (such as trade not giving the highest option when you reach world 8 or the offline material drop).
  • Super Milk is now properly using the unlock condition before adding milk (small issue).

Minor Fix V0.46-1

Fix:

  • Returning Players could get stuck when loading (creating some contagion wasn't being done properly, it should be fixed).
  • Area 8-1 to 8-4 show the wrong Bonus an Equipment can have.
  • Larva notification isn't being hidden properly when Super Larva is bought.
  • Whack Upgrade when maxed was keeping the select border on.
  • Few Assembly didn't had the proper icon.
  • French & Russian had some issue with the naming of a Bonus on Equipment.

Huge QoL & Content V0.46

New:

  • 7-9 Equipment Bonus is now kept on 8-1 (when the full World 8 is added, the actual World 8 Bonus will be slightly moved around, 8-1 will be on 8-3 and 8-4 on 8-6, making it always -3 -6 -9 with none that disappear anymore).
  • Lots of new Farming Unique Shop upgrade going from E100 to E500 Fries.
  • Residue upgrade for Pet Capture Chance.
  • Whack upgrade for Expedition Token Bonus.
  • Ascension milestone increasing Soul earning by 1% per Ascension (up to A#100!!!).
  • Ascension Perk for Super Larva at A#20 for 2 AP.
  • Ascension Perk for Super Milk at A#25 for 3 AP.
  • Ascension Perk for Super Residue (and Auto Buy included) at A#30 for 3 AP.
  • Ascension Perk for Super Infinity Reincarnation (and Auto Buy included) at A#30 for 3 AP.


Update:

  • Soul gained when Ascending increased to 1000 (from 100), apply retroactively which mean a small rain of Soul for everyone.
  • Soul trade changed again to cost 750 (down from 1250).
  • Ascension Perk Cow Take Away will also Auto Buy the Cows.
  • Reduced Neo Billy & The Fury Achievements 3rd stars requirement.
  • Whack a Potatoes Page 1 upgrade Combo Max & Combo Increase now got a limit.


Fix:

  • Expedition Wave calculation could break due to very high numbers, it has been fixed and now it can go to the moon.

Steam issue regarding the download of the game

Hey everyone,

I tried to push live the new update this morning and it seems that everyone has been stuck downloading it. I did a rollback to the latest working version (which has been live for almost 10 days) and even this one can't be downloaded.

There seems to be a few issue with some other game as well (not everyone has issue downloading other game, but it seems everyone is stuck with FAPI). I hope that the issue is going to be fixed pretty fast, meanwhile i did share an .exe of the game on the official discord so feel free to grab it if you are stuck and don't want to wait until they resolve the issue.

More Changes v0.45-10:

New:

  • Confection UI has been reworked (this wasn't meant to go live yet, so hopefully it is fine).


Update:

  • Game breaking bug fixed which caused World 7 to sometime put the players HP in NaN (reopening the game was fixing it).


More Changes v0.45-9:

Update:

  • Mineral Trade reworked to be based on what an Outpost can have.
  • Town Building got a slight price increase at end game (no one has reach those yet).


Server Change V0.45-8

Greetings dear Farmers,

The server change has been fully done, make sure you update the game, first we let it on steam for a few hours before bringing it to the others platform, to make sure everything work. Old server will keep running so your save will be safe wherever you play but cross platform is disabled until both platform are updated to use the same server.

We have a rollback ready in case that new server has any issue, but as its a copy and with way better performance let's hope it goes fine

QoL & Server Change V0.45-7

Greetings dear Farmers,

On Tuesday 30th January we are going to do a migration to a new server more performant to allow us better testing for the multiplayer.

Server will be down for several hours while we copy all the players data to the new server, meanwhile the offline save will still work, but cross platform might be down as well as IAP.

We will do an update on tuesday morning, both server will keep running for a while until we are sure mostly everyone updated their game.

New:

  • System to get a decent Outpost every few that you find. Start every 15 Outposts, with upgrade to bring it down every 8. This give an Outpost with 3 random Minerals, High Density, Low Hardness.


Update:

  • Mineral mined per second will now include every bonus, but it isn't the amount that is being removed from the mine, we need to find a way to show the rate at which the mine is being emptied as this is only based on the mining power.
  • Leaderboard for Total Larva and Equipment Rating have been changed to Log10.
  • Pet UI Background color changed.
  • Reincarnation Shop UI has been slightly changed (some value weren't fitting the boxes anymore).
  • Card Experience display changed to fix the box above e100.


Fix:

  • Potato upgrade auto buy wasn't using the unlock so with it fixed it can slightly make early ascension a few minutes longer.
  • Miner weren't accurately showing the mineral mined per second on the Outpost screen, it was only visual.
  • Trade Center Reincarnation Points Deal are now working properly.

More Fixes & Changes v0.45-6:

Update:

  • Trade Center Soul Deal lowered to 1250 from 2500.
  • Trade Center Protein Deal is now halved (both cost & gain).
  • Trade Center Better Deal Upgrade is now a straight increase in what you Gain from a Deal (it doesn't affect cost at all).
  • Miner Power refresh more often.


Fix:

  • Soul could go slightly negative with the Trade center charge.
  • Pet bonus to Mining Exp and Mining Power properly applied.
  • Miner Power refresh more often.