Farmer Against Potatoes Idle cover
Farmer Against Potatoes Idle screenshot
Genre: Simulator, Indie

Farmer Against Potatoes Idle

Season Live Test & More V0.43

New:

  • Multiplayer Live Test starting in just a few days on 12th October!!! Expect some issue but this test will heavily contribute to a smooth release.
  • 1 Ascension Perk which unlock after A#10 and provide some QoL to Expedition.
  • 4 Ascension Milestone added (into some existing one and a new one for A#18), all affecting the Farming Bonus.
  • Farming 9th Plant is now available with the improvement upgrade for it.
  • 2 Contagion with double bonus for the main game, they unlock at e35 and e40 Fries.


Updated:

  • Various price in the Farming have been changed (some that no one has reach yet).
  • Auto Buy Farming Shop Page 1 Perk will now buy faster.
  • Worms Quantity Leaderboard has been switched to log10 due to it almost reaching e308.

More Fixes v0.42-2:

New:

  • Multiplayer has now it's info that you can already check.


Fixed:

  • Expedition Loadout now display 14 in the selection as well.
  • Issue when a returning player was starting a new game instead of loading to apply all the new changes, this shouldn't happen anymore but if you are stuck in the offline calculation, a new game is required again.


Multi Live Test Announcement & More

New:

  • Multiplayer Live Test will run from 12th October starting 4PM UTC and last for 2 weeks. For this test some reward are real and kept (Soul, Potion, Reincarnation Point) but Premium purchase are disabled, as well as the season point boosting the main game, those will reset when it's released, which should be soon after the test are over IF there isn't a lot to rework/fix. Expect some issue, crash, and others unexpected stuff. Give us as much feedback as you can in the forum/discord or by email. The update with everything ready should be available around the 7-10th October.
  • In app purchase system fully remade for mobile.


Updated:

  • Expedition Loadout now display the exact Damage Pet will do including Synergy.


Fixed:

  • A few minor fix.

New Content & Rework V0.42

New:

  • 2 Contagion that affect the main game (finally).
  • 6 Assembly Line with 7 new Bonuses.
  • 20+ Farming Unique Shop Upgrade.


Updated:

  • Soul Shop Exp Leech & Skulls got reworked following the Potato Digger changes, more in the future.
  • Potion Atk/HP, Potato & Class Exp, Skull & Confection Exp also reworked following the Potato Digger changes but on a smaller scale.
  • Expedition Token will now keep the decimals (it won't be displayed, but you don't have to plan effectively a run due to rounding issue).


Fixed:

  • Being offline in a boss area x-9 for over 24h could lead the potion and whack to be used while giving additional reward like if you were online (not big issue, it was mostly accurate but could lead to confusion, i made sure it wont happens).
  • Locked Assembly Line were providing Level 0 Bonus (not anymore!).

Anniversary Hotfix v0.41-1:

Fixed:

  • Anniversary Pet wasn't staying in the list if you captured it while the Event was going on.


More Changes V0.41

New:

  • Equipment received a soft lock, for 1s after it is dropped, to prevent unintentional scrapping.
  • A Soul Item and a Potion both related to Protein. This will make 3 Potions related to Farming and a pack for them have been added.


Updated:

  • Unlocking Cow Factory for the first time will now give a free Cow (retroactive for everyone that has it unlocked).
  • Ascension will also now always give a free Cow allowing the Factory to start producing Milk directly.
  • Challenge 7 Unlock and Goal are both reduced.
  • Assembly line and the row of bonus will both get some actual value into them upon being unlocked.
  • Cow Buy button now has a Hold to buy.


Fixed:

  • Restarting an Ascension was giving Challenges the wrong Reincarnation Point (simply clicking the restart without doing it could lead to issue as well).
  • Performing an Ascension had some issues with the Equipment scaling (same as last patch fix, but only for a wave).

QoL Part 2 & Fix V0.40

New:

  • Pet got a new window with all the Combo list and unlocked as you find new Pet without the need to figure them yourself, they are then saved so you can easily check all the existing one and click the Pet to equip them directly on your team OR loadout from this new window.


Fix:

  • Doing an Ascension could lead to a few thing breaking, if you had the issue do a restart after this patch is live.


This is the real QoL update (it should include V0.39-5, the Equipment sorting).
More QoL are planned in the near future.

Update v0.39.5-1 Hotfix:

Fixed:

  • Equipment issue where A11+ were getting the full bonus for a brief moment before the Item rating scaled again. Equipment Item Rating remain fully unlocked for the current Ascension to avoid player affected by this issue facing a wall.


Update v0.39.5 QoL & Fix

New:

  • Soul QoL: Inventory has a sorting button (it sort by Rarity then by Item Rating, and locked Equipment are unaffected).• Soul QoL: Inventory has a sorting button (it sort by Rarity then by Item Rating, and locked Equipment are unaffected).


Updated:

  • Protein going a x10 buff to help new players progress faster.
  • Equipment Code got an overhaul to improve the performance (it will allow to have more bonus in the future without facing issue).


Fix:

  • Potato & Skull auto buy got improved again and shouldn't get stuck anymore (wasn't affecting many players).
  • Emergency end game fix for Auto Labor having issue (anyone affected will see themself set in Area 7-4.


This Patch was supposed to come later this week with more QoL as v0.40, but endgame started running into an unexpected issue that required a fix

First Year in Review, Thank You Everyone

Greetings dear Farmers,

It has been an amazing year with all of you, we got some stats for this 1st year. This is a sum of all players together on all platforms.



Looking forward for the 2nd years and we are starting by working on some QoL to improve the Equipment (sorting and maybe an upgrade to "reserve" a slot, which would switch if a better Equipment drop after the inventory is full, yes pretty handy) and some Pet Combo listing which would unlock the right combo as soon as a Pet is caught, no more messing around and memorizing all the Pet Combo.

Of course we have a lot more planned

Thank you everyone, have fun on the field ːsteamhappyː