Final Upgrade cover
Final Upgrade screenshot
Genre: Simulator, Strategy, Indie

Final Upgrade

1.0.0.39

Features:



Added machine recipe view mode (hold ALT to activate).
Added the ability to insert modules with the removal of existing objects, if you hold down the Control key.
Made it possible to place objects on top of the force hatch (always; it is automatically deleted).
Improved tube/pipe laying (now you can quickly draw a line without stopping the procedure).

Changed colony window population slider logic: it now displays the absolute progress of the population growth relative to current level limit.
Disabled checking the integrity of the ship or station on pause. This will allow you to remove / add walls without instantly detaching wall fragments.
Made the pause screen frame thicker.
Changed the sound of the attack message.
Custom blueprints and modules are now shown alphabetically.
Changed the default name when copying blueprints.
Added hotkey for the "Orders" window ("Home" by default, can be reassigned).
Made changes to map generation to avoid neutral sectors fenced off by enemy faction sectors.
Added on-screen button for the main menu.

Added information about the number of cells (current and maximum) when building walls.
Added right click menu options to pause/restart a Waypoints logic.

Reduced disassembler build material usage from 32 to 10 iron.
Added option to fast construction UI to build disassembler to break the currently selected resource.
Fast Build mode now adds a sorter tube as the first tube from a Disassembler.
Disassembler stopped due to internal resource buffer overflow now glows red instead of blue.

Bug fixes:



Fixed a bug due to which the disassembler settings were not copied using C.
Fixed disassembler tooltip.
Fixed issue of fast construction UI not offering disassembler option when the end resource is ore or raw liquid.
Fixed a bug that caused a crash when the Waypoint logic was used for mining and contained only 1 waypoint.
Fixed issue with completion of copying resource zone settings after 1 copy.
Fixed bug allowing to have tech selection in alternative research mode from another save file.
Fixed issue with remaining resource zone after destroying walls in combat or when separating a segment.
Fixed a bug due to which ships lost automatic logic after reloading a save while executing a retreat command or manually changing position.
Fixed item rotation issue when hovering over item UI icon.
Fixed issue of the empty icon after cancelling resource type selection.
Fixed misalignment of the gold ore and glass icons.
Fixed bug with placing a single object with the Control pressed (some existing objects were not deleted).
Restricted use of the control button during pipe/pipe placement.
Fixed bug that occurred when replacing the pneumatic tube with a sorter.
Fixed bug of loss of disassembler settings when copying.
Fixed bug in the disassembler when connected to the core of the station to receive liquid from the planet.
Fixed bug that occurred when pasting a module over an area with resources.
Fixed bug related to the placement of objects in a module blueprint.
Fixed bug that allowed modules to be inserted into a blueprint without edit mode enabled.
Fixed bug that did not allow inserting modules into the blueprint of another module in overwrite mode with Control pressed.
Fixed several issues in German Localization.

Release Stream

The first hours of gameplay.

1.0.0.38

Fixed bug in the interaction of the sorting tube and the machine in the overdrive mode.

1.0.0.37

Fixed bug due to which the sorter tube did not load resources into machines.

1.0.0.36

Fixed bug of living armor ship cannons losing connection to tubes with ammo.
Removed tech mention in the "Claim sector" help article.
Fixed bug that allowed living metals to be generated in matter materialized using the fast construction UI.
Fixed UI bug in the disassembler control window.
Fixed bug of fast construction UI offering Nano Assembler instead of compositor to produce living metal composite.
"Load Game" -> "New Game" -> "Cancel" sequence now activates the main menu animations correctly.
Made more minor tutorial improvements.

1.0.0.35

Fixed bug due to which the core of the station (possibly other machines) had a non-working status when they were actually built.

1.0.0.34

Made minor tutorial improvements.
Redone event window design and animation.
Fixed bug of energy carriers refilling station with blocking energy policy.
Added station without storage of selected resource circles in the route view.

Release Stream

The first hours of gameplay.

1.0.0.33

Added full text search in the F2 database.
The focus is set to the search field when opening the following windows: resource type selection, list of stations and ships, blueprint selection, module selection.

1.0.0.32

Added a checkmark to the researched tech chip in the tech tree.