Made new attempt to fix bug of wrong tooltip in the "Colonies list" and "Orders" windows. Added button to refresh ship waypoint position without deletion/recreation of it.
1.0.0.30
Added copy resource zone settings button to resource zone UI window. Added option to change tooltip activation time.
1.0.0.29
Fixed issue of builders spamming "No resource zone or storage" messages while other resource type storage is available. Enlarged resource name font size in "Fast construction" window.
1.0.0.28
Potentially fixed bug of wrong tooltip in the "Colonies list" window. Added a rule when generating a map: Constant demand on a planet with biomass cannot require biomass for production. Fixed another bug in asteroid ore placement. Increased number of asteroids in neutral sectors. Changed portal sector message ("Return to the portal after reaching a total population of 1 billion.")
1.0.0.26
Fixed issue of new blueprint creation activated after use of blueprint hotkeys [6] - [1]. Made waypoint ships to check for safety of target sector before hyperjump.
1.0.0.25
QoL: added blueprint window hotkeys (0-9).
Fixed bug of planetary teleporter not working immediately after switching liquid type to teleport. Behavior changed: pause when a faction attacks does not change the set game speed (to x1). Fixed a bug due to which the sorter pipe did not change its configuration as a normal pipe during pipe laying.
1.0.0.24
Made asteroid belt animation to stop on pause. Made Ancients to skip the portal sector when selecting attack targets. Enabled copy (C) button while build panel is active.
1.0.0.23
Changed planet population per planet level in long run mode (made harder). Potentially fixed bug of wrong resource tooltip in the orders window. Fixed bug of planetary teleports not transporting liquid to planet without a tank attached to pipes. Fixed bug of incorrect ancient faction aggression settings applied on game start.
1.0.0.22
Increased number of asteroids during new map generation. Added check that neutral sectors has at least one asteroid of every ore type. Fixed bug of Ancient stations are placed in an asteroid field. Removed rule that auto energy carriers do not refill empty stations without power consuming machines. Added right click menu to a station core built in a sector without habitable planet. Added "Control menu" button to the fast construction window (the default station/ship right click menu). Added "Energy generation per second" info to the power generator control window. Added option: "Auto-pause when attacked". Removed notification about retreat completion. Fixed bug related to max weapon distance, making battle ship to do additional local jumps.
1.0.0.21
Fixed bug that occurred when building a ship from non-composite living titanium.