Display of available skill points in the selection window for survivors.
Added resistance to temperatures from clothing. (You can see detailed characteristics in the warehouse or in the item equipment window.)
Now hotkeys for assignment of a task work for all selected survivors.
Added the ability to enable / disable the game interface and the corresponding hotkey. (According to the "M" standard, can be reassigned in the setup menu.)
The spread of viruses from enemies has been reduced.
Temperature balance.
The information window has been fixed.
Fixed a bug with a random attack on enemies during other tasks.
The bug with rebooting after death has been fixed.
The bug with the demolition of an unfinished building has been fixed.
The cursor has been fixed.
1.2.4
IMPORTANT! After downloading the update, errors are possible in old saves! To avoid errors, you should clean the game worlds separately or reset all game progress in the settings menu!
What's new?!
"Dump" is a new location for old players. (Those who bought the game.)
New enemy "Rat"
Added changes to the needs for communication and entertainment. (To satisfy the need for communication, select two survivors, send one to the other and wait for them to finish communicating. To satisfy the need for entertainment, keep your survivor busy with something.)
Added mental health. (To maintain the mental health of your survivors in the norm, monitor the level of their needs and do not let them need anything, if your survivor's mental health drops to zero, then he can go insane and become your enemy.)
Added morale. (The morale level of your survivors directly affects their productivity, the higher the morale of your survivor, the stronger, faster and more enduring they are.)
Changes in the behavior of enemy creatures, now some of them are at enmity with each other.
Added information about items in the survivor's inventory. (Hover your mouse cursor over the item you are interested in to view information about it.)
Added icons for minimap outputs.
The interior of the warehouse has been improved.
Minor changes to the hand pump.
Added animation for the second level generator.
New effect of opening daily boxes.
Added targets for static mobs.
Correction of reverse damage from protective barricade
Changed information output to the information window.
Fixed a bug with storing resources in backpacks.
Fixed a bug with ranged weapons when attacking and farming.
The bug with farming of dead neutrals has been fixed.
Bug with mass selection has been fixed.
Fixed a bug with the weather reactor.
Fixed bug with game sounds.
Fixed bug with points and their bonus range.
Small changes in the interface.
Optimization of some objects.
Correction of errors in the text.
Description of the Rat: It is not surprising that these babies survived and feel great after a nuclear war, although it is difficult to call them babies due to radioactive radiation.
Attention! Rats with a 50% chance begin to patrol your territory from the second day of your existence, their main habitat is the "Dump" location.
Characteristics of a low-level enemy on the first game day:
Attack range 0.25
Habitat: everywhere
Damage: 0.5-1.5 hp
Attack speed: 1 hit / 0.5-2 sec
Travel speed: 4.2 m/s
Health: 6
Chance to critically hit: 3.6%
Chance to stun during attack: 3.6%
1.2.3
What's new?
Added the ability to transfer resources to other maps.
Added ability to customize hotkeys.
Added information about the changeable temperature in the campfire and camp window
Fixed a bug with displaying additional information on some buildings
Fixed bug with turrets
Fixed bug with resource storage
Fixed bug with cloning when changing language
1.2.2 Fix
Bugs fixed
1.2.2
What's new?
Added hotkeys that can be found in the game settings menu. (customization of the keys will be available in the next updates)
Ability to assign a common task to a selected group. (to do this, select the group of units you want to give the task to and click on the desired task in the left part of the information window)
The ability to collect all survivors in the camp by pressing the corresponding key in the camp window.
The bug with the impossibility of performing the same tasks has been fixed.
Fixed a bug with storing liquids.
Balance of viruses and their treatment.
1.2.1 Fix
Bugs fixed
1.2.1
IMPORTANT! After downloading the update, old saves will not work! Therefore, you should clean the game worlds separately or reset all game progress in the settings menu!
Due to some unpleasant developments, work on this update did not go according to plan. The main problem was hard drive breakdown and loss of a lot of project data.
Also, a user showed up who received an exclusive set in a dishonest way.
ATTENTION! Henceforth, any attempts to obtain game items by dishonest means will be tracked and suppressed! And the perpetrators will be punished!
Due to the disrupted plans and deadlines, I decided to release in this update what is already ready to give you the opportunity to adapt to some of the innovations that will be listed below.
So what's new ?!
Work on the Pioneer kit is complete! (bonus kit for players who bought the game) To receive the kit:
Download the game update.
Download the special game add-on for old players.
Check if your add-on is enabled in the game add-ons section of the incentive.
Start the game!
The work on the location "Suicide Island" is completed! Moving across locations occurs through the global map. To access the global map:
Find one of the green areas located at the edges of the location.
After clicking on the green area, in the pop-up window, form a detachment for travel by selecting several members of the group from among the survivors in your camp.
After the group is formed, go on a journey by pressing the appropriate key.
On the global map, select the desired location from the list of available ones. (at the moment there are 2 locations available, the starting location "Desert of Death" and the new location "Suicide Island")
Note! The ability to transport resources between game locations will appear only in the next update! At the moment, the system for changing locations does not provide for the transfer of resources! Therefore, when you first move to a new location, you will have at your disposal the basic amount of food.
The character stats are almost complete! Now you can track the status of your characters and meet some of their needs! Keep track of your survivors' hunger, thirst, fatigue and temperature levels! Don't let them drain and overheat, or you risk losing them! At night, the temperature in the desert is much lower, so survivors who are not busy with work or occupy a guard post can freeze! To prevent your survivors from freezing, let them bask by the fire! Note! During the daytime, the temperature is extremely high, any work will overheat your survivors, and being around a fire or any other source of heat can cause critical overheating! Other stats and character needs need to be tweaked and balanced, so they'll be available in the next updates!
The work on viruses is complete! Now you can completely control the incidence and spread of viruses among your survivors! However, more detailed information about viruses and the consequences of infection by them will be available in the update dedicated to viruses! At the moment, there are 3 types of viruses available, all you need to know about them now, viruses are the most evil and dangerous of all your enemies in this world!
New skill for survivors! The "Wolf Stamina" skill has been unlocked, which increases your survivor's stamina!
Description of the characteristics of objects! Now you can read about the characteristics of items in stock! Lists of item characteristics will be updated in the next updates!
New shaders! Now the appearance of game locations is even more attractive, and their loading is faster!
Extension of the LOD system! An additional level of detail has been added to almost every game object, which should have a beneficial effect on the speed of the game on many devices!
I will be glad to receive your messages in game discussions! Report bugs and suggest your ideas for what you would like to see in the next game updates! Have a nice game! I'll go work on new locations and try to release the next update as soon as possible! Thank you for being with me!
Update is coming!
The work on the "Pathfinder" set is complete!
(bonus set for players who bought the game)
Work on the location "Suicide Island" is complete!
I are finishing work on character statistics, soon you will be able to track the full state of your characters and satisfy all their needs!
I are finishing work on viruses and monitoring detailed statistics about the health of the characters, soon you will be able to completely control the incidence and spread of viruses among your survivors!
After finishing work on the above points, I'm going to finalize 3 planned locations:
Sea of Sins
Hermit Mountains
Dump (bonus location for players who bought the game)
After finishing work on the locations, I plan to upload this big update to Steam, in addition to all of the above, this update will contain many more various improvements and changes, starting with the display of the characteristics of items in the warehouse and ending with a modified landscape of the "desert of death" with new shaders.
IMPORTANT!
Due to the large number of changes and the introduction of new mechanics, I'm afraid that there may be a lot of bugs and errors, so I'm thinking about making a test branch to test some individual changes before the full update is released.
ATTENTION!
Due to the introduction of new mechanics, after installing the update, you will have to do a full reset of all game progress in the game settings menu.
What are your thoughts on the test branch and early testing of updates?
FREE!
The transition to the free version is officially over!
To the players who bought the game, I want to express my sincere gratitude for the support and make a bonus, but have not yet decided which one, while I have 2 options, which option would you like to receive?
Unique set of items "Pathfinder" (armor, weapons)
Unique game location with easy farming of game resources and experience "(did not come up with a name)"
New locations!
Take part in thesurvey about new locations and become a part of the game!