We have updated the trailer, let us know your thoughts! [previewyoutube="26LPLbFXE-U;full"]
Update v1.0 Beta and Modding Introduction
Update:
1. Balanced the reward for combat.
2. Tweaked the economy system and adjust the income of the city.
3. Optimized the frame rate.
4. Optimized AI behavior. When AI were under attack, they will perform suppression fire, inform friendly forces to investigate, call for reinforcement and hide in almost all kind of covers. https://www.youtube.com/watch?v=aRGdnZngEVQ 5. Improved city maps so that much more tactics can be used.
6. Prepared the modding tools and tutorials and recorded a modding introduction video. [previewyoutube="shIQpwHK5ZE;full"]
7. Added some small features such as automatic naming of squads, detailed combat result information, more achievements and so on.
8. The player can get injured after falling down.
9. Some companions require reputation.
10. Stealing and extorting will affect the relationship with a faction.
11. Perfect and repair the relationship between key display and binding.
13. Optimized some UI.
14. Fixed the bug that all AI shooting at the same time.
15. Fixed some localization errors.
16. Repaired the "soldiers not obeying orders bug".
For the next edition we will focus on:
Modding tools, players can use the tool to make their own mods, and upload them to the Steam Workshop.
The Improved Combat Video
[previewyoutube="aRGdnZngEVQ;full"]
0.96 beta (test branch)
0.96 beta update is as follows:
Improved AI intelligence, reaction, speed, and response measures, increased AI tactics to deal with different battles.
Optimized AI Intelligence on the World Map and improved Reaction Speed in general.
17 new maps, including 6 cities, 6 strongholds, and 5 villages.
New squad formations.
New combat squad command "Follow Me".
Three new companions.
Added recruitment tasks for companions. Changed recruitment option after capturing companion.
Added Glass Breaking effect.
The new building "hospital" can be built into the city, you need to pay to heal your squads.
Adjusted the balance of gun data, improve AK12 damage and shooting accuracy, and partly adjust the price of bullets.
Adjusted some clothes and maps in material quality to improve the effect of the display.
Bug fix: Some helmets and masks can't wear together.
Bug fix: Prisoners' window UI sometimes stuck on the battle map.
Bug Fix: Trucks continue to sell item even after you destroyed the building, which produces this item.
Bug Fix: While resting in a bar, can open other UI windows and after that "cancel" button disappears.
Partly improved injury display effect.
Optimized Map Display effect.
Adjust the UI layout.
To Opt Into the Test branch.
Launch the Steam Client. Go to the LIBRARY tab. Right-click on Freeman: Guerrilla Warfare and select Properties. Then click the BETAS tab. Then select "test-Test Version" from the drop-down and close the window. Then update the game and you are ready to go. You can opt-out at any time to get the default version of the game.
We will upload it to the main build when it will be bugs free.
[previewyoutube="_z6wEMAI5jQ;full"] *This video is missing a few new features.
Upcoming Update v0.96 News
https://youtu.be/_z6wEMAI5jQ
Hotfix v0.951
The 0.951 update is as follows:
Bug fix: Cities and villages have wrong urgently needed props from what bartenders say.
Bug fix: Sometimes Convoys appear in city garrison.
Bug fix: Changing WASD buttons for controlling Strategy Map don't work to the World Map as well.
Bug fix: Can't use some new guns after you equip them.
Bug fix: Squad moves to the side from the Deployment Zone after you deploy them.
Bug fix: consistent Military Shirt and Jungle Shirt texture.
Bug fix: Binocular sound effect.
Bug fix: Hit-Marker shows when you are shooting dead bodies.
Modify some props icons.
Improved English and Russian localization.
The next version focuses on:
More efficient AI intelligence, improve AI response speed, and countermeasures.
Add new guns and adjust current gun feel and balance data.
Add new cities, villages, strongholds, skirmish maps, etc.
The update v0.95 is out in the main build!
The update v0.95 is out in the main build!
All the new things were described in the video below:
https://youtu.be/1_mKrkkjXts
Test version bugs which are fixed:
- disappearing prisoners
- disappearing unassigned units
Also adjusted prices for some weapons and balance of some units.
v0.95 (Test Branch)
1. Bug Fix: Black screen because of lost data. If you had it you will need to create a new game.
2. Bug Fix: The captured and unassigned soldiers disappear after a battle.
3. Bug Fix: Some companions holding guns not correctly.
4. Bug Fix: After put prisoners in prison, they become zero compliance.
5. Bug Fix: Wrong sound effects when capturing soldiers.
Test version 0.95beta
We have released the Test version 0.95beta. It is still very raw, so if you don't want to participate in testing, make sure to stay with the Main branch.
https://youtu.be/1_mKrkkjXts
To Opt Into the Test branch. Launch the Steam Client. Go to the LIBRARY tab. Right click on Freeman: Guerrilla Warfare and select Properties. Then click the BETAS tab. Then select "test-Test Version" from the drop-down and close the window. Then update the game and you are ready to go. You can opt out at any time to get the default version of the game.