Friendly Warfare cover
Friendly Warfare screenshot
Genre: Strategy, Indie

Friendly Warfare

Update 0.13

Content



  • You can now access all menus without leaving a lobby!

Balancing



  • [Cultist]:
    -Shop Item Create cult follower:
    -Cost changed from static 30 Gold to a base cost of 10 Gold that will grow exponentially by 50% per use (10, 15, 22, 33,...)

Changes



  • Removed invisible dice walls that prevented the dice from falling off the table
  • Duck now also shows the remaining moves before disappearing

Update 0.12

Content



  • Added popup tooltips for all placeable objects. Hover over any placed objects to see a description, who placed the object, and important data like rounds left until despawn.

Balancing



  • Supply Crates spawn a bit less frequently.
  • [Communist]:
    -Don't believe in owning property anymore
  • Item Booster:
    -Removed
  • Item Duck:
    -Weight: 30 => 35
  • Item It Follows:
    -Weight: 12 => 30
  • Item Oil:
    -Weight: 60 => 70
  • Item Jump Pad:
    -Will now throw units into the Safety Zone instead of past it!
  • Item Retreat:
    -Weight: 25 => 20
    -Turns until double: 25 => 30

Changes



  • The roll timer will now pause while events are playing out.

Fixes



  • Jump Pads now throw objects towards previously obstructed target fields when the target field becomes clear.

Update 0.11.48

Balancing



  • Item Kill:
    -Removed
  • Item Bear Trap:
    -Weight: 50 => 10
  • Item Nuke:
    -Weight: 10 => 5
  • Item Poison Gas Attack:
    -Weight: 10 => 5
  • Item Orbital Strike:
    -Weight: 10 => 5
  • Item Hot Stones:
    -Weight: 30 => 7
  • Item Duck:
    -Weight: 30 => 6
  • Item It Follows:
    -Weight: 36 => 12
  • Item Mirror:
    -Weight: 30 => 15
  • Item Medicine:
    -Weight: 15 => 10
  • Item Magnet:
    -Weight: 25 => 15
  • Item Sleep:
    -Weight: 60 => 5
  • Item Chewing Gum:
    -Weight: 40 => 5
  • Item Poison:
    -Weight: 40 => 15
  • Item Booster:
    -Weight: 30 => 10
  • Item Hopper Mine:
    -Weight: 30 => 10
  • Item Bomb:
    -Weight: 40 => 10
  • Increased the time between Supply Crate spawns.
  • Shop Item Supply Crate:
    -Cost: 5 Gold => 25 Gold

Update 0.11.47

Balancing



  • Item Duck:
    -Weight: 40 => 30
    -Turns until zero: 300 => 150
  • Item Jump Pad Frenzy:
    -Weight: 18 => 16
    -Turns until zero: 400 => 200
  • Item Shield:
    -Weight: 3 => 4
    -Turns until double: 12
  • Item Shield Bubble:
    -Weight: 3
    -Turns until double: 18 => 12
  • [Hitman]:
    -Killing your own units will not generate Gold anymore
  • [Communist]:
    -Start threshold: player count + 3 => player count + 5

Fixes



  • [Cultist]:
    -Ghosts will not work for other players when the owner of the ghost is the host of the game

Updatte 0.11.46

Balancing



  • Item Swap:
    -Stun now lasts one more round for units belonging to the team of the player that activated the item.
  • Shop item Passive Income:
    -Cost: 3 Death Coins => 2 Death Coins
  • Shop item Supply Crate (Death Coins) now grants 2 items instead of 1.
  • Shop item Boosting Item:
    -Cost: 2 Dog tags => 1 Dog tag
    -Limit per turn: 1 => unlimited
  • [Communist]:
    -Shop item Efficient Communism:
    -Cost: 3 Death Coins => 1 Death Coin
  • [Cultist]:
    -Shop item Cheaper Rituals:
    -Cost: 2 Death Coins => 1 Death Coin
  • [Pay2Win]:
    -Shop item Cheaper Moves:
    -Cost: 2 Death Coins => 1 Death Coin
    -Shop item Cheaper Item Use:
    -Cost: 3 Death Coins => 2 Death Coins

Update 0.11.45

Fixes



  • Fixed a bug that let players roll the dice again when having to choose a unit.

Update 0.11.44

Content



  • Added command for fast forward until a specific condition is met:
    /autoplayuntil

Balancing



  • Item Cloak:
    -Weight: 25
    -Turns until double: 30 => 25
  • Item Move Back:
    -Weight: 25
    -Turns until double: 30 => 25
  • Item Nuke:
    -Weight: 10
    -Turns until zero: 500 => 200
  • Item Poison Nuke:
    -Weight: 10
    -Turns until zero: 500 => 200
  • Item Orbital Strike:
    -Weight: 10
    -Turns until zero: 500 => 200
  • Item Mass Abduction:
    -Weight: 10
    -Turns until zero: 500 => 300
  • Item Jump Pad Frenzy:
    -Weight: 10
    -Turns until zero: 500 => 400
  • Item Duck:
    -Weight: 40
    -Turns until zero: 500 => 300
  • Shop Item House Out Item:
    -Cost: 15 Gold => 8 Gold
  • [Victim]:
    -House Out Item cost is now doubled

Changes



  • Improved timer visibility and added a progress bar. The timer will now be visible as soon as a player can roll the dice.

Fixes



  • Dead units should no longer be able to collect items or capture gold mines.
  • Fixed bots in the lobby not changing their unit color correctly for the host when the color is changed.
  • The timer now renders for clients.

Update 0.11.43

Fixes



  • Hopper Mine, Orbital Strike, Jump Pad, It Follows, Nuke, Poison Nuke, and UFO are now affected by the cheats 'Teleport Movement' and 'Fast Death' respectively.
  • Cheats menu is now rendered on top of alerts.

Update 0.11.40

Balancing



  • Item Shield:
    -Weight: 5 => 3
  • Item Shield Bubble:
    -Weight: 15 => 3
    -Weight change per turn: 0.02 => 0.08
  • Owning items reduces the probability of receiving another item of the same type by 5% instead of 10% as previously.
  • Shop Item Offensive Item:
    -Cost: 5 Dog tags => 2 Dog tags
  • Shop Item Boosting Item:
    -Cost: 5 Dog tags => 2 Dog tags
  • Shop Item OP Item:
    -Cost: 100 Gold => 80 Gold
  • Shop Item Interrupt:
    -Cost: 20 Gold => 10 Gold
  • Shop Item Out of House:
    -Cost: 20 Gold => 15 Gold

Update 0.11.39

Balancing



  • Item Shield:
    -Weight: 30 => 5
    -Weight change per turn: 0.01 => 0.15
    -The shield will now be very rare at the beginning of the game but quickly increase its weight every turn
  • Item Hopper Mine:
    -Explosions now destroy Shields
  • Probabilities of items now reduce the more items of that type you already have. Each item reduces the probability by 10%:
    0 items: 100% base weight
    1 item: 90% base weight
    2 items: 81% base weight
    etc...

Changes



  • Updated Shield description