Fugl cover
Fugl screenshot
Linux PC Mac Steam
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Fugl

Avatar Physics and Sound Update

Did you find the avatar a bit too floaty or the soundscape a bit too overwhelming? This release has a lot of minor fixes and polished details. We hope you'll enjoy it!


  • Overhauled avatar physics
  • Added gravity slider in the gameplay menu
  • Reorganised menu
  • Press 'X' on the controller or 'e' on the keyboard, to emote like the creature you have taken the shape of.
  • Sound adjustments and bugfixes
  • Camera adjustments
  • Misc bugfixes


Feedback

Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

Gallery & Collection Mechanic



Never loose track of which animal forms you have absorbed! Click avatar in the menu and it will take you directly to the brand new gallery.

This is a medium sized feature update, focused on the collection mechanic, though it also has a bunch of other improvements:


  • Avatar gallery
  • Slowmotion and a sound when you encounter a new animal
  • The game no longer plays music or updates game logic if backgrounded
  • Improved logic so in-game music finishes playing if started (exceptions exist)
  • Music ambience in caves
  • Wings now sound differently underwater from when flying
  • Help text and menu can no longer be occluded by animals and terrain
  • Fixed bug where camera controls was not saved correctly to preferences
  • Mac: Fixed crash on Intel GPUs
  • Linux: Fullscreen now working
  • Linux: Bug where window kept resizing itself fixed
  • Windows: Fixed steamworkshop missing thumbnails for avatars
  • Windows: Flat shading in the avatar editor fixed
  • Windows & Linux: Massive performance increase
  • Misc bugfixes


Feedback

Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

Underwater Update!



Fly high, fold your wings and dive head first into the water!,

This is a major content update, focused on the underwater experience, though it also has a bunch of other improvements:


  • Underwater
  • Fold your wings and dive!
  • Swim physics for the avatar
  • New ground movement
  • Freelook camera
  • Improved ragdoll when crashing
  • HDR rendering effect
  • Improved sound, incl. reverb with animals in caves / underwater
  • New frost biome with new animals (reindeer, anyone?)
  • Swim animations for underwater animals
  • Improved behaviours for animals


Feedback

Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

Linux Terrain Engine Beta Update

Hi All,

For a long while the linux version has lagged behind, and didn't have the set levels. This has been corrected in this release. If you are on linux, please let us know about any issue you might encounter, and we'll do our best to fix them fast.

The full list of fixes for this release is

  • Linux terrain engine beta update
  • Fixed missing landscape on some intel and older AMD/ATI cards
  • Fixed crash related to particles
  • Fixed rare crash on graphics menu
  • Fixed birds dividing into strata
  • Fixed crash on computers with 2 or fewer cores
  • Morph fixed when not in automatic mode
  • Added menu option for enabling/disabling thermals
  • Misc avatar fixes
  • Other small fixes


Feedback

Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

Wind Effects

We have been focusing on wind effects for this update, besides the usual optimisations and bug fixes. Here is a non-comprehensive list:


  • Contrails from the bird wings
  • Thermal winds
  • A lot of fixes to the avatar editor
  • Updated in-game avatars (tails & legs)
  • Fixed the bug where the bird could be in slow motion
  • Overhauled the multi-threading system to keep single cpu-cores from being overloaded
  • PS4 controller support fixed


Feedback

Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

Small Bugfix & Sound Update

We just put out a new release here before Halloween. The main fixes in this update is:


  • Fixed fullscreen tearing on windows
  • Fixed some of the stalls happening when changing shape
  • Fixed particles bug when changing shape
  • Update sounds
  • Updated avatar editor bug


Feedback

Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

Halloween Update



Halloween is soon upon us, and we think this is a great opportunity to show you what we have been working on lately.

Features and Fixes


  • Dynamic Help System (please give us some feedback on us)
  • Improved Skybox rendering (2 quality settings)
  • Improved Water rendering (3 quality settings)
  • Particles!!!
  • Improved performance on some graphics cards.
  • Collision avoidance on between flying animals & terrain
  • Avatar editor fixes
  • More avatars to change shape to
  • A Halloween level!




Known Bugs and Issues

We still have a lot of content updates planned, such as waterfalls, underwater movement, more interesting animal behaviours, a level editor, and so on. Besides that, there are couple of known issues in this build, that we are working to iron out:


  • Tearing can appear in fullscreen mode even with vsync on
  • Occasional stuttering when changing shape
  • With water reflections on, noise can occur close to the coast, depending on your graphics card
  • Linux is not part of the update, but we are working on it!


Feedback

Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

Menu & Bird Physics Update!

It is now time for a new update, after a succesful GamesCom.
This time with a focus on bird controls and an improved menu!


  • Improved menu navigation
  • Improved physics model for the bird (Fugl)
  • Fixed coverts on Fugl
  • Added ability for Fugl to jump (controller only for now)
  • Fixed poses in avatar editor
  • Fixed holes in terrain
  • Improved camera
  • Improved responsiveness of mouse controls
  • Added borderless window mode
  • Added menu option to disable vsync
  • Fixed missing flatshading mode in Avatar editor on Windows
  • Minor bug fixes


We had planned to also push out an update for linux, which is still missing the new level structure, but due to the last-minute discovery of an important bug, we have had to postpone the linux update to a later release.

Feedback

Fugl is still early access, so features are still missing and bugs hide in the corners. Please be patient with us.

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

Complete Level & Graphics Overhaul

The almost mythical update with a whole new biome system is now live here on Steam! You will find:


  • The infinite levels, that many people found confusing has now been replaced with set levels.
  • 8 new levels!
  • Camera and bird controls overhaul
  • New rendering system
  • Supports for directional 3d sounds (HRTFs)
  • Much smaller download


The build has a lot of little extra touches, and of course, Fugl is still early access, so features are still missing and bugs hide in the corners.

Feedback

Please, ​Let us know what you think by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Also join us on the Fugl Discord server: https://discord.gg/8Cb4Uya

PS. The linux version is not quite ready yet, but it is on the way!


Biomes reworked (Mac only, PC/Linux coming!)

​​​​The new biome system is here!

​First we thought this system would be ready by the end of December, then a month later, and so on, but it is finally here! The biome generation have been completely overhauled resulting in a smoother and hopefully less confusing experimentation.

You can now choose which self-enclosed biome to explore, by cycling through them on the menu. Gone are the days of flying in a random direction, to hopefully get to the biome you want to explore. As before, each biome is populated with fauna specific to that environment.

​Improvements still coming!

​We think the biomes look better than ever. Hopefully you think so too! We are still improving the game, like adding waterfalls and an underwater experience.

​Morphing

​We are experimenting with the morphing. To try it out, enable it in the options menu, and use the shoulder buttons on the controller to control the morph.

Feedback

​Lets us know what you think, by leaving a comment here, tweeting @melodive or emailing fuglsupport@kotoristudios.com

Fugl Discord server: https://discord.gg/8Cb4Uya