Galaxy Squad cover
Galaxy Squad screenshot
PC PS4 XONE Switch Steam Gog
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS)

Galaxy Squad

Patch 0.48f

The game is updated with patch 0.48f:


  • New enemy for the police - drone dispencer
  • New rooms and items added for level generator
  • Crates in battles now always contain items
  • Fixed bug with the stun grenade not working
  • Small UI improvements
  • New music
  • Small bug fixes

New update 0.48

New update was just added to the game:



  • New enemies
  • Fixed bug with armor amount not applying correctly in battles
  • Increased armor amount for exo-suit and mobility armor
  • Balance change: medkit now heals 60% of health, and assault now starts with 50 rage
  • Fixed some small bugs

New update 0.47

New update was just added to the game:

Injuries:

Now your soldiers might receive an injury in events, that will temporarly lower their stats for a couple of turns

Ships balance:

  • Photon cannons and shock cannons energy price reduced
  • Energy shield systems is now available for battle ship only


Classes balance:

  • Soldier's focus regen reduced from 20 to 15 per turn
  • Soldier's grenade price increased from 60 to 75 focus
  • Accuracy bonus for preferred class is reduced from 10% to 5%
  • Support now restores 5 energy per second
  • Support now starts the game with smg and pistol as secondary
  • Medkit and defibrilator range increased
  • Stun grenade energy requirements lowered to 35 from 50
  • Some weapon balance - all rifles fire less bullets, but damage per bullet is increased so result damage is the same
  • Shotguns accuracy and damage increased
  • Smg damage and accuracy increased


A couple of new events added to the game. Some small bugs fixes

Please take a minute to help me improve the game (2)

Hello guys! I've created another couple of polls for you, so you could help me out with balancing the game more, so please take a minute and fill your preferences!

Favourite ship type (1 answer):

https://www.strawpoll.me/17202966

Favourite soldier classes:

https://www.strawpoll.me/17202972

One more request, I would love if you take a screenshot of your ship's systems layout window with steam's f12 function, preferrably closer to the end of the game, I am really curious what systems people are using.

Join the game's discord:

https://discord.gg/PmyMqVh

Thank you for your support!

New update - Cyborg soldier and squad management



New update was just added to the game:

Cyborg soldier:

  • You can now create cyborg soldier, by building cyborg construction system in drone ship
  • Cyborg is the 6th member of your squad
  • Cyborgs can wield weapons and armor, but can't use implants
  • Cyborgs have their own improvements system with the number of powerful abilities
  • If it dies, it can be repaired in the ship
  • Cyborgs are immune to psi-pressure


Squad management tool:

  • You now have squad with 5 member slots and reserve with 3 slots
  • You can put soldiers from / to reserve at any time
  • Soldiers in reserve don't receive any experience
  • If your squad is completely destroyed in the mission, you still lose, even if you have soldiers in reserve



Introducing all my games in the bundle

Hey guys! I've packed all my games into one bundle with the nice 33% discount, so if you want to check some of my previous work, go ahead!

Here is the link:

https://store.steampowered.com/bundle/9859/Oleg_Kazakovs_bundle/

Some of them didn't turn as good as I was expecting, because of my lack of experience at the time, but I still did put a lot of time and hard work into them, so I hope you will find them atleast enjoyable for a couple of hours. They are really inexpensive.

Thank you for your support!

Rare weapons and armor changes



A number of new powerful items was added to the game. These items are rare so search them up!


  • Black hole generator. A rifle for soldier that functions similiar to plazma rifle, only before adding area damage, it pulls all enemies around closer
  • Lava cannon. A rifle for assault that has huge single target damage and can burn the ground beneath the target
  • Absorber. A pistol for support that has great damage and restores 10 energy if you hit a target
  • Railgun. Sniper rifle for assault that pierces throwgh multiple targets and walls and does huge amounts of damage
  • Energy shield armor - an armor that has only 4 armor amount, but generates energy shield at the start of the battle, that absorbs 40 damage and restores 10, while active
  • Mobility armor and exo-suit are now rare too and have reduced drop rates

New update 0.44 - UI improvements and implants crafting station

New update was just added to the game:


  • UI improved and changed
  • Implants crafting system added. Now you can craft implants, with more systems, you can craft multiples with increased speed
  • Some small bugs fixed

New update 0.41

New update was just added to the game



  • New station type added - greenhouse
  • Secondary weapons are back! I decided that removing secondary weapon was a wrong decision, so now you can assign them again
  • I've added visibility rays a couple of days ago, which show if you can hit an enemy from a position, and which type of cover applies there
  • Added model and icon for mobility armor, which now increases movement speed and dodge chance
  • movement speed now can only be a maximum of 8
  • added a button to remove squad member
  • game now remembers previous character types and looks, that you made in previous games
  • medkit and defibrilator now activate and used more conviniently


Join the game's discord:

https://discord.gg/PmyMqVh

Happy new year!

Hello guys, I wanted to wish you happy new year, and say thank you for your support! I am very happy with all the progress that the game made already, and very optimistic about its future in 2019.

I have tons of plans for upcoming updates, I will take a couple or more days, to celebrate, and then return to work!

Wish you all the best in 2019!