Gas Station Simulator cover
Gas Station Simulator screenshot
Genre: Simulator, Indie

Gas Station Simulator

Handling Food in the Future



Food will be playing more of a role in Gas Station Simulator in the future. Apart from the food truck idea we asked the community about recently and that we plan to add to the game, some food will also be coming your way from the connectivity between Gas Station Simulator and Road Diner Simulator and later even Motel Simulator.

The team working on Road Diner wrote a bit about it that you might find interesting as it might be of some relevance to your gas station as well:

https://store.steampowered.com/news/app/1747470/view/3603473055466103994

We are far from adding cooking as such to the gas station, but the way we set up Read Diner and Motel to work together with Gas Station Simulator will provide some new opportunities at the gas station when it comes to food in the future.

https://store.steampowered.com/app/1747470/Road_Diner_Simulator/
Getting some sandwiches and such from your Road Diner to generate some extra income at the gas station is something we are looking forward to, but even more important might be the role of how the gas station will influence the diner. There is quite a bit to look forward to in the future :)

https://store.steampowered.com/app/1792100/Motel_Simulator/
While the motel won’t do much for the gas station in terms of dishes, food there plays an important role that leads to the motel’s expansion and that in turn will have quite an impact on your gas station. Here we are especially looking forward to the new types of customers that will “migrate” from the motel to the gas station. Like those truckers who will need a place to fill their massive tanks.

Now, the things described in the Road Diner’s DevLog will take a while to arrive as they are obviously bound to us releasing the game as such, but the food truck idea is something we want to add to the game between the Airstrip and Shady Deals DLC already :)





Update #8 is here!



Update #8 comes with some significant GPU performance improvements that should increase FPS across the board and a series of bug fixes.

Optimizations



  • We have optimized a vast amount of assets in order to significantly lower the number of primitives displayed by GPU at once and thus increase the frame rate.
  • We further optimized instancing of products displayed on shelves to allow better performance inside the gas station.
  • Several objects and the landscape had their dynamic shadows adjusted.
  • Culling has seem some serious work to further improve frame rates all around. Due to quite large changes made in this area, on some systems or configurations there might be some visual glitches or some in-game objects might appear later than intended. This is something we are currently working on and will improve in another update later this month.


Bug Fixes



  • Fixes an issue that caused the game to crash when painting pillars in the warehouse.
  • Fixes an issue that could potentially cause the game to crash during autosaving under certain conditions.
  • Fixes an issue that prevented the triangle parts under gable roofs to be painted.
  • Fixes a crash that occurred when the painting service was removing Denis's art.
  • Fixes a bug that caused the game to freeze after playing for a very long time.
  • Fixes a bug with RC Car track 1 which caused players to receive an infinite amount of money while falling off the map.
  • Fixes a bug that refreshed the number of available lockpicks when canceling a mini-game.
  • The Painter’s Truck now has the steering wheel in its correct place.
  • Warehouse is again correctly robbed when you leave the door open.
  • Fixes an issue that prevents the shelves in the Workshop to display their names correctly and showing “None" instead.
  • Removes the unknown green light near the Dust Bowl sign.
  • Fixes the spelling for Cigarette Stands.
  • Fixes a bug that caused services and deliveries to be duplicated when calling the UFO.
  • Fixes fueling cars with pumps not assigned to their station correctly.
  • Scratch doctor is now correctly used after fixing a car’s door.
  • Spark plugs dropped on the ground will no longer increase in size.
  • Workshop notifications will now correctly remove only one entry when customers get annoyed by waiting too long rather than clearing all workshop notifications.

DRAGO EGGS Sale is coming!

Each Game Goes Sale!



Starting on December 8th we are launching our first publisher sale. It will not only feature some neat deals on our own games and bundles, but also some special offers on selected games from our friends. You will be able to safe up to 90%!

Join us between December 8th and December 11th!





Cyber Monday Bundle -40%



It’s Cyber Monday and for the next 24 hours, our bundle containing Gas Station Simulator and Food Truck Simulator is available at a 40% discount!

https://store.steampowered.com/bundle/29352/

If the bundle isn't anything for you, we are also having discounts on the Gas Station Simulator, its DLC and Food Truck Simulator:

https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

https://store.steampowered.com/app/1940030/Gas_Station_Simulator__Can_Touch_This_DLC/

https://store.steampowered.com/app/1160920/Food_Truck_Simulator/

Black Week Sales are here!



With the Black Week arriving, we are now not only offering a new discount on Gas Station Simulator, but also a new bundle with Food Truck Simulator. Save up to 35% on this deal. That is the biggest discount we made on our games so far :)

https://store.steampowered.com/bundle/29268/

If the bundle isn't anything for you, we are also having discounts on the Gas Station Simulator, its DLC and Food Truck Simulator:

https://store.steampowered.com/app/1149620/Gas_Station_Simulator/

https://store.steampowered.com/app/1940030/Gas_Station_Simulator__Can_Touch_This_DLC/

https://store.steampowered.com/app/1160920/Food_Truck_Simulator/

More depth for customers!



Sometime in the next year, we will add new customers to the gas station. We always felt the customers could use a lot more depth, say something unique for them, let us in on what they are about, where they are heading etc.

We know we will need a lot more depth for customers for our Road Diner and later for the Motel, so we figured we follow through on the concept of all these working together and implement them in all of them. They are currently being worked on in Road Diner and the folks prepared some more information about them here:

https://store.steampowered.com/news/app/1747470/view/5025482135624468074
Have a read and find out what sort of customers will be coming to Gas Station Simulator, too.

In case you missed our recent DevLogs, two games we are working on are Road Diner and Motel. While both are separate games, they are connected with each other as well as Gas Station Simulator. Which makes a lot sense, since they are location close-by. The road diner is just across the highway and the motel will be close to the side of the gas station. When you own any combinations of those games, they will work together, influence each other, provide bonuses and allow you various interesting interactions. This also means that a lot of things we are creating for the road diner and/or the motel will also be adding additional content and features to Gas Station Simulator in order to make this happen.

https://store.steampowered.com/app/1792100/Motel_Simulator/

And now we are going back to working on the Airstrip DLC. We hope to be able to provide you with some interesting stuff about the airstrip in few weeks time as some really cool things are happening in this project we are quite excited about :)

https://store.steampowered.com/app/2137370/Gas_Station_Simulator__Airstrip_DLC/

The Unexpected Airstrip



From the feedback so far we noticed you like the airstrip idea, but are also wondering why we went with planes.

There are multiple reasons for that. We figured planes fit nicely into the workflow on the gas station since you are already dealing with fuel and some light repairs. And planes would really work well to provide some variety, especially as they aren’t meant to be a frequent occurrence like cars.

Another reason is to expand on something we started doing. As you might have noticed, by adding Halloween content to the game earlier this week, we also made sure that if you bought the Can Touch This DLC that you see a difference between having the DLC or just the base game.

https://store.steampowered.com/app/2137370/Gas_Station_Simulator__Airstrip_DLC/
With the Airstrip DLC we’d like to take it a bit further. As you might know, the rather large Shady Deals DLC is scheduled later next year after Airstrip. What we want to do is having Shady Deals offer some additional content if you also have the Airstrip DLC. Thematically it’s just too good a fit to pass it up. Not many things go so hand in hand with shady deals then small private planes. Every good drug movie teaches us that :P

To get the Shady Deals DLC to use the Airstrip DLC when available is the reason we decided to switch some things around and release it way earlier.
There were always two ideas for how to expand the gas station that were on our minds from very early on: an airstrip and a junkyard. We always planned to do those, but never right away, more like way, way later down the road. Before that we wanted to add more conventional content like handling electric vehicles, trucks etc.

https://store.steampowered.com/app/1992100/Gas_Station_Simulator__Shady_Deals_DLC/
But just because we switched things around now, it doesn’t mean we aren’t still perusing the other ideas as well…

Halloween Update is here



This update features new content for Halloween and covers the base game and the Can Touch This DLC.

Base Game


The update adds the following Halloween themed content to the game:

  • New decorations.
  • New landmarks.
  • New wall paint.
  • A spooky ghost visitor.


Can Touch This DLC


If you have the Can Touch This DLC, this update also adds:

  • You can now turn the gas station into a spooky mansion.
  • Lots of spooky decals.


Other


In addition to the Halloween content, there are a few bug fixes as well:

  • First Party Spot bucket should now correctly display items.
  • The Dachshund landmark should no longer block the path for RC car mini-game.
  • Paint splashes from painting roofs should now be correctly spawned on the floor.
  • It’s now possible to place decorations on roofs.
  • We added a new employee variant to prevent the situation where you might end up with just 5 employees due to firing the 6th one at some point.
  • Fixed an issue where an employee might get stuck on top of the cash register.

Halloween stream starting Wednesday



October, 26th aka this Wednesday we’ll launch a new stream showcasing in details all the cool things we have added with the Halloween update. The stream might be quite long since we intend to show you all the decoration and Halloween themes and the update adds quite a lot of them for the base game and the Can Touch This DLC as well.

Join us tomorrow at 19:00 CET and enjoy!

Gas Station Simulator and Animal Shelter



There are a few teams here we have closer relationships with and often when their games are discounted and we are running a discount on ours, we make a bundle and let you know. It's just a way for smaller developers to support each other and let our communities know about it.

So here we are, presenting you a sweet deal on Get Gas Station Simulator, Animal Shelter or both at the lowest price ever:

https://store.steampowered.com/bundle/28678/