- Bumped to version 1.0.0!
- Spider legs more stable on triangle geometry.
- Re-enabled some colours to free players
- Escape HTML reserved characters if entered in chat.
- Able to connect to game when some lobby members aren't connected to P2P network.
- Set n00b turret acc socket "Detachable"
- Minor Swedish loc tweaks
- Fixed volume slider not working properly.
- Fixed sorting of lobby members.
- Fixed issue with "in game" status bit not set properly.
- Added version names to main menu.
- Added instructions to the spawn picker.
- Minor terrain colour edit in hillsides.
- Fixed bug in spawn picker, was using _alpha to hide when it should have used _visible property.
- Tweaked camp markers to match actual models
Update 0.116 B
- Gatling Gun shoots slower but each bullet does more damage.
- Increased armour on all hovering propulsions.
- Network stability.
- G price changes on many parts.
- Added a drop down menu to filter lobbies according to game modes.
- Only basic and Premium players are allowed to paint their tanks.
- Fixed crash associated with dying after making an "assist hit" and player leaving.
Premium keys giveaway!
Another milestone reached and it's time again to present another bunch of Gear Up Premium keys. Next giveaway is at 7500 members, so invite your friends to the Gear Up group so we can get there as soon as possible!
- Added Swedish localization. (Mail support@doctorentertainment.com if you want to help with other translations)
- Fixed some minor reliability issues with shader graph optimization steps.
- Added an accessory socket to the default turret
- Made crosshair a bit less transparent
- Implemented "Repeat" node in GLSL emitter.
- Memory issues resolved which was reported by valgrind, some which could have caused weird issues.
- Removed explicit update calls for tanks when created.
- Fixed bug with AlignedVector container and natural alignment of value type on GCC.
- Improved some with mesh particles.
- Replaced some vegetation meshes on Hillsides
- Showing ping and spread in lobby lists.
- Fixed Linux in-game crash. (Only 64-bit Linux is supported.)
Update 0.115 F
- Fixed blackscreen after loading on OSX.
- Further simplifications of extrapolation calculation, still same result but much less work.
- Reduced number of physics solver iterations from 10 to 4 which reduce CPU cost but sacrifice precision (not noticeable thou).
- Added an FPS and Ping stat to in-game UI.
- Reset proxy states when ghost tank unspawn.
- Replicator tries to migrate primary token to peer with least ping.
- Fixed script crash if a projectile spawn message is received after a tank rebuild event.
- Reduced mouse sensitivity of X11 mouse devices.
- Some minor fixes, ensure hull point array to bullet are 3 floats and 16 byte aligned no matter what build configuration.
Update 0.115 E
-Enabled SSE math in Bullet on Linux.
-Some safety improvements to MP scripts.
-More exception logging.
-Nerfed shotgun.
-Fix candidate for "net split" syndrome where in one or a couple of frames the Steam doesn't report all users in a lobby.
-Simplified and tweaked tank extrapolation step.
-Optimized replication state memory allocations.
-Terrain layers (undergrowth and rubble) is not renderered if terrain quality is set to "low".
-Fixed bots unable to aim properly.
-Minor optimization in Ghost script.
-Chat text is always scrolled to bottom, solves multiline chat entry issue.
Premium keys giveaway!
Another milestone reached and it's time again to present another bunch of Gear Up Premium keys. Next giveaway is at 5000 members, so invite your friends to the Gear Up group so we can get there as soon as possible!
Localized killstreaks, connection panel strings and lobby legend.
Lots of changes to the swedish localization.
Reduced the amount of output from the replicator to stop the log file from getting spammed.
Some improved logging in scripts.
64-bit version of executable.
Updated Application.configs to use correct Lua.
Some Flash tweaks to the connection panel.
Fixed ugly caption in leaderboards getting truncated.
Fixed render interval calculation in game update, should improve responsiveness.
Implemented support for application controllable simulation frequency.
Fixed some localization bugs.
Lowered the volume on most HUD sounds. Some other menu sound changes.
Some changes to the Premium desert lavaland background.
Update 0.115 C
Some small localization fixes.
Minor changes to dialogue appearance.
Fixes to some projectiles, should prevent crashes when using some weapons, especially the Proximity Mines.
Fixed the invites not being sent out to players properly.
Linux: Fixes to input and rendering – should solve problems with invisible and sliding tanks.
Linux: Fullscreen and resolution fixes – OpenGL renderer no longer change X11 physical resolution but instead up-scales final blit – should fix some issues with weird mouse, Compiz glitches etc.
Changed the Played the alpha achievement into a hidden achievement named Early Adopter.
Optimization of the undergrowth layer.
Premium key giveaway!
Another milestone reached and it's time again to present another bunch of Gear Up Premium keys. Next giveaway is at 3000 members, so invite your friends to the Gear Up group so we can get there as soon as possible!