*TONIGHT* Weekly Event: Defeat the Devs Playtest June 9th @ 10PM EST Details
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- Controller support updates to most out-of-game menus. - Major updates to the store and loadout screens. - Variety of tutorial bug fixes and updates. - AI updates to Ite bots and other pathing. - Improvements to states working reliably. - Major FX updates.
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame
*TONIGHT* Weekly Event: Defeat the Devs Playtest June 2nd @ 10PM EST Details
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- Updates to various menu screens - Swimming now has FX for splashing into water surfaces and sound. - FX system changes to allow for new FX on abilities/curses/buffs. - Small adjustments to the HUD. - Various audio/music updates.
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame
Weekly Event: Defeat the Devs Playtest May 26th @ 10PM EST Details
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- HUD adjusted from test feedback. - Major animation polish (foot placement IK, block movement, turn in place, some abilities) - Fix for game breaking bug relating to players/bots dying. - AI improvements to pathing/general behaviors. - Improvements to state transitions. - Fix for bugs relating to buying skills after map change.
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame
*TONIGHT* Weekly Event: Defeat the Devs Playtest May 19th @ 10PM EST Details
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- Overhaul of the in-game HUD. - Major performance enhancements across most maps, especially newer ones. - Major gameplay updates to Yari Foothills. - Gameplay alert system has been re-made to work more cleanly. - Various state/animation bug issues fixed. - AI improvements to bots stopping moving in the middle of battle. - Victory cinematics updated for all maps. - Lighting/atmosphere polish in most maps. - VO updates in the tutorial. - Few small tutorial bug fixes.
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame
Weekly Event: Defeat the Devs Playtest May 12th @ 10PM EST Details
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- Massive UI/UX/Type overhaul gamewide, look for any lingering issues. - Improvements to loadout/store and various bug fixes there. - Changes to hit boxes/hit detection on all weapons. - Physics improvements to reduce player glitching/launching in the air. - Bug fixes to CTS for duplicate/redundant scrolls so we can properly test the mode. - AI fixes from bots stopping in the middle of fighting/pathing. - Other bug fixes and improvements.
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame
Weekly Event: Defeat the Devs Playtest May 5th @ 10PM EST Details
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- Massive UI/UX/Type overhaul gamewide, look for any lingering issues. - Improvements to loadout/store and various bug fixes there. - Improvements to make Ninja Grappling more responsive/bit easier. - Physics improvements to reduce player glitching/launching in the air. - Bug fixes to CTS for duplicate/redundant scrolls so we can properly test the mode. - Performance testing will take place tonight to gather new captures.
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame
Weekly Event: Playtest April 28st @ 10PM EST Details
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- Massive UI/UX/Type overhaul gamewide, look for any lingering issues. - Improvements to loadout/store and various bug fixes there. - Major bug fixes with Ninja hit detection that kept many of his attacks from hitting reliably. - Testing new ruleset to Capture the Scroll on both maps and new HUD treatment for it. - Various AI bug fixes. - Various changes to Yamai Castle (to be tested). - Test performance, feel, fluidity now that we're on UE4.26 - Updated tutorial
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame
Patch Notes: EA5.01 - Onboarding Improvements
Patch Notes: Onboarding Improvements
- Improved tutorial with updated VO and sections teaching newer mechanics and simplified sections. - Font/text improvements throughout all menus and in-game experience. - Updates to various menus to be more clean, crisp and easy to use. - Updated UI art in various sections of the game to improve overall quality. - Engine update to UE4.26. - Other smaller fixes and improvements.
Weekly Event: April 21st @ 10PM EST Details
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- Testing new ruleset to Capture the Scroll on both maps and new HUD treatment for it. - Various AI bug fixes. - Various changes to Yamai Castle (to be tested). - Test performance, feel, fluidity now that we're on UE4.26 - Updated tutorial
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame
March 31th Weekly Test (Major Test) + Video Footage Recording
Event Details
We'll be starting at 10pm EST / 2a UTC on the US-Mid Official Server and voice chat on http://discord.gg/playhanako
See the testing initiatives below for what we'll be testing tonight. We'll be recording b-roll for GIF and trailer creation so we'll need players to help coordinate!
Testing Initiatives/Test Patch Notes
- Testing initiatives TBD during session on discord. We may need to film or test other things.
We do development streams of our dev and preparation for our weekly events usually Sun-Tues around 11pm EST on http://twitch.tv/hanakogame