Hand of Fate 2 cover
Hand of Fate 2 screenshot
Linux PC Mac PS4 XONE Switch Steam Gog Epic
Genre: Role-playing (RPG), Turn-based strategy (TBS), Hack and slash/Beat 'em up, Indie, Card & Board Game

Hand of Fate 2

Patch notes 1.2.6

Game:

  • Fixed steam mod unsubscribe exception.
  • Updated mod config ui to show steam mods that have name conflicts.
  • Fixed issue with ‘The Wretched’ Encounter : http://steamcommunity.com/app/456670/discussions/1/1700542332317814525/
  • Fixed an issue with The Healer encounter where the companion name would not display if you didn't have a companion.


Modding:

  • Fixed loaded asset bundles bug.
  • Fixed exception in CardSetInspector.
  • Added spices to the HoF editors.
  • Updated modding project so it enforces a rename from default ('mymod').
  • Updated string library so all locales are created initially (not just english).
  • Updated modding project build process to fix steamworks.net issues.

Patch notes 1.2.5


  • Fix campfires.
  • Fix a hang loading some combat encounters.
  • Fixes for challenge set tier unlock checking.

Patch Notes 1.2.4

Bug Fixes:

Exploding Doodads: Fixed a bug where the encounter would begin at the wrong point

Modding:

  • Fixed default card appearance not being applied when creating a new card.
  • Fixed issue in map layout set inspector.
  • Fixed missing mac/linux steam libs in the modding project.
  • Fixed 'pink text' when playing in editor in the modding project.
  • Fixed spawner card inspector in the modding project.

Patch notes 1.2.3


  • Dealing with Thieves: Fixed a bug where the added cards would never be drawn from the deck.
  • Pauper Dilemma: Fixed a bug that caused the encounter to end unexpectedly.
  • Updates to Northerner standard attack.
  • Fixed resolution switching.

Patch notes 1.2.2


  • Fixed fairy ring from breaking if you don't have Mother's Blessing.
  • Fixed customisation freezing on challenge map.
  • Fixed profile progress percentage being displayed as 0%.
  • Fixed blank screen after going from main menu -> load -> main menu
  • Fixed some bugs installing and uninstalling mods on steam.
  • Fixed Hired Hand ending early.
  • Updated Chinese localisation.


Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!

Hand of Fate 2 Game Master's Toolkit is now live!



Today’s Hand of Fate 2 update includes the HoF2 SDK - The Game Master’s Toolkit! These are the same tools used at Defiant to create the HoF2 campaign our future DLC content. They’re powerful content creation tools and we’re excited to see what you make with them! With the Game Master’s Toolkit, you’ll be able to create anything from a simple encounter all the way up to a full-fledged challenge with its own win conditions, blessings, curses and artefact rewards.

Important note: the tools are still in beta! While they’re fully functional, there may be unexpected issues to be patched later. If you do run into trouble, be sure to head over to the Modding Discussion Board in our Steam forums.

To get up and running with the toolkit, look for the Hand of Fate 2 SDK in the Tools dropdown of your Steam library. You’ll also need to download version 2017.2.1f1 of the Unity Engine, found here. More detailed instructions are contained here https://docs.google.com/document/d/1b38u34JAH-16A3PRC5y6fUe9ycGk851mTy5cgjohznY/edit?usp=sharing

Good luck! The Game of Life and Death is now in your capable hands!

Patch notes 1.2.0

Added workshop and modding support.
Added Chinese VO.

The Tower has been modified to accommodate a future update...

Way too many small bug fixes and optimisations to list individually, however they do include fixes for these specific issues that have been causing people problems:


  • Fix for a Card being left on screen after Duplicating a Card in a Wheel Gambit.
  • Fix for the Game Crashing when Desert Trek was selected in the Forgotten dreams Encounter
  • Fixed Colbjorn sword not giving +2 weapon charge on Riposte against Northerner enemies
  • Fix for an unequipped Helmet being lost when giving an equipped Helmet over in the SpyGlass encounter
  • Fixed The Shield Won from the Sun Challenge Ooze Encounter could be sold but not equipped


Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!

Announcing the Game Master's Toolkit for Hand of Fate 2



We’re excited to reveal that next week’s Hand of Fate 2 update will include a long-requested feature: the HoF2 Game Master’s Toolkit! For hundreds of years the Game of Life and Death has been shaped exclusively by the Dealer, but at long last, the power of the cards is in your hands.

Armed with the very same editing tools used in-studio, players will be able to create their own encounter cards, challenges, equipment, dungeon layouts and more and then upload them directly to the Steam Workshop for distribution.

It’s time to exercise your inner game master! Write that perfect goblin adventure you’ve long had in the back of your mind, give it a chance minigame, a tavern brawl, and a unique reward. String it together with a few more encounters and you’ve got a full-blown adventure - with the HoF2 editor the possibilities are endless.

We’re keen to see the what kind of wild and wonderful encounters our community creates, and we’ll be showcasing our favorites on a regular basis. You’ve bested the Dealer in combat - now it’s time to become the true master of the Game of Life and Death!

The editor works through Unity and comes with all the documentation you need to create your own custom HoF2 adventures. To install the editor, simply search the Tools category of your Steam Library for the Hand of Fate 2 SDK and begin downloading the files.

Good luck, we can’t wait to see your adventures in the Steam Workshop!

Free add-on released for Hand of Fate 2 - The Dealer's Apprentice

Today sees the release of the first of our free add-ons for Hand of Fate 2 - The Dealer's Apprentice! On starting a new run, players will unlock new Dealer-inspired customization options, while those who have completed the final challenge will be awarded the ultimate prize: a Dealer companion of their very own! To claim the Dealer's Apprentice, simply head into the new Additional Content menu item at the start screen and select "Claim".

The Dealer's Apprentice is just a tiny taste of the cool ways we'll be expanding Hand of Fate 2 in the new year. It's no secret that we've been working on a full-featured Endless Mode - one that will provide both hardcore and casual players with fresh challenges and a ton of new unlockables. Beyond that (and without spoiling too much), we've got a brand new enemy faction in the works, even more companion characters, engaging new challenges, and some exciting new weapons and artefacts, as well as cool tweaks to a few already in the game (why should Estrella be the only one able to enjoy those flintlock pistols, amiright?).

2018 is going to be a big year for Hand of Fate 2, so stick around, folks. We've got plenty of tricks still up our sleeves.

Patch notes 1.1.0 & 1.1.1

1.1.1

  • Fixed clicking arrows in the options menu with a mouse.
  • Fixed numeric keys triggering incorrect options in encounter.
  • Fixed case where vsync option didn’t work.
  • Fix Questing Mace 1 tracking kills across multiple challenges.


1.1.0

General

  • Continued improvements to UI Keyboard and mouse controls.
  • Restored missing brimstone card textures to brimstone monsters.
  • Fixed an issue with the mirror ball in dealer caravan (Twitch).
  • Updated the Plentiful Harvest blessing to produce a larger range of results.
  • Minor updates to challenge deal sequence to improve game play flow.


Challenges

  • Justice: Added more clarity to the requirements for the Gold Token. Fixed a bug to prevent last section triggering early if you have a run in progress.
  • Balance pass.
  • Death: Updated life gained / lost from eating / starving consistent with other challenges.
  • Devil: Removed certain curses from the challenge to prevent non-progressions.
  • Judgement: Allowed players to attack Empire counters. Fixes numerous issues where players could get stuck or not be able to proceed after taking shortcuts.


Encounters

  • Fixed a bug with Battered Helm’s token not being awarded if the player didn’t have the helm equipped during The Blacksmith encounter
  • Fixed an issue in The Blacksmith encounter where the player could equip a piece of armour they didn’t have enough Fame for if they upgraded their currently equipped armour
  • Fixed bug in Whispers of the West encounter where only 2 of 3 questions could be asked
  • Fixed a bug in Healer encounter where the 'Heal Companion' would not display if your companion was not disabled
  • Fixed a bug in Forgotten Dreams encounter that caused the game to crash
  • Updated the Ascension encounter in High Priestess to include ‘Go to next level’ text for clarity
  • Fix a number of string substitution bugs in Raiders encounter
  • Hoarfrost Trial: Improved Korean translation


Combat

  • Improved UI clarity on Companion HUD when their ability is ready to be used
  • Improved clarity of playspace boundaries in some combat arenas
  • Phalanx of Steel: Updated heavy attack animation and improved clarity for when the unit is vulnerable or protected/blocking. Enemy is no longer protected/blocking while frozen
  • Shade (Wraith): Updated the enemy so that they teleport away when they disappear
  • Ogre: No longer gets stuck walking while stunned.
  • General performance optimisations


Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far!