Get there at launch to secure some cool rewards like permanent alpha access, pre-order discounts, and exclusive in-game content.
We need your help spreading the word!
We'll be diligently answering questions from potential backers on the Kickstarter page as soon as the campaign is live. See you there!
-Main Tank Software Devs
Hexarchy Alpha Update 0.397
Misc
Turn timer can be disabled in private multiplayer games
Map resources stay visible until the end of the turn when turned on
Added a selection highlight to the unit on the selected hex
Error sound 75% less annoying
Tutorial improvements
Balance
Divine Decree can only be used once per turn
Developer Livestream and AMA
Lead Hexarchy developer will be doing a livestream and answering questions from the community Sunday 2/27 @ 7PM EST.
We'll start with a single player or daily challenge game this time. At the end we'll queue for a multiplayer game and I can get owned again! See you there!
Get on the Discord if you want to join the multiplayer game: https://discord.gg/rySTNdz
Developer Livestream and AMA
Hexarchy is a fast-paced strategy game. It takes the consequential decisions of a multi-hour 4x game and packs them into an action-packed hour long game.
Instead of watching me get owned again, this time we'll start with single player so I can take my time explaining the game to new and prospective players. This will also allow me to take questions more easily.
Then, at the end maybe we'll do another multiplayer game and you can watch me get owned again.
Get on our Discord if you're interested in joining in that battle: https://discord.gg/rySTNdz
Conquer the Devs Livestream Event
Hexarchy is a fast-paced strategy game. It takes the consequential decisions of a multi-hour 4x game and packs them into an action-packed hour long game.
We'll be livestreaming a multiplayer game. Since games take less than an hour, we'll complete the entire game during the live stream.
Get on our Discord if you're interested in joining in the battle: https://discord.gg/rySTNdz
The Steam Next Fest demo is now live!
The Hexarchy Steam Next Fest demo is now live!
Try it now and see what strat royale is all about. Play the tutorial, climb the daily challenge leaderboard, and even jump into a multiplayer battle royale with other players. All included in the free demo for a limited time!
Catch our first Next Fest Livestream event Monday night, Feb 21 @ 8:00PM EST (0100 GMT Feb 22) where Discord members will literally be beating the devs at their own game.
Join our community on Discord if you're interested in playing with us during this event: https://discord.gg/rySTNdz
A note for our alpha testers that play the non-demo version on Steam: Multiplayer works fine with demo players but unfortunately the Daily Challenge leaderboard does not. We encourage everyone that's doing the challenges to play the demo version for the next week so all of our scores will be on the same leaderboard. Unfortunately, Steam doesn't let you download the demo for a game that is already in your library. The only way around this that we've discovered is to switch your Steam client to an account that doesn't have Hexarchy in its library, install the demo, then switch back. Since the demo is free it should show up in both libraries at that point. Sorry for the inconvenience!
Hexarchy Alpha Update 0.389
Daily challenges and multiplayer are now temporarily enabled in the demo for the Steam Next Fest!
Multiplayer profiles have been reset
New Content
New building: Courthouse. Obtained by researching Philosophy. Reduces gold maintenance for a city by 50%
Added leaderboard for daily challenges. Unfortunately these are tied to the Steam App ID you are playing, so demo players will not see scores from alpha players. We encourage all alpha players to play the Demo version for the duration of the Steam Next Fest.
Added a sporadic in-game popup for when players are looking for a multiplayer game so you can easily join them
Misc
Added details to the error dialog if the server process fails to start in a single player game
Tutorial bots made less aggressive
Score screen font and UI changes
Game icon changed
New game quit survey for demo players
Floating text for Mobile and Scout Gather abilities
Silenced "Tile contains enemies" error popups while events play
Bug Fixes
Fixed a bug where Enslave Population would sometimes not let you target any hexes
Fixed a bug where researching 2 techs in rapid succession would cause the second's card choice prompt to disappear
Fixed a bug where sound volume settings would not honored after game reloads
Fixed UI issues when playing on a screen with a 3:2 aspect ratio
Fixed a bug where a card outline could appear in your hand after destroying a card