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Hexarchy screenshot
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Genre: Strategy, Turn-based strategy (TBS), Card & Board Game

Hexarchy

Hexarchy 1.2.1025 - Optimizations and fixes

Misc



  • Late game performance optimizations
  • Minor UI adjustments


Fixes



  • Fixed an issue where the game server thread would not always shut down properly after exiting a single player game
  • Fixed an issue where the game could hang on quit
  • Fixed an error that could occur when viewing challenge leaderboards

July Update - v1.2.1020

Ladder Season 2 Begins



  • Ladder rankings reset on July 16, 2024
  • Your best Season 1 ranking can still be showcased using the distinct Season 1 and Season 2 badges



Level Cap Raised to 100



  • Various cosmetic rewards added for levels 50 to 100 (Badges, Avatars, Banners, Titles, Pets)



One More Turn...



  • Players can now choose to continue playing after a single-player game ends
  • This will not affect your challenge scores, Hegemon scores, or your level progress
  • Game balance and performance may suffer as the game continues beyond its intended length



Retry Button



  • Challenge players can rejoice in only having to click 1 Retry button to restart a challenge or any other Single Player game
  • Retrying a Daily Challenge will count as a challenge attempt
  • Using the Retry button will use the same map generation seed for skirmish games



Data Collection for Next-Gen AI



  • We're collecting information on player behavior to experiment with creating a new AI
  • This data is automatically collected in multiplayer games but is by default not collected during single-player
  • If you wish to help us out, it can be enabled for single-player in the game menu. Be aware that this could result in a large amount of data being sent to our servers so is not recommended on a metered network connection
  • This is experimental and in the extremely early stages - it may not lead to a better AI



New Achievements



  • Beloved - Get 25 We Love You points. Rewards: The Beloved title and Bald Eagle pet
  • Woodchuck - Control 10 lumbermills. Reward: Beaver pet
  • Polar Super Power - Control 5 tundra hexes. Reward: Penguin pet



Multiplayer Game Technical Log



  • A technical log file is now available after a multiplayer game which can be used to discern what actions the other human players took during the game
  • On Windows the files are located at: C:\Users\\AppData\LocalLow\Main Tank Software\Hexarchy\player_stats_.json
  • This contains statistics about the game in JSON format - you may need a technical background to make use of it



Misc / Fixes



  • Can now view previous challenge results without completing the current challenge
  • Warship now correctly gives a Victory Point like Catapult and Cannon
  • Fixed the Daily Challenge screen Discord button

Hexarchy 1.2.999 - Bug fix

Fixes



  • Fixed an issue where the Pathfinder promotion could block Warship movement


Hexarchy 1.2.998 - Fixes and minor changes

Balance



  • Fort grants vision of the surrounding area
  • Great Lighthouse grants vision of the surrounding area
  • Infrastructure and Conscription can no longer be played while potential target cards are stored for next turn
  • Can build roads through allied territory


Misc



  • Can mouseover player names on leaderboards to view their unique banner
  • Farm and Winery models updated
  • Holy Site model updated
  • Iron, Stone, Marble, and Salt graphics updated (no more cubes!)


Fixes



  • Fixed an issue that was allowing players to identify bots in multiplayer games
  • Fixed an issue where palace hammers would be lost for a turn when capital is moved to a new city
  • Fixed an issue where an enemy unit could show in the selection window on a hex where it no longer is
  • Fixed an issue where a pillaging a city could remove ownership for a hex being worked by a different city
  • Fixed an issue in tutorial level 2 where it could ask you to pickup a resource in your inventory when there is none

The Hexarchy Boats and Vikings Update is Now Live—with a 33% Discount too!

Hello Hexarchists!

It’s the update you’ve all been waiting for—the boats and Vikings are here! In this update you can enjoy a new unit, a new ability, and even a whole new civilization. PLUS Hexarchy’s going to be on sale with its biggest ever discount of 33% from May 23rd so now’s the time to grab your friends and don your finest horned helmet!

New Naval Unit


Watch your back because you and your enemies can now attack from the water with the Warship! This ranged unit has 7 strength so beware if you’re building your cities on the coast!

New Unit Ability


It’s not just the warships that can set sail, use Embark to turn any unit into a boat that can travel on water! Sneak up on your enemies overseas and discover new lands to conquer.

The Vikings


A new civilization is here and their perks pack a punch. The Vikings bring with them the Ulfhednar—an 8 strength unit that can embark for free from any hex AND the Ulfhednar card gains 1 strength every two turns. The Viking’s ability is FRENZY, this allows you to give a unit 8 strength, charge, and mobilize for one turn all at once! Triple threat!

New worlds


Bring your new units and civilisation to new map types; Pangea, Continents, and New World. Pangea is the classic all one continent with possibility of small surrounding islands to explore. The Continents map has two or more continents with small islands two—using embark here is a must! The New World has the same; two or more continents but all players start on the same continent.

Other balance changes


As always we are always optimizing Hexarchy’s gameplay so check out the patch notes for more info and the full rundown of changes.

Conquer the continents tournament!


Hoist the sails, because we're throwing a tournament to celebrate the launch of the new update! All the details can be found on Discord.

To be the first to hear about new info and community events join our Discord.

Full patch notes



New Unit - Warship

  • Ranged naval unit
  • 7 strength
  • Unlocks with Astronomy


New Ability - Embark

  • Turn a unit into a boat that can travel over water
  • Requires hex with Harbor in most cases
  • Costs 1 Hammer
  • Units that have embarked once can re-embark without a Harbor
  • Movement bonuses are only 50% effective on embarked units


New Civilization - Vikings
Passive Bonuses:

  • When you Embark a unit, draw a card that grants Charge once per turn
  • Get luxury resources and extra victory points when pillaging


Viking Unit - Ulfhednar

  • Unlocks a tech tier 2
  • 8 strength
  • Cost 3 Hammer or 2 Luxury
  • Can Embark for free from any hex
  • Card gains 1 strength every 2 turns


Viking Ability - Frenzy

  • Unlocks at tech tier 3
  • Cost 3 Hammer or 3 Luxury
  • For this turn, give a unit +8 Strength, Charge, and Mobilize


Multiple Map Types

  • Pangea - classic one continent
  • Continents - 2 or more continents with bonus islands
  • New World - 2 or more continents but all players start on the same one


Balance Changes

  • Jaguar starting strength increased to 5
  • Scout gather ability always costs 1 hammer
  • City maintenance over water without harbor reduced
  • Harbor no longer grants free resources when built
  • Vanguard cost reduced to 2 Hammers
  • Military Engineer cost reduced to 1 Hammer


Other noteworthy changes

  • "Fast Events" menu option to significantly increase speed at which events play between turns
  • New "No Immediate Charges" game setting to disallow Charge attacks for a unit on the turn it was built
  • Max zoom level increased slightly
  • New Achievements!



Fixes

  • Pillaged cities no longer block movement on the turn they were pillaged
  • Fixed an issue where a captured city could permanently say it requires more Gold
  • Fixed a rare issue that could cause multiplayer co-op matches to hang
  • Fixed an issue where UI could get messed up when joining for a multiplayer game from a single player score screen

Hexarchy 1.1.959 - Balance Update

Balance Changes



  • Selling a specific resource type (eg Whale, Gems, Cows, Stone) will now give 1 less gold each time you sell it during the same turn
  • City gold maintenance calculation adjustments - overall should be higher, especially for small cities
  • City gold maintenance reduced on Easy and Normal difficulties
  • Chance of getting We Love You effects increases more with city population size
  • Resource market price calculation adjustments
  • Hut and Harbor random resources no longer favor Food and Luxury
  • Harbor immediate free resources increase with population size
  • Harbor gold production decreased to 1
  • Harbor cost increased to 3 hammers
  • Harbor enables water routes for city maintenance
  • Jeweler gold production increased to 2
  • Pasture adds 1 gold yield to hex
  • Mine adds 1 gold yield to hex
  • Russia city food yield bonus changed to 1 + population/3
  • Workshop gold yield added to hex increased to 3
  • Temple now also gives 1 gold per Holy Site you control
  • Courthouse culture production increased to 2
  • Fishing Hut food yield bonus increased to 2
  • Monument now effects allied cities
  • Satrap cannot capture a Holy Site with a Settler next to it
  • In multiplayer, only military units can capture Holy Sites if an enemy settler is adjacent to it
  • City build, Satrap, and Holy Site captures will no longer take hexes occupied by an enemy unit
  • Hammers always higher priority than gold for auto worker assignment


Misc



  • Improved Steam Deck / Controller support
  • Added a visual indicator for a city when it has Unrest
  • Challenge objectives will no longer require you to control more than 4 Holy Sites (after this week)


Bug Fixes



  • Fixed an issue with Arc de Triomph that could cause the number of points it grants to decrease
  • Fixed issue where order or yield resources would change when refreshing
  • Fixed an issue that could cause "disconnects" in single-player if your device went to sleep for a long period of time
  • Fixed an error that occur when building a Legionnaire
  • Fixed an issue where units would briefly show the wrong strength value
  • Fixed an issue where enemy controlled hexes could show as unattached from the rest of their territory
  • Fixed glitches in the shadows from several civilization specific units

Hexarchy 1.1.930

Fixes



  • Fixed issue where arrow keys would navigate UI elements and pan camera when in mouse and keyboard mode
  • Note: This fix means the controller DPAD no longer switches the game into controller mode. You must press a controller button such as B to activate controller mode.

Hexarchy 1.1.929

Misc



  • The TAB keyboard key will now switch the game from controller to mouse and keyboard mode. Steam Deck defaults to controller mode - if using a mouse and keyboard with the Steam Deck press TAB at the start of a match to force it to switch to mouse and keyboard mode.


Fixes



  • Fixed an issue where Single-player Team games could generate a map with less than 4 start positions
  • Fixed an error with citizen display and movement

The Hexarchy CO-OP update is now live - with a 30% Discount starting March 25th!

Hello,

We are back with a new exciting update! We hope you are ready to grab your most trusted general and join forces against teams of AI! Not only that, but we have also added controller support if you want to take being an armchair general to the next level! - AND that's not all! We will be discounting Hexarchy for the duration of the Steam Deck Builder Fest! Allowing you and your friends to pick up Hexarchy with a 30% discount starting March 25th!

This update adds one of the most anticipated features to the game! The CO-OP update has been in the works for a little while and we hope you enjoy it as much as we do! The update includes:

Multiplayer Cooperative


You will now be able to team up with another player to take on 1 or more AI teams, work together to achieve a combined score and win on points, or mount an unstoppable force and march it straight into the enemy lands!



Single Player Teams


You will not only be able to play CO-OP with other players but you will also be able to play Singleplayer team games where you can team up with an AI and take on one more AI teams.

Full Controller Support


You will also be able to play Hexarchy using your controller of choice! If you want to lay back on the couch and play in comfort, or if you simply just prefer using a controller over keyboard and mouse you now have that option! With our official layout, we recommend using the DPAD for navigation but feel free to experiment with different layouts and let us know your feedback.

Balance changes


We are also bringing in a host of balance changes, check out the patch notes below for full details!

Join us on Discord to be the first to hear about our future updates!

DISCORD

Patch Notes for Update 1.1.926



New Game Modes



  • Multiplayer Cooperative - play on a team with human players against one or more AI teams
  • Single Player Teams - play on a team with other AI players against one or more AI teams


Team Play Rules



  • Each player still chooses their own civilization
  • All Wonder bonuses are shared
  • Cannot build duplicate Wonders with teammates, even on the same turn
  • Victory points are shared
  • Victory points required to win are multiplied by number of civilizations per team
  • Vision is shared with teammates
  • Cannot attack teammate units or cities
  • Cannot claim teammate territory


Controller Support



  • Full controller support without use of mouse and keyboard
  • Recommend using DPAD for navigation with our official layout but joystick mouse can also be used
  • More improvements are planned - please give us your feedback


Balance



  • All Technology hammer costs increased by 1-2 hammers
  • Paying to move a citizen makes moving the citizen free for the rest of the turn
  • AI tweaks


Misc



  • More multiplayer data usage optimizations that should improve performance
  • New City, Holy Site, and Hut card illustrations
  • Added glow effect to Destroy Card button if no cards destroyed yet this turn
  • Dotted lines that indicate citizens working hexes are now bold for a city when the city hex is selected


Fixes



  • Fixed issue where building an improvement on a hex would remove Battlefields
  • Fixed an issue where city pillages would remove nearby Battlefields

Hexarchy 1.1.880

Fixes



  • Several Chinese localization fixes and improvements
  • Fixed errors that could occur related to the deck inspection popup


Multiplayer games require all players to be on the same game version