A couple small patches yesterday and today fixed several bugs in the desert area and added a new recruitable character to the Icy Reach tavern.
Patch notes 19 December 2020
The most recent patches added the following:
A new character with a related quest outside the Scrapyard Arena.
A new character with a unique item in the Imperial City.
Alchemy vendor in Utakawa.
New alchemy recipes and a new alchemy tool in the later alchemy shops.
Patch notes 13 December 2020
Here are the most recent changes to the game:
Added a new Kickstarter backer character to the palace in Al-Ramliyah. We'll add more dialog surrounding his joining the party, but for now he's in and he's working. He also has unique hair and speech.
Made the cheese slime battle much easier.
Cleaned up the shader cache. It's now much smaller.
Fixed typos and other minor bugs.
Localization updates.
Patch notes 7 December 2020
I skipped patch notes for the last few days. Here are the cumulative patch notes for the last few updates:
Added a new quest that starts in Ellismuir tavern, with a unique battle and some new Kickstarter-backer characters who join your team, both with unique stats and speech. I would welcome some feedback on whether the battle is too large for this early in the game.
Added some new Kickstarter-backer characters to the first House of Life. One of the characters will join your party.
Added Kickstarter-backer NPC to the castle in Icy Reach.
Tweaked loot windows so that they appear sooner after you collect an item.
Adjusted loot window positioning to support a wider range of monitor sizes.
Fixed UI bugs in the crafting menu.
Added signs to buildings around Ellismuir.
Localization updates
Patch notes 29 November 2020
Today's patches added the following:
Added another unique character who will join the party, named by a Kickstarter backer
Added a new vendor to one of the later Houses of Life
Placed blocking volumes around several interior scenes to prevent falling out of the map
Added a cheat, using the console command "GivePowerCore" to give a juggernaut power core to those who have already completed the Kiyomori quest line, and would like to complete the new quest given by Yuki in the Utakawa workshop
Fixed a bug where clicks at the edges of ultrawide monitors were not being detected
Edit: And we just now added a new icon and sprite sheets for the Arc Axe, which replaces the Autohatchet
Patch notes 28 November 2020
Today's patch added the following:
Added crafting recipes for juggernauts (giant automatons with the sentinel and demolisher character classes) and mummies (which start off in the mummy warrior class, but can change to any human class).
Added quest to obtain the juggernaut recipe
Changed loot tables to drop the crafting materials needed for the new recipes
Localization updates
Patch notes 26 November 2020
Today's patch added the following:
Added a Kickstarter backer's character to Al-Ramliyah, who provides a unique bonus
Added a Kickstarter backer's character to Al-Hajar
Added a tavern to Ellismuir, with a Kickstarter backer shopkeeper
Patch notes 24 November 2020
A couple recent patches added the following:
Added more invisible blocking zones around Sunrise Falls to prevent unwanted falls into the water
Added day/night variations to the Kickstarter backer memorial level
Started adding Kickstarter backer NPCs and dialogs
Fixed longtime bug that described Control attacks as Heavy Weapon attacks in tooltips from the character sheet
Patch notes 19 November 2020
Today's patch introduced the following:
Fixed normals on some materials used in graveyards and ruins
Added Kickstarter backers memorial level to the second snowy world map.
Patch notes 11 November 2020
A couple small patches over the last few days added the following:
Added a blacksmith to Icy Reach. He will sell you crafting supplies and a few new recipes.
Characters from Sunrise Falls appear in a couple places later in the game, with some new dialog that hopefully closes some plot holes.