Home Wars cover
Home Wars screenshot
Genre: Strategy, Indie

Home Wars

Home Wars update to version 1.019

Hello Generals!

These are the changes of the new version:

- Finally, we've solved the glitch of the army's movements in the Home Mode.
Before, you could move an army "endlessly" by transferring 29 units from an army to another army, in another room.
Now, if an army transfers units, it won't move anymore.

- As you have asked us, the orientation of the sapper's building will be memorized for the next buildings.

- The function "left Alt" + "Mouse Wheel", used to rotate the sapper's building, will be a little faster.

- As you have asked, we've reduced the cost of almost all bombs, except for the High Explosive Bombs:
"Cluster Bombs" cost less in "Refined Metal";
"Incendiary Bombs" cost less in "Incendiary Barrels";
"Toxic Bombs" cost less in "Toxic Barrels".

- The Heavy Anti-Aircraft Vehicle will have a slower reloading time, but a higher fire rate.

- Now, the rockets are a little faster.

- The big Rockets Pod have a higher rate of fire.


The humans don't know about our daily struggle ... it's a dirty job but someone's gotta do it!
Do your part!
The only good bug is a dead bug!

Home Wars update to version 1.018

Hello Generals!

The helicopters are great "break-bug" machines, so we've decided to focus on them in this update.

Here is the news:

- We've tried to solve the bug that made helicopters pass over the walls and get destroyed.
Now, if you order them to move close to an invalid place, they will stop near the obstacle and won't try to find a valid place.
We suggest you not to order big groups of helicopters to move next to furniture items.

- In order to optimize the space on the battlefield, we've reduced the space between helicopters during the formation phase.
Tell us if there are friendly fires between them due to the short distance. Thanks!

- Now, the Light Helicopter is less sensitive to mouse movements, so the player can control it better.

- We've increased the capacity of the Light Helicopter's ammo magazine from 300 to 450, as you have asked us to do.

Helicopters are developed to fight against walking enemies, so don't waste them for flying enemies or jumping enemies.

Report us your problems and suggestions on the Community Hub. We read it every day!

Do your part!
The only good bug is a dead bug!

Home Wars update to version 1.017

Hello Generals!
The Bugs are trying to take possession of our home.
Every day is a fight, every day is a carnage!

These are the changes of this version:

- Some of you have told us the Battle Points are enough at the beginning of the Campaign, but soon they become insufficient.
For this reason, we have implemented a new algorithm that calculates the amount Battle Points considering the maximum number of units used in battle and the progress in the Campaign.
This means the Battle Points will increase during the Campaign.
However we need your feedback to balance it, so write us on the Community Hub. Thanks!

- We have fixed the bug that let vehicles climb on the furniture as the infantry does.

- We have improved the following vehicles:
Light Fighting Vehicle
Heavy Fighting Vehicle
Now they have a higher rate of fire, a higher quantity of ammo per magazine and a higher amount of ammo in general. We also have increased the damage for each type of ammo.

The Bugs are numerous, but they have no brains and no hearts ... and mainly, they have no 150mm Howitzers!!!
Generals, do your part!
The only good bug is a dead bug!

Home Wars update to version 1.016

Hello Generals!
The hot weather has arrived and the Bugs are eager for food.

Here are the changes of this version:

- Many of you have asked us to add tracers to small calibers too.
Finally, all the Small Calibers and the Medium Calibers have TRACERS!
If you notice bugs or performance issues, please contact us on the Community Hub.

- We have changed the values of some resources, because the Market has transformed some buildings of the Headquarters, like the Metal Factory or the Power Station in useless buildings - was more convenient to buy some resources from the Market than to produce them.
Further, we've increased the fee of the Market from 20% to 100% in order to balance game's economy.

- We have fixed the bug that didn't let some inactive planes to return to the Control Tower.

- We have increased the length of the battle of the convoy missions from 15 to 20 minutes.

- The first Hallway of "Home 2" was removed from the "Convoy Mission - Room List" because it was too long.
We've exchanged it with the Second Hallway of "Home 2".

- In order to improve the gameplay, we have changed some spawn areas in the Second Hallway of "Home 2" for the Custom Battle.

We need you to improve the game!
We need you to defeat those damn hordes!
One Community, One Army!

The only good bug is a dead bug!

Home Wars update to version 1.015

Hello Generals!
We are working day and night to give you the best game experience possible.
Your happiness is our happiness!

Here are the changes of this version:

- From now on, when you'll finish the Campaign and you'll continue the next year, at the beginning of the new campaign you will get +100 Exp multiplied by the number of years that you have fought.

- We have solved the bug that made your troops' color switch to green after or during the battles.

- Now, when you click "Apply" in Settings, the changes will be applied only to the current page (so we've fixed the resolution change bug).

- We have fixed the "flying flag" in the "Hall" of "Home 3".

- We have fixed the bug that didn't let you fight any convoy mission in the "Garage" of "Home 4".

- We have solved the bug that didn't let you start convoy battles in "Home 3" and "Home 4" in the Custom Battle Mode.

If you notice bugs in the game, please post a discussion on the Community Hub and we will answer you.
Thank you for your support.
The only good "bug" is a fixed "bug"! :D

Home Wars update to version 1.014

Hello Generals!
Here are the changes of this version:

- We have listened to your requests!
Finally, you can choose the COLOR OF YOUR SOLDIERS in Settings/Game!
There are 3 bars that you can use in order to modify and create your favorite color! Tan, blue, red, black, pink, white, orange, violet, yellow, brown ... whatever you want!

- Near the 3 bars for the colors (Red, Green, Blu) there is a "Default Color" button that sets the default green color.

- We've fixed the "Control Tower bug". Now, when planes will exit the room, they will return automatically to the Control Tower.

- We have fixed the "Mouse Wheel bug". Now, during the battle, when you'll go to Settings or open the Manual, the mouse wheel won't move the cameras.

- The time required to supply a plane in Control Tower was increased from 20 to 30 seconds.

- The Long Range Bomber has been modified and now it is a little more maneuverable.

Generals show the Enemy how dangerous our "rainbow soldiers" cane be!
The only good bug is a rainbow bug!

Home Wars update to version 1.013

Hello Generals!
How is the war going?

These are the new changes:

- As many of you have asked, we added the possibility to choose the length of the battle in

Settings/Game.
IMPORTANT: the game has been balanced only for the "Normal" setting, so we suggest you to choose this one

in the Campaign.

- We have solved the "Conquest Points" bug; now, in the mission "Conquer the Flags", you can gain

"Conquest Points" only after you click the "Ready" button.

- Now you can't spawn the planes before the battle begins.

- We have fixed the bug that caused the disappearance of the planes removed from the "Control Tower".

Now these planes will return in "Reinforcements".

- We have nerfed the "Recon Vehicle":
we've decreased the rate of fire of both guns and the health points and we've increased the cost.

- We have nerfed the "Sniper":
we've decreased the rate of fire of both guns and the damage of some type of ammo and we've increased the

cost.

Probably the next update will bring the possibility to customize the color of your troops.

Generals, do your part!
The only good bug is a dead bug!

Home Wars update to version 1.012

Hello Generals!

Here are the changes of this update:

- We have solved the "jumping enemies wall stuck" bug. Now the jumping enemies won't jump if they have an obstacle in front of them.

- From now on the Sapper will not be parachuted by Paratroopers Transport, so the player won't be able to do the initial rush against the enemy Outpost.

- Before, when a paratrooper was deselected in the "launch panel", the Battle Points were not returned but now we've fixed this bug.

- We have solved the bug that allowed the player to overstep the maximum number of allies on the battlefield by using Paratroopers Transport.

- We have increased the health points of Paratroopers Transport from 700 to 1000.

As you can see, in this update we have focused on the paratroopers' features.
In the next updates, we'll try to give you the possibility to change the color of your soldiers so feel free to write below which color would you like them to be.

"Winning isn't everything, it's the only thing."
The only good bug is a dead bug!

TRADING CARDS!!!

Hi Generals,
Trading Cards are now available for all you!

"I expect the best, I give the best! here are .... the Cards"

Home Wars update to version 1.011

Hello, Generals!

Here are the changes the new update brings:

- We have solved the bug that didn't allow allied troops to shoot against enemies located in the green areas of the spawns.

- We have probably solved the bug that caused the loading of empty armies in the Campaign.
We haven't encountered this kind of bug on our machines, so please tell us if this update solved it.
HOWEVER, we suggest you to restart the Campaign because there may be some compatibility problems with old saves.

- The button "Back to Home" didn't work in extra-mission battles; now it works normally.

- We have increased the health points of the trucks in the mission "Escort the allied Convoy" to 800.
Tell us what do you think about that.

- We have increased the length of the battle from 10 minutes to 15 minutes for the following missions:
"Escort the allied Convoy"
"Destroy the enemy Convoy".

Thanks for your feedback and for your reports.
We need you to improve the game!


This is for all you new people. I have only one rule. Everybody fights, no one quits. Do your job!
THE ONLY GOOD BUG IS A DEAD BUG!