Hunter's Arena: Legends cover
Hunter's Arena: Legends screenshot
PC PS4 PS5 Steam
Genre: Role-playing (RPG), Strategy, Adventure

Hunter's Arena: Legends

Hunters Arena Game Guide



Greetings, Hunters!



This time around we made a game guide to make adapting to Hunter's Arena: Legends easier and more smooth.



This guide will teach basics to novice players as well as more in-depth elements to experienced Hunters.

We highly recommend you check it out before stepping onto the cruel battlefield!



[Game Guide] ☜ Click



Let us meet on the grounds of Hunter's Arena tomorrow!



Thank you.

CBT#2 Patch Notes

Greetings, Hunters!

Since the second Hunter's Arena: Legends CBT is just around the corner, we would like to share how the game has improved since the last test.




1. Added combat system tutorial
: As soon as you enter the game, a Combat Tutorial will be provided to help you understand the Hunter's Arena combat system.
: You can always choose to play Tutorial again in the main menu.

2. Added A.I. to the training grounds
: You can practice combat against A.I.
: A.I. has 3 difficulties. You can select any difficulty you want.

3. Added a game guide
: While playing Battle Royale mode, you will notice a lot of helpful in-game tips popping up, depending on the situation.
: You can choose to disable this function through the “Display Tips” menu in the options.

4. Added Controls Guide
: You can disable/enable Controls Guide UI by pressing the “Y” key.

[table] [tr] [td]
Developer Comments:

A lot of players had a hard time getting used to the game during the last test. The game indeed is not easy to master, so we realized we need to do something about it.
To adapt to the game as quickly as possible, we have made a Combat Tutorial. We are still working on a Battle Royale guide, so, unfortunately, it won’t be included in this Beta.
In the future, we will continue to provide guidance to the new Hunter's Arena players.

[/td] [/tr] [/table]



1. Sneak attack
: Sneak Attack is activated after remaining in the bush for a certain period of time. (The character with the Sneak attack buff is not visible to other characters)
: If you engage in a PvP fight during the duration of the buff, the first attack's damage will be increased.

2. Adjusted stamina consumption while blocking
: Stamina consumption while blocking basic attacks (left mouse click) has been decreased.
: Stamina consumption while blocking skill attacks (1-5 keybinds) has been increased.

3. Infinite CC (crowd control) chain removed.
: Prevented infinite CC combos by improving the defender's recovery speed.

[table] [tr] [td]
Developer Comments:

After monitoring the players’ strategies during the last test, we noticed that most people didn’t utilize the Sneak Attack.
We are hoping this will change with the improvement we’ve made to the Sneak Attack system.
We will continue to monitor user tendencies to correctly adjust the game balance.

[/td] [/tr] [/table]



1. New character added - Gyeonjo
: Gyeonjo is a beast melee tank character that is extremely effective in neutralizing single targets.






2. Basic gestures added.
: Simple communication can now be done through basic gestures.

[table] [tr] [td]
Developer Comments:

We will continue creating different characters.
Prepare to meet new characters in the near future!

[/td] [/tr] [/table]



1. The overall damage balance of all the characters has been adjusted.

2. Game balance adjustments
: Adjusted the shrinking speed of the barrier
: Significantly reduced barrier damage
: The first stage of the barrier is activated at the start of the game
: Reduced fall damage
: Added experience gain when killing someone in PvP (Kilbuff is still applied as before)
: Resurrection time/cost reduced. 100% of HP is now recovered once resurrected.
: Increased attack power and experience gain when entering the Purple Zone.

[table] [tr] [td]
Developer Comments:

After the last test, we received a lot of feedback about character balance. Our decision was to nerf Jun and Mumyung. Other characters will also receive changes to match the overall balance of the game.
We will continue to utilize our users' feedback to improve the game's balance.

[/td] [/tr] [/table]



1. Game Optimization
: Game Client Optimization
: Improved server latency

2. Graphics improvements
: Improved Character rendering
: Improved Graphics Rendering
: Improved environmental change effects

[table] [tr] [td]
Developer Comments:

The most feedback we received during the last test was about optimization of the game. I would like to apologize to all of the game testers for playing in rather uncomfortable conditions.
Although there was a very brief period between first and second CBT, we focused all of our resources on creating a better optimization.
We will continue to analyze players’ feedback to create a game enjoyable for everyone.

[/td] [/tr] [/table]


We hope to meet you in Hunter's Arena on April 22.
Thank you.

Hunter's Arena: Legends CBT#2 Event

Greetings, Hunters.

This time around we would like to give you guys something cool for participating in the beta.

Description of the event down below:


Event prize


Ara & Aiden new skins.





Event Period


April 22(Wed)- April 26 (Sun) according to your region's schedule.


Winner Announcement


May 8 (Fri) on the Official Hunter's Arena Discord.


Event description


1) Play over 10 games in BattleRoyale Solo / Trio mode during the CBT#2.

2) All the participants that have successfully played over 10 games, will get Ara & Aiden in-game skins.

※ This event is only for Battle Royal mode players. Tag match does not fall under conditions of participation in the event.
※ Both skins will also appear on your account once the game officially releases.




▶ Click to join our official Hunter's Arena community on Discord.


Thanks.




Hunter ’s Arena: Legends CBT 2




Greetings, Hunters.

Today, we are going to introduce the schedule of Hunter's Arena CBT 2.
For more details please refer to the information below:







[table] [tr] [td] Server [/td] [td] Schedule [/td] [/tr] [tr] [td]Korea (Asia)[/td] [td]4/22 (Wed) ~ 4/26 (Sun) 2:00 pm~11:59 pm (KST)[/td] [/tr] [tr] [td]North America[/td] [td]4/22 (Wed) ~ 4/26 (Sun) 2:00 pm~11:59 pm (PDT)
[/td] [/tr] [tr] [td]Europe[/td] [td]4/22 (Wed) ~ 4/26 (Sun) 2:00 pm~11:59 pm (CEST)[/td] [/tr] [/table]
▶ To avoid confusion with time zones, please check: http://bitly.kr/rJK5Rdoe
▶ The above schedule may be changed due to internal circumstances. (Please check further announcements)






1. Please click on [this page] to begin registration for the test.

2. After applying for the Beta test, you will get a Steam key that can be entered immediately.
- The issued Steam Key will also be sent to the E-mail you registered with.
▶ Those who participated in the previous Alpha and CBT can play CBT 2 without applying to this Beta.

3. After applying, please join our Hunter's Arena official Discord and share your knowledge with other players.
▶ Discord (Global): https://discord.gg/gGWepV7


※ Note
Hunter's Arena CBT 2 can be installed and played starting from Apr 22.
In case you install the game in advance, you will not be able to use that version to play CBT 2. Please update the game client on April 22nd.






Thanks to the feedback of some of the most active Hunters, we were able to create an even better game.

Once again, I invite you to try and survive on the fierce battlefield of Hunter's Arena.

Thank you.
Hunter L.

Current development state



Greetings, Hunters

Since the last CBT we have processed a lot of feedback and made substantial improvements to Hunter’s Arena: Legends.
We are very grateful to our community for taking the time to let us know about many existing nuances about the game.
We tried to apply a lot of your suggestions while preserving the uniqueness of Hunter’s Arena.

Patch notes (not finalized):



1. Game guide for beginners / Lowered entry barrier


- Added Combat Tutorial

- Added in-game UI/UX elements to better understand the flow of the game

[table] [tr] [td]
In the Alpha and Closed Beta tests, a lot of people commented that there weren't enough guidelines and the game's difficulty was relatively high.

We listened to the feedback and will provide an environment where you can master the game naturally and as a result have tons of fun while playing Hunter's Arena: Legends.

[/td] [/tr] [/table]


2. Overall improvements


- Reduced loading times and overall optimization

- Fixed the low frame rate while waiting in the city

- Graphics update

- Added new customizable graphic options

- Added AI to Practice mode

- Added a potion "drop" function

- Improved spectating mode (after death)

[table] [tr] [td]
Development is being carried out prioritizing the community feedback.

We are constantly conducting internal tests to make sure players enjoy the game in a more comfortable environment.


[/td] [/tr] [/table]

3. Balance improvements


- Red zone/Purple zone/Barrier balance fixes

- Reduced cost and time when resurrecting a teammate (added an option to resurrect to people at the same time)

- Overall character balance/damage changes

- Better rewards when killing enemy players

[table] [tr] [td]
The balancing is focused on preserving unique gameplay and character identity while playing different characters.

It's not just about pure numbers, it's about considering as many variables as possible while calculating the differences of Solo mode and Trio mode.


[/td] [/tr] [/table]

4. Bug fixes


- Overall bug fixes found during the CBT period



We hope you will continue to provide us with valuable feedback to create a better experience for everyone.
Prepare for the good news soon!

Thank you 😊



Thank you for participating in Hunters Arena CBT.



Greetings Hunters!


Thank you for participating in Hunters Arena CBT.
We will make sure to process the feedback gathered during this test to create an even more exciting game that feels complete.

From now on we will constantly update you on Hunter's Arena news and our future schedule.


Please continue to support us.
Thank you ^^

CBT Open Time has been postponed by one hour. (KR/ASIA)

Hi, this is Hunter's Arena.


The CBT start for Asian servers has been delayed by 1 hour.
Updated schedule : Korea/Asia: Feb 20 (Thu) ~ Feb 23 (Sun) 7pm- 12:59am (GMT +9)
※ There is no change in the European/American server .


We were forced to postpone the opening time to correct the fatal problem.
I sincerely apologize.

Hunter's Arena: Legends CBT Tester Result Announcement



Greetings Hunters!


The results for the CBT of Hunter’s Arena: Legends tester selection has been announced.
- The tester selection results has been sent via email address you’ve put in.
- There’s a chance that the mail might have been categorized as spam, so please do check the spam folder.

For those who didn’t sign up yet or weren’t selected for the CBT, we bring you good news!
The CBT registration page will be open until February 22, so feel free to sign up.


[Hunter's Arena: Legends CBT Registration] ☜ Click~!


Hope to see you all on the battlefield of Hunter’s Arena on February 20(Thu).

Thank you.

Hunter's Arena: Legends Closed Beta Test



Greetings Hunters!

We have good news for everyone excited about Hunter’s Arena.

After the Alpha Test that was held in Oct last year, we heard your feedback which helped us in making a lot of positive changes towards creating a better game.

This time we want you to experience the action of Hunter's Arena through the Closed Beta Test, which is just around the corner.




Server Schedule
- Korea/Asia: Feb 20(Thu) ~ Feb 23(Sun), 18:00 - 24:00 (GMT+9)
- Europe: Feb 20(Thu) ~ Feb 23(Sun), 18:00 - 24:00 (GMT+1)
- America: Feb 20(Thu) ~ Feb 23(Sun), 18:00 - 24:00 (GMT-7)

Closed Beta Registration Period
- Starting now till Feb 17(Mon)
- Announcement of selected testers: Feb 18(Tue) with additional announcements later.
※ Please check Steam news for any possible updates or schedule changes.




1. The Steam key registered during the previous Alpha test is also valid for this CBT.
(If you didn’t activate the key during Alpha test, you can do it now to take part in the CBT.)

2. Up to 10,000 players from each region will take part in the upcoming CBT.

3. Steam keys will be sent to selected testers on Feb 18(Tue) via the E-mail provided during the registration.


[Hunter's Arena: Legends CBT Registration] ☜ Click~!



Thank you for taking interest in our game,
We hope you will join us in the fierce battlegrounds of Hunter’s Arena!

#7 Hunter's Arena: Legends Alpha Test Feedback

Greetings Hunters,

Last October we held an Alpha test which led to a series of internal discussions regarding all the feedback we gathered from players during the test. We are now working towards improving our game accordingly.

We would like to share with you our team’s vision on how to improve Hunter’s Arena: Legends.



Improving optimization


We want many people to enjoy Hunter’s Arena, which makes it one of our main goals to make various improvements so that the game will run smoothly on a wide range of computer specs. Our goal is to continue optimizing the game even after the launch.

Adding variety to combat


Hunter's Arena is a game where people battle each other by exchanging attack and defense moves.
However, when it came to mass battles that involved more than 2 players, many claimed the combat is somewhat frustrating.
Thus, we will improve the combat system by making it much more dynamic and strategic during mass battles.

Faster & more engaging combat


The skills' animation delay will be reduced. This will provide a faster & more fluid combat experience as well as
better micro-control during the battle along with mind-games against your opponent.

Increasing tension during battles


One of the most exciting things in Battle Royale games is the rising tension among players. Based on the feedback we got, we will improve the gameplay environment to be much more focused while maintaining a high level of tension throughout the gameplay:

  • The central village will no longer be the final destination. This will encourage a more strategic playstyle in every match.
  • To make the most of the current large map, we will add a lot more content & things to do.
  • No more one-dimensional combat style, players will be able to choose from various battle styles according to their skills and preferences.




Also, we have been notified of various bugs and graphics related issues. All of those are being tackled and improved. We will do our best to improve the game based on your feedback.

The game contains elements from different genres, and it is our mission to make you enjoy all of those elements while playing our game. We hope to see you all in the revamped version of Hunter's Arena.

Thank you!