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Genre: Simulator, Strategy, Indie

Into Oblivion

CoaguCo Fall Update - Haulin' Oats, The Dope Game, And More

Hey there, happy fall! And with the change of the seasons we are back from a lengthy vacation to update you on where and when various games will see the light of day. For fun, this will be in chronological order.




Into Oblivion


So the Brewmaster expansion won't be around until, probably, Q3 2022; however, the game will be getting a large update very soon for the upcoming Steam Tabletop Fest. Yeah, this month... in about two weeks. That soon.



What's in it? The game's version of Godot will be updated to 3.3.4; maybe 3.4 if that comes out before the update. Tons of code has been updated under the hood in preparation for Brewmaster, including the networking which has all be ported over to Steam instead of Godot's internal networking. This will make all the multiplayer stuff much more smooth.

In addition to these, there are a few graphical upgrades and animation changes. Menu layouts have been altered too. The old "embiggen" mode was pulled temporarily to be replaced with better accessibility modes in the Brewmaster update. The native resolution is now 1440p, up from 1080p. And, naturally, a bunch more tiny tweaks that will be outlined in the change log when it launches.




Haulin' Oats


Our next big release will be out in Q1 2022. Haulin' Oats is currently undergoing networking re-writes and various graphical upgrades for the last beta version. Trust me, all those graphical assets take a long time to draw and implement.



Along with these updates for the beta will be the Haulin' Oats rule book which will be available for download so you can read about each square during, prior, or post game-play. The rule book is also part of the possible physical version of the game that you can play at home with friends... if you have them. More on the possibility of this physical version will be talked about after the official Steam launch.




The Dope Game: Remaster


Probably the most asked about, The Dope Game missed its original remaster release window of May 2021. Too many asset changes, code changes, and covid dragged the process out. However, considering we are closer to the end now, the release day can pretty reliably be set at May 30th, 2022.



There have been a bunch of weird, new features added to the game since the last update and the next beta update should be pretty juicy. It may or may not show up as an Xmas present for you all.




One Way To Die: Final Cut


The oldest of our games and one that started as a joke a long time ago, is getting one final update which will add a graphical version. This was teased earlier in the year and, well, let's tease it again.



While there is no hard date, the One Way To Die: Final Cut version should be out in Summer 2022. It hasn't been decided yet if the fully text version will be removed or not. We'll cross that bridge when we get there.




Raise Your Own Clone


Last and very much least, a game I personally hated working on, is Raise Your Own Clone. Between design and release, much was lost and development felt like a drag. To fix all that, the game is getting a re-imagining and new life in Q4 2022.



None of the actual story content will change; however, the presentation will change greatly. If you remember your way through each story, it'll make playing the new version that much easier. And, finally, we will have a version of the game that we can feel good about.




That's it for now. More updates will follow as each of these game's updates come out or get closer. Stay tuned!

X-Mas Events In (Most) CoaguCo Games Now Live

Hey there! It's that time of year, again, so here's your annual reminder that the seasonal X-Mas events have become active in The Dope Game, Into Oblivion, and One Way To Die.



The events will run from today (December 15th) until January 3rd; granted you can always change your computer's clock to extend it. Each game has it's own variety of holiday additions. For those of you new to any of the games, or just don't remember, here is what you can expect.

The Dope Game
All the outside environments get a fresh coating of snow and the NPC's don their holiday apparel. A short mini-game of smash the snowmen is active; this will also net you a special achievement when completed. All the drugs get festive nicknames and can be gifted to NPC's, depending on their personal tastes. Gifting everyone also unlocks an achievement.

Into Oblivion
It is time for the Krampus. He is a bot you can drink against and, like other bots, beating him will give you access to some new skins and a new arena. There are also some special holiday drinks you can mix up. Mix them all and unlock an X-Mas achievement.

One Way To Die
Last and actually least, there are 10 holiday-specific death events that should be available. Collecting all X-Mas deaths will pop the related achievement.

That's it for now and have a happy holiday or the rough equivalent!

Into Oblivion - Halloween Event

Hey, anonymous alcoholics! The Into Oblivion Halloween event is now live. This is your chance (without changing your computer's clock) to try drinking Jack O'Lantern to death in the graveyard and unlocking a new arena and character skin. Not to mention two holiday-themed achievements and six more drinks to your drink book.



The event will run from today, October 15th, until November 3rd at midnight.

Into Oblivion - Brewmaster in 2021

Hey anonymous alcoholics! These last few months have been exclusively consumed by Haulin' Oats and The Dope Game Remaster; primarily because their impending releases are, well, impending. However, wanted to drop a quick note about Into Oblivion's next huge update which is due out in early 2021.



Like The Dope Game before it, Into Oblivion will be getting a graphical update, new features to the base game which includes a few new modes and (if it works) more players per match. But the update, working title "Brewmaster", also brings a completely new game mode.

This new game mode allows the player to set up shop, creating various drinks and selling them to the public through both a network of hobos and a "drive-thru" window on their shack. Money earned gets shared with the normal game mode and allows you to unlock more stuff from the shop. Recipes learned in the normal mode are used in "brewmaster" mode to expand your bootleg empire.

Many of the assets are done but there won't be enough time in the day to start full work on the update until December of this year which will push the update back to early 2021 (developer time). That being said, there will be more updates about it in November and December.

See you then!

Into Oblivion - XMas Event Now Live!



Hey, anonymous alcoholics! The X-Mas event is now going on in the game and the Krampus is out to spike your drink. There is a holiday-themed event, bot, and two achievements active.

The wintery forest is the holiday arena that features the Krampus. Beating him will unlock him as a playable skin as well as the forest as a playable arena. There are also six holiday drinks that you can mix up; doing so will earn you a fancy, festive achievement.

The Brewmaster expansion, which adds a whole new game mode, is also coming sometime in early 2020, so watch out for that.

Happy holidays!

Into Oblivion - Halloween Event

Hey, anonymous alcoholics! Time for pumpkin-spiced booze and candy-flavored vomit with the Into Oblivion Halloween Event; starting October 20th and running until November 2nd!

The event adds in six holiday-themed drinks for you to make and a special achievement for crafting all of them. Jack O'Lantern will also be unlocked as a drinking opponent and defeating him will earn you a new skin as well as the graveyard arena. If you can't seem to out-drink him during this period just feel free to reset your computer clock and try again!

Happy holidays!

Into Oblivion - Version 1.6.0 Update - Easter Event


Hey, anonymous alcoholics! Today we are releasing the version 1.6.0 update which contains the Easter event! This has new skins, achievements, a bot, arena, and more. The event runs until April 27th to beat H.H. Bunny and keep your Easter unlocks (well, until next year this time).

Here is the change log for those who know:

  • Added: new bot - H.H. Bunny
  • Added: two new achievements
  • Added: six special holiday drinks
  • Added: new holiday arena
  • Added: new Easter skins
  • Fixed: missing holiday flags in save file
  • Fixed: avatar head spacing in multiplayer
  • Fixed: need for flag to stop rechecking Steam stats

Next up is the infamous Brewmaster expansion! More on that this summer!

Into Oblivion - Version 1.5.0 Update - St. Paddy’s Event

Hey, anonymous alcoholics! Today we’re updating Into Oblivion with the St. Paddy’s Day event which adds a new bot, new skins, new achievements, new drinks, and a new arena. There are also some refinements under the hood to boot!



Here is the modest change log too:

  • Added: St. Patrick's day skins
  • Added: Timothy the Leprechaun bot
  • Added: new St. Patrick's day arena
  • Added: two new achievements
  • Added: six new St. Patrick's day themed drinks
  • Changed: the "made with Godot" splash screen
  • Changed: unlocking system under the hood
  • Changed: cleaned up some unused variables and code
  • Fixed: missing click sound in statistics section

We are also gearing up for the version 2.0 which will introduce an upgraded engine and tons of changes to almost everything (yes, even the networking stuff). Stay tuned and happy St. Paddy’s!

Into Oblivion - Version 1.4.5 Update

Hey, anonymous alcoholics! Another day of bug-busting is upon you. This time we have cleared up some more minor issues, mostly surrounding the half-time dice game, and even managed to perk up the bot's logic there too.

Here is the change log for those curious:

  • Changed: improved bot logic when playing dice
  • Fixed: upgrades and purchases were swapped accidentally
  • Fixed: being able to "steal" bot's dice roll
  • Fixed: animation glitch by right-clicking during dice reset
  • Removed: upgrade check before save file loads

Into Oblivion - Version 1.4.4 Update

Hey, anonymous alcoholics! The hits keep coming. This time there is a small patch to fix a few persistent glitches... finally.

Here's the fancy-ass change log to show you what:

  • Fixed: version number issue
  • Fixed: issue where betting higher than bot has causes crash
  • Fixed: issue where wrong colored eyelids showed for bot