------------------------- Ver. 0.4.3 released! - heroZ,heroD quitarena fix, net - heroZ spell_2 set,frezze movement with damage set for rhino, titan, net - arenadrop timer fix for heroD,heroZ - heroZ spell_3 set,2x illusion spawn,networked,no dmg jet - 4x patrol skeleton fx action to heroD,heroZ set - menu heroS,heroX fx sound setting fix - feedback - arenachat ui scaler bug fix - feedback - maxmap tabmapkey down-up instead itself - feedback - fps optimalization for 4k test - feedback - earlyaccess notice in menu set - heroS,heroX,heroD,heroZ menu animation loop with button set - feedback - heroS stats miniinfo tab set - feedback - heroS,heroX healtbar on hit,active,deactive after 5sec,test netwroked - feedback
------------------------- Ver. 0.4.2 released! - heroZ character menu, lobby pick, match model set - heroD stats panel created, menu set, cover fix - heroZ behaviour script ,net, set - heroZ hud,skills sprites,stats panel created,cover created,released - heroZ idle animation created - heroZ interaction with keepers,characters set - heroD interact with heroS spells bug fix - heroZ menu action,animation,fx,buttons,hud set - all ai keepers fx action to heroD,heroZ spells set - heroZ,heroD take damage from ai keepers set - heroD texture,armor model fix updated - heroZ katana position fix, collisions set, networked - heroZ spell_1 set,stats,fx,networked - door action to heroD,heroZ set,networked - startrock heroZ,heroD fx collision fix
Results:
- 4th character is out (updates needed) - both new characters menu, match, net action ready
------------------------- Ver. 0.4.1 released! - sound effects options set updated - feedback - crystal spawn position bug fix - feedback - heroD idle,spell_4 animations created - heroD menu model,animation,fx,button hud action set - heroD 4x skills,hud sprites created,cover released - heroD spell_1,spell_2,spell_3,spell_4 fx set - all keepers interact with heroD set - heroD,lobby pick,match ready - 4th character heroZ menu avatar created,set - heroZ boots model created
------------------------- Beta playtest opened! - join and test arena match with me and others - open time: 31.January - 28.February / 2023 - playtest is open for everyone,with all upcoming updates - send an access request - any feedback or recommendation is welcome,join on Discord
Thank you!
Martin Husar Developer
Ver. 0.4.0 released!
------------------------- Ver. 0.4.0 released! - arena map enviro updated,all 4 random start positions with areas are set - stamina regen active with esc,inventory hud bug fix - 1 dexterity is now 10 stamina - 3rd character heroD boots,armor models fixes,ideas for skills,cover created - heroes sound effects volume options set updated - feedback - maximap with mapkey created set in options - feedback - match time increased to 20min. - heroD model import done,menu,game sprites created - playtest build created,opened
------------------------- Ver. 0.3.9 released! - second patrol path,skeletons set,patrol to normal behaviour transmision set - heroX axe position,spell_3 fixes - ai skeleton,titan,golem,rhino behaviour upgraded,networking fixes - screen image for teaser released,steam store banners upgraded - arena enviro details added,many LOD fixes,collision start rock smash updated - arena chat fix,close lobbylist button add,leavelobby action update lobbylist fix - match leader as host set,leave client,match to mainmenu lobbylist double results bug fix,rematch - on drop connection from arena match,actions,disc,clear,list etc. to mainmenu - heroS lobby character pick fx bug fix - mid obelisk collision set,added fx,detection of objects with actions networked for client calls fix - more networked distance custom range set - behaviour after collision with trees updated - prevent health bar on dead bellow 0 set - various stats changed for more playable results - fps notice option in video controls panel hud created - box pack 10 positions,anims fix - net distance interest increased,navmesh fixs - menu music updated,chest loot sound created,set - doublechest open spawn bug fix,skybox update,menu enviro fix - audio settings updated,add slider volume control,sound categories set - golem on hit heroS_spell2 cast spell bug fix - golem on hit heroX_spell2 action updated - water shader cliping fix,heroX_spell2 collision scale updated - door add layer prevent hero radius light - menu heroes pick sound fx bug fix - on dead heroes deadpanel added - heroS hit sound new,heroX attack sound new - possible jitter up center hill movement updated net - players connected counter notice set,synced - new set of screenshots released - teaser trailer released - filled early access release on steam
------------------------- Ver. 0.3.7 released! - shadowstriker panel set as local,active for 10sec.,sync from arena timer - shadowstriker center object spawn,damage calc fix - chatkey disable action inputs when active,fading text,reenabling chat input set - leave,disconnect arena update(!bug double listlobbyitem after disconnect,doubleconnect destroy action,autocreate?) - skeleton dead anim disabled,ragdoll set,hitforce added,networked - rhino,golem,titan networked ray,spawn spell fixes - loadingscreen,banners graphic update,timestriker renamed to shadowstriker,story set,steampage updated - map enviro update,camera,center height fix,website updated - chest for items drop added,anim,interaction both heroes set,drop set,destroy chest after set with fx,lod and net distance set - totalmanager spawn 5x chest 50x positions,disabled previous item spawn positions - match finish,collected crystals panels set,networked fix - both heroes run animation bug fix
Results:
- the match is ready from start to finish - chest spawn is - 50x chest wtih items (random drop of 5x of 5x item level ) with 10x spawn positions - reduced 4 spawn item positions