Ka: Keepers & Assassins cover
Ka: Keepers & Assassins screenshot
Genre: Role-playing (RPG), Adventure, Indie

Ka: Keepers & Assassins

Ver. 0.4.5 released!

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Ver. 0.4.5 released!
- skeleton sound calls net test fix
- heroS spell_3,spell_1,spell_2 sound net fix - feedback
- totalmanager some gc bug fixes
- patrol skeletons sound settings fix - feedback
- audio settings saving with sliders set - feedback
- skeleton,golem,rhino,titan some gc bug fixes
- occlusion updated remap set
- DX12 optimalization testing - feedback (bigup to posthumen)
- heroX spell_1,spell_2,spell_3,spell_4 sound net fix - feedback
- heroS some gc bug fixes


Join on Discord
Thank you!

Martin Husar
Developer

Ver. 0.4.4 released!

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Ver. 0.4.4 released!
- onhit heroS,heroX,heroD,heroZ weapon collision fix, net - feedback
- heroD,heroZ weapon parent bug fix, net
- heroD,heroZ healthbar active on hit,for all heroes 10sec to deactivate, net
- roadmap created,released,website updated
- heroZ spell_4 set,spawn after 3sec explosion, net
- disabled spell keys if chat is active - feedback
- heroD spell_4 animation set,spell sound created,buttons sound fix
- heroZ menu sound created
- startrock spawn sound bug net fix,test - feedback


Join on Discord
Thank you!

Martin Husar
Developer

Ver. 0.4.3 released!

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Ver. 0.4.3 released!
- heroZ,heroD quitarena fix, net
- heroZ spell_2 set,frezze movement with damage set for rhino, titan, net
- arenadrop timer fix for heroD,heroZ
- heroZ spell_3 set,2x illusion spawn,networked,no dmg jet
- 4x patrol skeleton fx action to heroD,heroZ set
- menu heroS,heroX fx sound setting fix - feedback
- arenachat ui scaler bug fix - feedback
- maxmap tabmapkey down-up instead itself - feedback
- fps optimalization for 4k test - feedback
- earlyaccess notice in menu set
- heroS,heroX,heroD,heroZ menu animation loop with button set - feedback
- heroS stats miniinfo tab set - feedback
- heroS,heroX healtbar on hit,active,deactive after 5sec,test netwroked - feedback


Join on Discord
Thank you!

Martin Husar
Developer

Ver. 0.4.2 released!

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Ver. 0.4.2 released!
- heroZ character menu, lobby pick, match model set
- heroD stats panel created, menu set, cover fix
- heroZ behaviour script ,net, set
- heroZ hud,skills sprites,stats panel created,cover created,released
- heroZ idle animation created
- heroZ interaction with keepers,characters set
- heroD interact with heroS spells bug fix
- heroZ menu action,animation,fx,buttons,hud set
- all ai keepers fx action to heroD,heroZ spells set
- heroZ,heroD take damage from ai keepers set
- heroD texture,armor model fix updated
- heroZ katana position fix, collisions set, networked
- heroZ spell_1 set,stats,fx,networked
- door action to heroD,heroZ set,networked
- startrock heroZ,heroD fx collision fix



Results:


- 4th character is out (updates needed)
- both new characters menu, match, net action ready

Join on Discord
Thank you!

Martin Husar
Developer

Ver. 0.4.1 released!

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Ver. 0.4.1 released!
- sound effects options set updated - feedback
- crystal spawn position bug fix - feedback
- heroD idle,spell_4 animations created
- heroD menu model,animation,fx,button hud action set
- heroD 4x skills,hud sprites created,cover released
- heroD spell_1,spell_2,spell_3,spell_4 fx set
- all keepers interact with heroD set
- heroD,lobby pick,match ready
- 4th character heroZ menu avatar created,set
- heroZ boots model created



Results:


- 3rd character is out (updates needed)

Join on Discord
Thank you!

Martin Husar
Developer

Beta playtest opened!

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Beta playtest opened!
- join and test arena match with me and others
- open time: 31.January - 28.February / 2023
- playtest is open for everyone,with all upcoming updates
- send an access request
- any feedback or recommendation is welcome,join on Discord

Thank you!

Martin Husar
Developer

Ver. 0.4.0 released!

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Ver. 0.4.0 released!
- arena map enviro updated,all 4 random start positions with areas are set
- stamina regen active with esc,inventory hud bug fix
- 1 dexterity is now 10 stamina
- 3rd character heroD boots,armor models fixes,ideas for skills,cover created
- heroes sound effects volume options set updated - feedback
- maximap with mapkey created set in options - feedback
- match time increased to 20min.
- heroD model import done,menu,game sprites created
- playtest build created,opened

Join on Discord
Thank you!

Martin Husar
Developer

Ver. 0.3.9 released!

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Ver. 0.3.9 released!
- second patrol path,skeletons set,patrol to normal behaviour transmision set
- heroX axe position,spell_3 fixes
- ai skeleton,titan,golem,rhino behaviour upgraded,networking fixes
- screen image for teaser released,steam store banners upgraded
- arena enviro details added,many LOD fixes,collision start rock smash updated
- arena chat fix,close lobbylist button add,leavelobby action update lobbylist fix
- match leader as host set,leave client,match to mainmenu lobbylist double results bug fix,rematch
- on drop connection from arena match,actions,disc,clear,list etc. to mainmenu
- heroS lobby character pick fx bug fix
- mid obelisk collision set,added fx,detection of objects with actions networked for client calls fix
- more networked distance custom range set
- behaviour after collision with trees updated
- prevent health bar on dead bellow 0 set
- various stats changed for more playable results
- fps notice option in video controls panel hud created
- box pack 10 positions,anims fix
- net distance interest increased,navmesh fixs
- menu music updated,chest loot sound created,set
- doublechest open spawn bug fix,skybox update,menu enviro fix
- audio settings updated,add slider volume control,sound categories set
- golem on hit heroS_spell2 cast spell bug fix
- golem on hit heroX_spell2 action updated
- water shader cliping fix,heroX_spell2 collision scale updated
- door add layer prevent hero radius light
- menu heroes pick sound fx bug fix
- on dead heroes deadpanel added
- heroS hit sound new,heroX attack sound new
- possible jitter up center hill movement updated net
- players connected counter notice set,synced
- new set of screenshots released
- teaser trailer released
- filled early access release on steam



Join on Discord
Thank you!

Martin Husar
Developer

Ver. 0.3.8 released!

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Ver. 0.3.8 released!
- heroX sounds created,menu,hit,ultimate
- some rock meshes fixes,some chest anim fix
- 10x portal for spawn dropitem keepers created,spawn positions changed
- 4x patrol portal created with spawn patrol positions
- golem,rhino,titan each spawn position reduced to 1 unit spawn
- 10x patrol points 2x spawn set ,timing control server totalmanger,4x skeleton patrol added
- patrol skeleton rotate loop,movement speed faster,networked
- map details added,center,camps
- screen image for teaser created


Portal for the Keepers


Patrol path for the Keepers

Results:


- Portals for the Keepers,set spawn positions
- Patrol path for the Keepers

Join on Discord
Thank you!

Martin Husar
Developer

Ver. 0.3.7 released!

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Ver. 0.3.7 released!
- shadowstriker panel set as local,active for 10sec.,sync from arena timer
- shadowstriker center object spawn,damage calc fix
- chatkey disable action inputs when active,fading text,reenabling chat input set
- leave,disconnect arena update(!bug double listlobbyitem after disconnect,doubleconnect destroy action,autocreate?)
- skeleton dead anim disabled,ragdoll set,hitforce added,networked
- rhino,golem,titan networked ray,spawn spell fixes
- loadingscreen,banners graphic update,timestriker renamed to shadowstriker,story set,steampage updated
- map enviro update,camera,center height fix,website updated
- chest for items drop added,anim,interaction both heroes set,drop set,destroy chest after set with fx,lod and net distance set
- totalmanager spawn 5x chest 50x positions,disabled previous item spawn positions
- match finish,collected crystals panels set,networked fix
- both heroes run animation bug fix



Results:


- the match is ready from start to finish
- chest spawn is - 50x chest wtih items (random drop of 5x of 5x item level ) with 10x spawn positions
- reduced 4 spawn item positions


Join on Discord
Thank you!

Martin Husar
Developer