Increased visibility of survival aim reticles for secondaries
Kunai Knockback nerf
Reduced Kunai and Magic Dagger Knockback by 20% (This is to prevent them stalling OSIRIS)
More Points Gen Increase
Increased survival point generation by an additional 25%
Increased point generation
Increased survival point generation by an additional 33%.
Survival Point Generation Upgrade Increased from 4% to 5%
Survival Points now round to whole numbers and other QOL
Survival Points now round up to the nearest whole number
Survival Osiris now accelerates twice as fast (Max Speed is unchanged) and is slowed 50% less by normal knockbacks
Fixed a bug where survival standard (white) cubes would have their crit boxes outside of their normal hitbox
Made Survival Points text more readable and enemies can be knocked back slightly
Cube enemies in survival can now be slightly knocked back by primary fire
Made Survival points text more readable and added sound effect when it updates
Kunai and Magic Dagger have had their knockback changed so that it no longer ignores knockback resistance
Survival Point Score Numbers!
Added new survival point score numbers to the top left of the screen in Survival!
Survival Guardian Osiris cube health increased from 15 to 20.
Survival Guardian Osiris cube can now be slightly knocked back from normal attacks when its shield is broken.
Survival Guardian Osiris cube shield knockback resistance buffed by 10%.
Survival Guardian Osiris cube non-shield knockback resistance nerfed by ~8%.
Small QOL
Osiris guardian cube health reduced from 20 to 15
Increased survival point generation by 50%
Reduced survival level up scaling increase by 20% (this is only the amount that the scaling INCREASES per level, it is not a 20% reduction in starting amount).
Tentative Crash Fixes and other QOL/balance changes
Updated red diamond's eye placement and death trail particles to now fade out over time
Goo Bomb mouse detonation size doubled
Goo Bomb bullets now lose 40% of their velocity when colliding with eachother
Goo Bomb damage reduce from 3.0 to 2.0
Fixed a bug where Goo Bomb damage and knockback wouldn't scale properly with player buffs
Increased Trishot bullet hitbox size by 10%
Adjusted Player visuals
Increased knockback resistance of standard cube (in non-survival game modes) by 50%
Increased knockback resistance of carbon cube (in non-survival game modes) by 33%
Tentative fix for crashes while damaging standard enemies
Survival mini-goo hitbox sizes increased by roughly 30%
More bugfixes, special cost changes, and QOL
Fixed bug where red and gravity (blue) cubes would deplete special if attacked while dead
Fixed a bug where secondary would not reset properly when refund all upgrades was pressed
Fixed a bug where secondary would not display properly
Auto attack is now OFF by default in survival
Fixed a bug where the vhs shader wouldn't correctly disappear while in minimalist mode during the OSIRIS campaign boss fight
Fixed a bug where rolling an ability or passive without having one unlocked in the shop would crash the game in Survival