Kurukshetra: Ascension cover
Kurukshetra: Ascension screenshot
Genre: Strategy, Adventure

Kurukshetra: Ascension

Hotfix for previous build

Fixed issues with missing images and music in previous release.

New Story Campaign: Ascension!

Ascension Campaign



The first chapter of the Ascension Campaign is now playable!

Begin your journey to Mount Meru where a war rages between the demigods, Shesha and Garuda.

Garuda fights for freedom as he seeks to break the cycle of time by preventing Kaliyuga from ending. Shesha, the guardian of destiny, believes that Garuda's actions will bring death and ruin to the entire universe and strives to preserve the sacred cycle.

Pick a side or forge your own path as you fight to make your way to Mount Meru.

Will you be the one to bring balance to the universe? Or will you let it plunge into chaos? Ascend now and make that choice!

Balance Changes



Surpanakha


- Blood Rain no longer heals Hero
- Claw costs 1 Soma
- Demonic Shriek no longer Pierces
- Lash Out cost increased to 6

Arjuna


- Vritra's Bane will hit all units of the same health

Bhishma


- Kaundinya: Bhishma no longer benefits from One Man Army

Bheem


- Two handed Stance cost increased to 6
- Vrigodharam damage reduced to 5 and single smash

Duryodhana


- Balaram's Blessing is now usable on the Hero
- Sakthi Weapon: Deleted​
- New Weapon added, Balachita: +1 damage when an ally dies.

Gameplay Changes



- Casual and Ranked Duels have now been merged into one game mode.

The reason why we felt that this change was important was that while playing Casual Duels, it was possible for players who are new to the game to match against more experienced players which resulted in them losing badly. This leads to a poor experience for both the players. With this change we hope to bridge the gap between their Dharma rating in game and their actual skill level.

- Challenging a friend no longer gives any rewards or experience.

While we were not very sure on making this change, we had to go with it because it was possible to exploit this game mode to level up Heroes and earn currency very quickly. We will look into how we can make challenging a friend more exciting but for now we are sticking with this change.

Bug Fixes:
- Rewarded ads now correctly award gold when watched multiple times - gold rewards missed have been added to your account!
- Apsara can no longer charm high-health units
- Armour buffs/breaks immediately after unit deployment were causing issues
- Weapon enhancement now correctly buffs weapon damage
- Hero weapon properties now apply on opponent turn as well

That's all for now!
See you in game
- Studio Sirah

Brand New Year, Grand New Updates!

Greetings Warriors!

With the advent of the new year, we at Studio Sirah would like to introduce some major updates to the game!


New Spell Cards, Easier Hero Levelling and Card Properties


We've introduced brand new Spell Cards for all Heroes!

The level reward system has been restructured to accommodate for these cards and we've reduced the experience required for each level, making it slightly easier for players to level up their Heroes.

We are introducing two new Card Properties:
Charm - Temporarily converts an enemy unit
Freeze - Frozen units take +2 damage

If you log in to the game, your existing Heroes might be at a higher level than before with some new cards for you to use in battle!

New Hero Mechanics


All Heroes now start the game with a base weapon.

Melee Heroes start with a Punch and Ranged Heroes with a Bow, which can be upgraded to do more damage by deploying their existing Weapon cards.

Our thought process behind this change was that despite the whole game revolving around the Heroes, players had a limited way of interacting with them which somewhere made it feel as if they were not part of the battle. So, this feature makes it so that your Heroes can attack right from the start and feel more active on the battlefield.

New Game Visuals


We did a complete overhaul on the Game Board visuals. This means brand new graphics, card frames, unit deployment, targeting and much more!

(No more dragging your card to long away distances just to have it deployed in a pre-defined location.)

Note: We have reset the Dharma rating for everyone to make room for the new and upcoming PvP League System.

Detailed Balance Changes and New Card Details:



Arjuna:

New Cards:
Spark - Deal 3 damage to a Stunned enemy
Lightning Tips - Give a Ranged Unit 'Stuns'
Discharge - Gain +1 damage for each Stunned enemy
Concentrate - Next Spell this turn deals +2 damage
Faith - Draw 2 Spell cards
Piercing Arrows - Give all Ranged Allies 'Pierces'
Elite Army - Draw 2 Legendary Units
Manavastra - Deals 5 damage to all non-human units
Vritra's Bane - Stun and Deal 3 damage to the unit with highest health

Balance Changes:
Gandiva - Now increases spell damage by 2
Execute - Now kills all stunned enemies
Abhimanyu - Now costs 6 Soma but no longer Guards
Shiva's Doom - Only one copy can be in player deck
Satyaki - Now costs 8 Soma
Airavat - Now costs 8 Soma



Bheem:

Changed Hero Power to Energize - Bheem heals 2 HP

New Cards:
Weapon Draw - Draw a Weapon card
Blacksmith - New Unit, Weapon cards cost -2 Soma
Two-Handed Stance - Double weapon damage
Alpha - Damage equal to that of strongest enemy
Fury - Deal weapon damage to all enemies (can Feed)
Unfettered - Weapon and power cost reduced to 0
Spotter - New Unit, Spells deal +1 damage
Call of the Wild - Tame any enemy Beast
War Lion - New Unit, Charges
Paundra Conch - All allies gain 'Smashes'

Balance Changes
Ghatotkacha - Now costs 7 Soma


Bhishma:

Hero Power Ganga's Touch no longer applies on Bhishma.

New Cards:
War Medicine - Give a Unit 'Heals'
Divine Light - Fully heal a Unit; Remove all negative effects
Ayurveda - Give a Unit 'Heals All'
Resolve - Gain +1 Soma for each enemy
Freezing Arrow - Freeze a single enemy Unit
Flash Flood - Enemy Melee units are Stunned; Stuns
Ice Weapons - Bhishma gains 'Freezes'
Icy Breath - Gain +2 Soma for each Frozen enemy
Blizzard - Deal 2 damage and Freeze all enemies

Balance Changes:
Cheat Death - Now costs 6 Soma
Varunastra - Now costs 4 Soma
Kaundinya - Now costs 6 Soma
Pushpa Dhanu - Now costs 4 Soma

Surpanakha:

New Cards:
Thralldom - Gain permanent control of a Charmed Unit
Allegiance - Give a Unit 'Guards'
Minor Charm - Charm a Unit with <4 health
Betrayal - Destroy a Charmed Unit
Charm - Charm an Enemy Unit
Sulochana - New Unit, On Deploy: Charm an enemy (active till Sulochana dies)
Subahu - New Unit, Charms
Tataka - New Unit, Property changes every turn this card is in hand
Experiment - Give a Unit a new random property
Lash Out - Deal Claws damage to all enemies; Pierces
Assassinate - Kill a Unit with <6 health
Mareecha - New Unit, Deploys Mareecha in either Deer or Bear Form
Blood Rain - Fully heal all allies

Balance Changes:
Demonic Shriek - Increased damage to 2
Charm - Renamed to 'Convert'. Cost increased to 10 Soma
Death Form - Removed (will re-appear in another form in later updates)
Claws - Reduced Soma cost to 0 to use
Khara - Increased damage to 6 and armour to 2 but increased Soma cost to 8


Duryodhana:

New Cards:
Trigarta Army - Fill your Ranged row with 3-0-3 Trigarta Archers
Susharma - New Unit, Ranged Units have +2 dmg
Armoured Rush - Deal damage equal to your armour
Gandhari's Blessing - Duryodhana gains +2 armour
Royal Armoury - Give all Units +1 armour
Bodyguard - Give a Unit 'Guards'
Scavenger - All smashed Armour is transferred to Hero
Protection - Guard Units gain +4 health
Alambusha - New Unit, Guards
Revenge - Destroy a Unit that attacked you last turn


Balance Changes:
Enrage - Removed (Will re-appear in later updates)
Balarama's Blessing - Soma cost decreased to 0
Durmukha - Damage increased to 3
Laxman - Soma cost reduced to 2 but reduced damage to 3
Assault - Soma cost reduced to 5

Voice Dialogues and Balancing Patch

Tutorial:
- Added Voice Lines for all the characters in the tutorial

Balance Changes:
- Two Handed Spear now has 1 Armour
- Elephant Archer costs 8 Soma
- Fletcher damage increased by +1 and now reduces Soma cost of all ranged units instead of only bow units
- Cave Giant now deals 4 damage and has 6 health
- Naga Archer now deals 4 damage
- Spitting Nagin now deals 3 damage
- Stone Naga Soma cost increased by 1

Bug fixes:
- Charmed unit passives now operate correctly

Patch 16,60: New Hero Selection and Matchmaking Fixes

New Hero Selection Screen!
- Has detailed lore and playstyle information on all the available heroes

Bug fixes
- Fixed the matchmaking bug that was causing PvP matches to stall
- Matches should now continue more smoothly in case of disconnects and reconnects
- Bhishma's Praswapastra now correctly sends cards back to the drawpile as described on the card

Hotfix for Server Connection Issues

Game was getting stuck at login screen - issue is now resolved!

Minor Game Update

User Interface
- Updated the User Profile UI. It now includes the Leaderboard and Friends tabs.

Art and Music
- Added new art for Spell cards
- Added Ghatotkacha card art
- Added new music for various UI functions

Bug Fixes
- Fixed bug where Burn and Mirage combination was causing freeze/server mismatch
- Health debuffs now correctly trigger Mace Berserker and Vikarna passives
- Fixed issue where Prince was not deployable if withdrawn due to Roar
- Adjusted default music volume to match SFX volume

Hotfix for Build 0.16.0

Fixed issue where cards were not deploying after herald deployment. Herald correctly draws cards.

Balancing changes to storm giant (cost +1) and kirmira (damage +1).

Introducing In App Purchases!

In App Purchases are now available!

Players can now purchase gold and shards to quicken their progress. Visit the in-game store now!

Added New Cards:
- River Nagin
- Storm Giant
- Desert Naga
- Naga Archer

Tutorial:
- Made some UI and flow changes for an improved tutorial experience

Balance Changes:
- Spawned and resurrected units should no longer get charge from any source
- Bhishma's Hero power no longer removes negative effects
- Kaundinya attack cost increased to 3(+1)

Bug Fixes:
- Fixed an issue with the UI which caused some text to disappear.
- Other minor fixes

Minor Patch for Release 0.16.0

- Fixed missing images for new units
- Fixed purple patches on post-game loading screen
- Bhishma's power description has been updated to match the balancing change