Bugs fixed: - Kaundinya now makes Bhishma counter-immune - fixed bug where no other soma-costing moves could be made after attacking with Kaundinya - Fixed bug where weapon deploy/enhancement followed by necromancy was causing server errors
Card changes: Roar now costs 7 (-1) Provoke is now Impatience - 3 Soma - Draw 2 cards; They cost 2 less this turn Weapon Enhancement: Increases weapon damage by 2 (+1) Cheat Death costs 5 (+1) Yaksha Battlemage - is now an Epic; Cost increased to 7 (+2) Yaksha Druid - Health reduced to 3 (-1); Cost increased to 4 (+1) Yaksha Swordsman - Damage reduced to 2 (-1) Yaksha Archer - Health reduced to 1 (-1) Verumkai Assassin - Cost increased to 7 (+2) Prince - Is now Epic; Cost reduced to 9 (-1) Kirmira: Is now Legendary; Max Copies: 1 Kalia Lohar: Max Copies: 1
Additional Minor Patch
- Fixed occasional freeze issues due to soma counter or card draw/deploy. - Hid new spell cards meant for next update - will remain in server inventory if earned - Fixed issue where surgeon heal and burns on same end turn were causing server desync - Fixed issue where Flex was causing server desync if target had earlier damage buffs/debuffs
Minor fixes
Version update panel, desyncs fixed
Hotfix for Necromancy and Minor Bugs
Fixed issue where necromancy was resurrecting opponent units. A few minor bugs have also been addressed.
Hotfix for Freezes
Minor update fixing occasional freeze cases in the game
Hotfixes for Aug 9 Patch
Fixed matchmaking issues, text disappearance issues, card reward not showing and freezes on hero attacks
Hotfix for Update on Aug 9
Fixes for soma and player name display, quest progress, and dharma display
Feature Update: Faster Game Animations and Updated Tutorial!
Faster Game Animations: Significantly sped up deploy and attack animations for a smoother experience.
New Tutorial: Updated the new player tutorial story with visual lessons and new hero images.
Bug Fixes:
- Silencing Armoured Elephant's were causing freezes. - Converted units sometimes showed as active for attack. - Some Quest progression stats were not tracking properly. This should no longer happen. - Fixed bugs with account linking. Also, Steam and Google buttons on player profile correctly show linked status. - Server Error on Necromancy after multiple units die together in one turn. - Bheem's Hard Punch spell no longer stuns the target.