Len's Island cover
Len's Island screenshot
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Genre: Hack and slash/Beat 'em up, Adventure, Indie

Len's Island

Frozen Lands Gameplay Trailer

Winter is coming to Len's Island...



Frozen Lands launches NEXT WEEK on May 27th!



Get ready for an INSANE amount of new features including...

  • ⚔️ Enemy stronghold islands
  • 🛡️ New weapons and armor sets
  • 💀 Difficult new dungeons with new enemies
  • 💥 New major boss fight
  • 🍃 Huge amount of new resources
  • 🌸 Cherry blossom islands
  • 🦇 Underground caves expanded
  • 🐟 New fishing pools
  • ⛏️ Frozen mining islands
  • and so much more...


Watch the Frozen Lands gameplay trailer





- Julian

Patch 0.6.81

Hey all,

Just fixing a couple of the quests from the recent update not working for some players.

~ Julian

! Bugs Fixed and Changes Made:


  • Fixed harvesting quests not counting properly
  • Fixed Void Troll quest not completing, all players will need to kill the troll again to now trigger it successfully
  • Rebalanced the amounts for the final farming quest

Questing & Camera Orbiting

It's here! The big DOUBLE UPDATE 0.6.8


You can now freely orbit and zoom the camera in Len's Island, getting a whole new perspective on the world, and gaining a whole new way to control the game.

We've also built a new questing/starter guide system, and a new collection system to keep track of your items and progress inside of Len's Island, and even gain some unique rewards too.



+ New Features & Changes


  • Freely orbit and zoom the camera throughout gameplay with any control scheme
  • 3 new zoom levels allowing you to zoom in and also zoom out and look toward the horizon to scout ahead
  • New starter guide tutorial that steps you through the beginning of the game and provides extra XP as a reward
  • Dozens of new quests to complete with unique rewards added to the Compendium. Quest rewards range from XP, gold, resources, new decorations, and rare items
  • Item, Armor, and Pet collection pages added to the Compendium, allowing you to easily track and see all of our unlocked and locked items
  • Reworked screenshot mode camera controls with a new fly cam for better screenshots and cinematics
  • Several new collectible decoration items unlocked through quests: Fish Plaque, Storage Barrel, Spice Rack, Kitchen Pans, Outdoor Shelving and a Kitchen Sink.
  • New weapon skin unlocked from quest: Farmer's Rake skin for the spear
  • New weapon skin unlocked from quest: Golden Fishing Rod
  • Detailed and reworked large portions of islands and dungeons to work better with the new orbiting camera
  • New aiming mode settings and toggle to change between WASD and Mouse movement (we highly recommend WASD movement with the camera orbiting)


~ Balancing Changes & Bug Fixes


  • Many improvements to translations
  • Fixed overlapping text in many areas from different translations
  • Increased bluegill and sardines caught from fishing, and made their fishing minigame shorter and easier
  • Slightly increased crop growing time
  • Lowered electric projectiles from enemy towers from 4 to 3
  • Made trees plantable in large pots
  • Made all scythes only harvest fully grown crops by default
  • Changed Farmer's Hat effect to further increase seed drop chance
  • Balanced lots of item purchasing & crafting costs over the game
  • Shortened fishing animation times to be less annoying
  • Fixed refinery fire not fading when lit above you


We also made two developer previews showcasing the camera orbiting and questing, you can watch them below!






We have been very hard at work to get this out. This is the first of several big updates in the pipeline over the next few months. We are releasing this at 3am Australian time, so I will probably pass out after writing this pos.. just kidding. But I am very tired and we will need some rest before tackling the first patch to fix any bugs we missed. So just keep that in mind over the next day or two.

Don't forget this update was crafted from all your feedback, and we can continue to balance and alter the camera and questing if needed. I'd also love to get some more ideas on quests too!

~ Julian

Questing & Collections Developer Preview

Another Dev Preview is here! This time we are giving a sneak peek of the new questing, starter guide, and collections.

The next major update is just around the corner, releasing tomorrow!



- Julian

Camera Orbiting Developer Preview

Yep you heard it, you will soon be able to freely rotate and zoom the camera in Len's Island!

Len’s Island Camera Orbiting Update will be released alongside a Questing Update on 23rd April on Steam for PC and Mac. Follow along as we go through all the new features coming to Len's Island on our channel!



- Julian

Patch 0.6.772

Hey everyone,

Just a small patch to fix some small & rare but annoying bugs. We're busy cooking up some BIG updates, with one just around the corner a couple of weeks away. Stay tuned!

~ Julian

! Bugs Fixed and Changes Made:


  • Fixed various translation issues with titles on-screen and some resource names
  • Fixed farms connecting to water towers sometimes not connecting or being reliable
  • Fixed not being able to click through a faded water tower
  • Fixed water tower UI not translating
  • Fixed water tower sometimes not highlighting/fading correctly

Patch 0.6.771 - Mouse-Movement Re-added

Hey everyone,

So we heard your feedback loud and clear and we've worked to the bone over the past two days to get the mouse controls back in! We will be keeping both WASD and mouse movement controls in Len's Island, and you can switch between them at any time in the settings menu.

WASD movement will eventually use the right mouse button to orbit the camera once it's added, and then mouse movement will use the WASD keys to orbit and zoom the camera. So just like it's always been, there will be two different ways to play Len's Island, and the choice is yours.

We also fixed some prominent bugs in this patch, see below for the full notes!

~ Julian

+ New Features:


  • Re-implemented mouse controls for player movement and added an option in the settings menu to toggle between WASD and Mouse movement controls.


! Bugs Fixed and Changes Made:


  • Fixed bug causing some machines and storage containers to not load correctly and disappear
  • Fixed keybindings not saving between levels and play sessions
  • Fixed blueberry muffins being magically added to some people's inventories (enjoy the free muffins)
  • Fixed the spawn island dungeon door not opening for some people

March Update: New Languages & Outpost Upgrading

Hey everyone!

The first of several big updates is here! This March update includes several new languages, outpost upgrading, some UI improvements, building tooltips, and many bug fixes and small balancing changes.


We are currently almost finished with implementing camera orbiting into the game. We will have it ready within the next few weeks. Some of the changes are already implemented, build and edit mode now uses camera orbiting with the right mouse button/right thumb stick, and the screenshot camera controls have been overhauled too.

WASD and Mouse controls are now easier to switch between with a new settings menu option to toggle between both control schemes.

Enjoy the patch notes, they are pretty long!
~ Julian



+ New Languages Supported



  • Korean Translations
  • Russian Translations
  • French Translations
  • Portuguese Translations
  • Improved Thai Translations


+ New Features



  • Outpost upgrading added. All outposts now are cheaper to buy and can be upgraded to level 3, increasing their production & mining new resources, as well as making the harvest moon attacks more difficult
  • Updated inventory resources layout & design (getting ready to add a bunch more resources in the Frozen Lands update)
  • New building tooltips that show why you can't place a certain building piece, such as not enough support, must be on a foundation, not enough resources to build, etc.
  • Halfway through the camera overhaul to allow orbiting. The camera is still fixed, but the build/edit mode camera now has free orbiting with the right mouse, and screenshot mode camera controls are overhauled. (The orbit controls in build/edit mode will be the same orbit controls we are about to allow during normal gameplay soon)
  • Added windmill and water pump UI, and made only relevant farming connections show when interacting with farming constructs


~ Balancing & Small Changes



  • Edited Peaceful mode settings to allow enemies to attack the player, but at a reduced rate of 10% damage.
  • Made beds easier to place
  • Lowered the cost to upgrade the first town board so it's doable before the backpack upgrade
  • Lowered selling cost of anglerfish from 25 to 15 coins
  • Lowered damage from dungeon lightning towers from 20 elemental damage to 10 elemental damage
  • Raised fishing rod price to 25 gold coins
  • Tweaked build settings so you can now place foundations closer to other foundations without being blocked


* Bug Fixes



  • Memory usage optimization
  • Fixed rebinding controls after the game loses/regains focus
  • Fixed some double-click macros not working
  • Stopped greyed-out items from staying in machinery input and fuel slots when all are processed
  • Fixed fall damage not being reduced in peaceful mode
  • Fixed cannon flying/collision bugs
  • Fixed floating cannon on raft bug
  • Fixed building occlusion in dungeons
  • Fixed inventory page tab notifications not showing
  • Allowed dragging items from the inventory to an anvil
  • Fixed dragging items to the Hotbar that are already there
  • Fixed language fonts having different drop shadows
  • Fixed text formatting spilling outside bounding for different languages
  • Fixed language selected not saving properly
  • Fixed UI elements not displaying text
  • Fixed UI elements not translating correctly
  • Fixed highlight of some building parts not outlining
  • Fixed highlight of the dog pet

Updated Roadmap Video with BIG Updates Coming Soon



We now have 4 big updates coming over the next 3 months!



We've updated the official roadmap and packed more into the update schedule, all based on tailoring the game to your feedback and implementing your suggestions!

You can watch the video below as I go over all the details, we also updated the roadmap blog post on the website.


I'd also like to thank you all for all of the ongoing support and suggestions. Especially the fantastic community members who have been helping with translations.

Click below to read the full roadmap on our blog.




Update Sneak Peak

So what's around the corner for Len's Island?



We’ve been working hard on a bunch of new content, and I thought it’d be good to show you what to expect from us in the next few months.

We have two updates dropping very soon: the first one is the Community update releasing in March and the second one is the Arctic update releasing only one month later, in April. We made a quick update video showing some more details below.



Community Update - Releasing March 2024


The Community Update combines the most requested ideas and feedback from the Len’s Island community into one game-changing update!

New Features

  • New Camera Rotation and Zoom Levels will allow players to freely move the camera - a highly requested feature from the community!
  • New Starter Guide to help new players get started in Len's Island. If each step is completed in a section of the guide, players will be rewarded with items to assist them on their journey.
  • Additional Language Support will be released in this update. You will be able to play Len's Island in Portuguese, French, Russian, Japanese and Korean!
  • Resource Mining Outpost Upgrading will allow players to purchase the mining outposts at a lower price and upgrade them up to three times to receive more resources.


Arctic Update - Releasing April 2024


The Arctic Update will be the next to be released, bringing a massive new expansion to Len’s Island doubling the size of the map!

New Features

  • New Biomes / Map Expansion
  • Enemy Strongholds
  • New modes of Transport
  • Damascus steel weapons
  • Enchanting Upgrades
  • More farming/crafting progression
  • A whole lot more!


That's all I'm allowed to show for now, there will be more update videos and posts as we draw closer. There's a lot to look forward to just around the corner, so stay tuned!

~ Julian