A fun little update dedicated to the wonderful pilot and artist Zoroe
Changelist
Added graffiti art in Bando City and the Workbench by Zoroe
Fixed issue with a propeller name that could cause errors in the Workbench.
Fixed issue with the sky haze in the background of some environments.
Added code redeem feature in the Liftoff Pro account panel.
Added new unlockable skins for the Skyliner, Vega and AK Mistral frames
Zoroe
Zoroe has lent his exciting artwork to pimp some of the Liftoff environments. We are super happy with the results and can't wait to hear what you think! Zoroe is a designer, graffiti artist, psychonaut and sponsored drone pilot who loves life, making videos and making people's day a bit better.
A quick reminder: our Physics 4.0 test is still up and running on the Experimental Branch. Want to try out the new physics comming soon to the main version of the game? Check this out. Already on the Experimental Branch? Make sure to change back to the Main public branch to get these updates.
Physics 4.0 available for testing!
We are thrilled to announce that, after a long phase of testing with eminent members of the community, Liftoff Physics 4.0 has been released on an Experimental Branch, and is available for public testing!
Drag (sometimes referred to as air resistance) has been reworked to be a lot more accurate by using the actual drone aerodynamic profile rather than an approximation;
Idle motor speed is configurable in the flight controller settings;
Pitch and Roll RC rates can be tuned independently from each other.
For more details, I would recommend reading this article. It gives a more technical overview of the changes we made and goes into detail about the altered flight physics.
An improvement for Racers and Freestylers?
Our development priorities are always aimed at realism and authenticity. However, test results and feedback often give conflicting results on what that actually means. After our first test phase, it was obvious that racers and freestylers were looking for different things in Liftoff Physics 4.0. While freestylers were attentive to hang time, carrying of momentum, and driftiness, racers tended to be more interested in having as much control over their quadcopter as possible.
Physics 4.0 aims to please both worlds!
By using the actual aerodynamic profile of a drone instead of a generic approximation and a fine-tuned model thanks to testers, we made every build more unique. Take the Talon and its vertical arms, it will generate less drag while flying forward horizontally than a Vortex Pro. Using the version of the Vega with an aileron will help you maintain trajectory while racing.
That means that some builds will be great for freestyle, but less impressive in a race setup and vice versa. This is a super exciting time for pilots to test new things to find their perfect build. So go ahead, experiment, add parts and manage your quadcopter as you would in real-life! Find that perfect freestyle setup and your favorite race quad!
A special thanks goes towards the pilots who have been involved with early testing. Among our testers we can mention, Bomba, a well-known master of creative track building and freestyle, Preston Marlowe and Power_Polo, pillars of the French Liftoff community, CrazyFPV a talented freestyler, pothead_bongtoe, one of our Discord server moderators, and a great member of the community, as well as BlueCheese, Mr.D and GTag_Graphics, some of the most skilled racers in the world. We are really grateful for their help during development.
Double XP Week
Double XP Week
To encourage everyone to stay inside and stay safe, we are organising a double XP week in Liftoff. For the rest of the week, you will earn double the amount of XP points in-game.
A free Pro Account is required to earn XP and unlock gift boxes.
Please take care!
Update 1.2.10 released!
The Team Mistral AK is here, and we want you to fly it! See you on the race tracks!
Changelist:
Added AK Frame Team Mistral
Added Hypetrain Cricket
Added Hypetrain LeDribV2
Added Hypetrain Vortex
Added Hypetrain Blaster 1800kv
Fixed issue with some assets in the Night Fever versions of The Green and Bando City
The AK frame
When we asked you recently on the Liftoff Community facebook group, what parts you would like to see added in Liftoff, you did not suggest any parts. Instead you made it clear you wanted a new frame, more specifically the AK frame (also know as the AK47 frame) from Team Mistral. Your wish is our command and we are super excited to add this fantastic frame to the latest 1.2.10 update :D
This new French design is a squished 215mm frame, designed with two bottom plates and 6mm thick arms. Every part is cut from very dense "silky" carbon, made in Europe. The AK is a high quality, super sturdy frame, made by the passionate pilots of Team Mistral.
Physics 4.0 revealed!
That's right, we are doing some real physics magic behind the scenes and we can't wait for you to try out an even more realistic version of Liftoff soon. For now, here's some information about what we are doing. We will need some testers for this soon. Let us know if we can count on you to help us with that!
Update 1.2.9 released
Update 1.2.9 includes a few fixes and marks the start of a long list of performance updates we are planning for Liftoff. Stay tuned for more!
Changelist:
Improved batching and rendering (performance) in Russian Woodpecker environment.
Fixed a bug in the drone OSD that could create lag spikes
Fixed issue with tournaments that have no LPL tryout limit.
Fixed issue that prevented the creation of Russian Woodpecker LPL tournaments.
PAX East success!
Our first demo of Liftoff: Drone Racing (Console version) was a massive success. We've had hundreds of people, both gamers and pilots alike, try out our demo at PAX East in Boston. We've witnessed the future of FPV: people who had never flown a drone before, picked up the gamecontroller and started hitting the racetracks instantly, being excited about drone racing. Amazing to see, it's pure magic! :D Being able to share the excitement of FPV with everyone is a massive achievement, it will allow us to promote and grow the FPV hobby in a way that was never possible before.
Updates and footage of the event was shared on our official Liftoff Community Facebook group. Check it out!
International Liftoff Championship news
The first edition of ILC came to an end with a crushing victory of DarKex on March 1st. Congratulations!
ILC is back in a second edition. Join the Liftoff Pro League tournament and get into the top 16 players between March 2nd and 15th to win prizes and have the opportunity to participate in two broadcast events where you'll be able to show your skill to the World.
Update 1.2.8 released!
The new Russian Woodpecker level has received universal love from all of the community and we couldn't be more grateful for that. Thank you all for the encouraging words! Nonetheless there's always room for improvements. With update 1.2.8 we have a few fixes ready, and a few fun feature additions too ;)
Changelist
Fixed an issue that made The Green unplayable.
Fixed an issue with the goggle animation playing underground in Russian Woodpecker.
Fixed an issue with the topdop view of Russian Woodpecker in the Track builder.
Fixed a blur effect in the finishscreen of Russian Woodpecker
Fixed an issue that prevented RussianWoodpeckerRace01 to be selected in Multiplayer.
Updated the textures for the Borrum and Skyliner frames.
Added description to the "Russian Woodpecker" in the level selection menu
Added "Turtle mode" feature. (Press "T")
Added "Launch control" feature.
Changed standard button for "Rewind" to "Y".
Turtle mode
Turtle mode allows the pilot to flip an upside-down drone back to normal by pressing a button, or using a controller switch. This is mainly used to recover after a crash.
In order to use turtle mode you can press "T" in game. Alternatively, in order to bind it to a controller switch, go to the main menu, click on "Options", then on "Control", and finally on "Buttons". On the right column, you can assign turtle mode to any switch.
Launch Control
Launch Control allows pilots to control and fix the pitch angle of their drone during a race countdown. This acts as a starting block, allowing more explosive starts. This should be a fun addition for the competitive racers among you.
You can enable launch control on any drone through the flight controller settings, either in the workbench, or through the pause menu during gameplay.
Update 1.2.7 released!
A big update with a short changelist: "Russian Woodpecker environment added" It's finally here, the long awaited Russian Woodpecker level. A paradise for the freestyle fans among you, yet a lot of race opportunities on the ground level. We can't wait to see your many dive challenges, freestyle videos and track creations on there!
Russian Woodpecker is the most detailed Liftoff environment to date and also one of the biggest in general, as a result we are pushing things to their limits. These past few weeks have been dedicated to optimising this environment to make sure everyone can enjoy it. Nonetheless, we only have a limited amount of test setups to gather data from, that's why we are hoping to get your feedback on the general performance of the Russian Woodpecker.
Please send us your feedback to team@lugus-studios.be, make sure to include your system specs and a description of your experience. With your data we hope to further improve the gameplay experience.
FREE Weekend is live!
The free weekend is finally here, we are excited to grow the community of Liftoff pilots!
Liftoff is now completely free to try for 3 days (Friday 14th 2020 at 10AM PST to Sunday 16th 2020 at 10AM PST). If you consider buying Liftoff to continue playing after the free weekend, it’s available to purchase at an exceptional discount price during this free weekend.
Sharing the love!
It’s valentine's day and the Liftoff team wants to show its love to the community. Not just with a free weekend but also with a special 3-day game event, spawning hearts all over the Liftoff levels. If together we collect enough hearts, we will have an exciting update ready for you to enjoy after the event 😉
Free weekend soon!
Haven't had the chance yet to play Liftoff? Unsure if its your kind of simulator? We are convinced it is, and that's why we give you a chance to try it out for free!
We are having a Free Weekend from Friday 14th 2020 at 10AM PST to Sunday 16th 2020 at 10AM PST.
For more information about the game, make sure to check out our new website: www.liftoff-game.com
First International Liftoff Championship!
Push your flying skills to the next level, and compete with the very best Liftoff pilots worldwide in the very first International Liftoff Championship (ILC). ILC will be a live tournament broadcast live on your favourite streaming platforms later this month.
The ILC is an initiative of LuGus Studios, run by the talented team at RoToR’s CooL and sponsored by Vega FPV shop.
When and how?
Everybody can participate in the pre-selection phases taking place between February 1st and 16th, on the Liftoff Pro League in Liftoff.
The top 16 players will be given the chance to participate in two broadcast events (February 23rd and March 1st, respectively) to compete for the title of International Liftoff Champion. Save the dates!
For more details, make sure to check the document: Rules & Planning
What can you win?
The top 16 players are invited to participate in the Live event and will be awarded an exclusive in-game skin for the Vega frame.
The top 4 players will win a real life ILC medallion and a Night Fever DLC Steam key
Top 3 players get a $100 voucher for the Armattan store
The winner wins an additional Vega HSXR frame and a 2020 Liftoff Champion badge.