Lightyear Frontier cover
Lightyear Frontier screenshot
PC XONE Series X Steam
Genre: Simulator, Adventure, Indie

Lightyear Frontier

One Week Post Launch Update!

Hey, exofarmers! What an incredible first week it has been since we released Lightyear Frontier into Early Access for you folks to enjoy. We have been absolutely blown away by the response and seeing the amazing stuff you have built! From cozy, beach-side farms to fully decorated homesteads with HUGE crop fields, there's no end to you y'all's creativity. We love to see them all so please keep on sharing with us!

Thank you, Exofarmers!




Well, flip my mech and call me PIP-3R, we are as of today at 700 000 + unique players across all platforms! Time to bring out this season's Polyberry juice and tip your visor to those outer worldly numbers! Sending y'all heaps of love from us, the FRAME BREAK team to y'all, our wonderful community <3


As you know we are working hard on our roadmap so we hope that you’ll enjoy our future content too! Thank you for your support and keep your satellites tuned in for more updates coming soon! Until then, happy farming!



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Patch Notes March 27 (v 0.1.373)

Hello, Exofarmers!



We've been working hard to roll this patch before the Easter Holidays so y'all can enjoy an improved mech farming experience over the long weekend ahead! Hold on to your visor, folks, we squashed a lot of bugs in this one!

Changes



  • Using the "Help I'm stuck" option inside the Vault will now take you out of the Vault, and reset the Vault progress
  • Added a failsafe to grant player the Vault reward if they somehow managed to finish the Vault and get out without picking it up
  • Tweaked Hydro Splash size to work more as intended
  • Increased maximum field of view to 150
  • Decreased minimum field of view to 60
  • Removed “Clam Filtering” request from Ulf
  • Minor update to photo mode HUD layout to accommodate for longer and bigger prompt texts


Bug fixes



  • Significantly reduced the size of save files to fix issue where the game could fail to save after long sessions
  • PIP-3R Ambient Dialogue setting will now be saved between sessions
  • Fixed issue where pickups would often fly away far behind you if you tried to use the Vacuum Harvester while moving
  • Fixed rare crash when gathering items with the Vacuum Harvester
  • Fixed issue with plots were the mounds would stay when the plot was destroyed
    • Existing floating mounds will disappear and decay after a while if player leaves them untouched

  • Sign Post menus can now be exited without also opening the pause menu
  • Added an additional timeout to "Checking for Rewards"-prompt to prevent getting stuck forever
  • Fixed Irrigation Hose charging effects not replicating correctly in multiplayer
  • Fixed issue regarding silos letting you attempt to add more items even though it would exceed the weight limit
  • Added missing UI feedback prompt when trying to add items to an already full silo
  • Fixed issue regarding loss of gamepad UI navigation when opening an inventory menu with too many items
  • Fixed issue with some construct holograms that did not save correctly
  • Fixed issue where entering and exiting vault would cause new duplicated resources to spawn for the host
  • Fixed issue where you'd go back to your initial spawn location if you saved the game in the vault elevator after just leaving the vault
  • Fixed issue where clients could sometimes get stuck in the vault after rejoining a saved game
  • Vault cables will now reset when loading the game to fix issues where they could get stuck under the ground/other side of walls
  • Fixed issue regarding Buy/Sell entries being interactable while not being on screen in the merchant menu
  • Fixed issue regarding sprout cannon getting stuck on "On Cooldown" prompt while not having any ammo
  • Fixed issue regarding clients not receiving UI prompt when a mech part failed to spawn on dock
  • Fixed issue regarding interact button prompts stop showing on HUD after you looked at an inactive animal nest
  • Fixed issue regarding "Fertilized" status UI not resetting properly when looking away from a mound
  • Fixed compost to have correct amount of items spawned
  • Fixed so that hazard events won’t start while player is in day transition animation
  • Fixed issue regarding Fertilizer indicators still being visible even though the plant had gone past the "Seed" growth stage
  • Fixed issue where spawning hazards could get stuck in the air around the Dam
  • Players will now go into Emergency Protocol if they go to the area behind the Dam
  • Fixed issue with items in production becoming done right when clicking sleep and not during the night
  • Fixed issue with pickups not despawning correctly
  • Fixed item pickups not being saved
  • Fixed some inputs potentially blocking others, e.g. binding "Toggle Map Menu" to "D-Pad Up" would block "Next Setting" in photo mode
  • Fixed fully upgraded and fully charged Hydro Splash sometimes not fully watering small plants/soil
  • Fixed issue regarding signpost display text starting as "Text Element" instead of being blank
  • Fixed issue regarding Small Sign not saving text between sessions
  • Fixed rain and other ambient particle effects sometimes being in the wrong location relative to the player
  • Fixed issue regarding Next Setting and Previous Setting bindings for Photo Mode not accepting held input
  • Added missing physical material on coal. Should now be more effective to gather with the spike saw
  • Fixed various crashes


Let us know in the steam forums or over on our Discord if this patch did indeed fix the things and hopefully we can say good bye to the gravity defying plot mounds once and for all!

Happy farming, folks!

Developer Pre-Recorded Stream: Casual Multiplayer Showcase

Join the developers of Lightyear Frontier for some cosy co-op gameplay under the starlit skies of the Frontier. Make yourself comfortable and listen to yarns and tales of the development of Lightyear Frontier and get a sneak peak into the full-game multiplayer experience headed your way on March 19.

Buckle up and set coordinates to our Steam Store Page for Feb 11th 10 am PT / 7 PM CET.

Developer Pre-Recorded Stream: Casual Multiplayer Showcase

Join the developers of Lightyear Frontier for some cosy co-op gameplay under the starlit skies of the Frontier. Make yourself comfortable and listen to yarns and tales of the development of Lightyear Frontier and get a sneak peak into the full-game multiplayer experience headed your way on March 19.

Hang out with the developers in chat!


Got any burning questions about the game, it's development or just mechs in general? Make sure to hop in to the stream chat and throw 'em our way and we'll answer 'em faster than a warp-speed jump through the Galaxy.

Buckle up and set coordinates to our Steam Store Page for Feb 7th 10 am PT / 7 PM CET.

Lightyear Frontier Releases Into Early Access March 19, 2024



Get ready to explore a new horizon as Lightyear Frontier takes its first steps into the vast wilderness of Steam Early Access.

Saddle up and mark your calendars!



Lightyear Frontier is releasing into Early Access, March 19, 2024! Start your adventure with up to three friends on PC, Xbox Series S|X, or Xbox Game Pass! The date is set, the gears are turning, and we can hardly contain our excitement as we invite you to join us on this thrilling adventure.

Fresh-out-of-the-barn: Demo out TODAY



But wait, there's more excitement to be had! We’re over the moon to announce that a single player demo of Lightyear Frontier is available right now! Head over to our Steam page and experience a sneak peek into the adventure that awaits. This is your chance to get a taste of the harvest before the full release. So, put on your farming gear and straw hat and get ready to step right into the wondrous wilderness of the Frontier.

Steam Next Fest roundup





As if that's not enough, exofarmers, we are downright delighted to be a part of Steam Next Fest starting Feb 5 10am PT / 7 PM CET where Lightyear Frontier will be featured during this festival of gaming delights, giving you even more opportunities to experience the mech-farming magic firsthand.

Join our community



Want to share your excitement about Lightyear Frontier with other exofarmers? Come and join our Discord community and hang out with fellow farmers and the devs! Ask questions directly to the team, share your thoughts and feedback on the Demo or just let the people know how much you are into mechs! Hop onto our Discord by clicking the image below and don't forget to Wishlist!



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December 2023 Update: Holiday Grab-Bag



Just as promised in our previous update, we ain’t done sharing new goodness yet! Over the course of the development of Lightyear Frontier, we’ve built out some really cool features that haven’t quite fit the categories in previous updates! So, just as a special end-of-year treat for y’all, we’re gathering them all into a tidy, final list to share. Because we just appreciate y’all so dang much. Without further ado, here’s a holiday grab-bag of features coming to Lightyear Frontier!


Read more about the “December 2023 Update: Holiday Grab-Bag” update here



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Lightyear Frontier Releases Into Early Access March 2024


Look! There it is, on the scanner! It’s coming into view!

Boy howdy, what a pretty sight. A beautiful, lush world, just waiting to be explored and primed to make your new home. With your satellite pal, your trusty mech, and some good hard work, you’ll turn your patch of planet into a cozy, sustainable homestead to call your own.

We’re thrilled to announce that Lightyear Frontier is releasing into Early Access, March 2024! Start your journey with up to three friends on PC, Xbox Series S|X, or Xbox Game Pass!



It’s been a long time coming, and we can’t wait to see Lightyear Frontier out in the wild. We’re in the final stages of getting things ready for launch, and we’ll have more to share soon on that front! That being said, we’ve got a handy roadmap to share with y’all to let you know what we’ll be working on in the coming months post-launch!



Your voice is going to be even more important as we go forward! We’ll be working on the game based on our roadmap, and with each new update, we want to get your thoughts on how Lightyear Frontier is progressing. The feedback we’ve received from folks so far has been crucial, and we want to continue that trend as we go! Once we get to that point where we’re ready for your input, we’ll say so.

The support you’ve shown for us has been incredible, and we’re truly grateful that you’ve stuck with us throughout our development. We want Lightyear Frontier to be a special experience for everyone looking to start their own plot, and with your help, we’re excited to see what comes next!

Stick around, because we’ll have more updates coming before the year’s out! YEEHAW.

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November 2023 Update: Growing Your Farm



Being all alone on an alien planet means you’ve got to make do with what you have, and what you have is all around you: Plants! Plenty of them, and they’re ripe for the picking. Through thousands of years of human civilization, from Earth to the stars, one thing’s true: Everything new comes with some kind of work, so get ready to roll up your sleeves and dig your hands into some soil. Or in this case, punch the ignition on your mech, and get planting! Read more below, and we’ll fill you in on how you’ll go from growing gardens to growing harvests in our game.

Read more about the “November 2023 Update: Growing Your Farm” update here



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October 2023 Update: Building Your Home


So, you’re here now! You’ve landed on the Frontier with your mech, and you’re more ready than ever to start your homestead on this new world. But before you get started, it’s kind of important for you to know HOW you get home-sweet-home set up in the first place! This one’ll be a doozy, as we cover a lot of important aspects on what goes into homemaking on the Frontier. We’ll be talking about your homestead, the building area, how decor actually affects your home, and more! Take a seat, follow along, and get ready to give your patch of planet a makeover.

Read more about the “October 2023 Update: Building Your Home” update here



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(Post-)September 2023 Update: Out-of-Mech Experience



It’s a heck of a job, getting to drive the rig! Once you open up that throttle and get to full stride, there’s nothing like it. But it’s important to step away from the cockpit, get a look at the world around you from the ground! In fact, some of what you’re doing on the Frontier needs you to get out and about, getting some on-foot perspective and using your tools to do some work with your own two hands. Whether that’s squeezing through the smaller spaces throughout the world, or swapping out and upgrading parts, there’s plenty to be done outside the mech! Read on, and learn more about what’s going on at floor level!

Read more about the “(Post-)September 2023 Update: Out-of-Mech Experience” update here



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