Hey everyone! Welcome to today's devlog. Let's dive into the latest on our Halloween event and tease what’s in store for the next update!
Halloween Event
Time's ticking—this weekend is your last chance to join the Halloween Loot Hunt!
It's been thrilling to see everyone in the game hunting for the new Halloween-themed items. The riddle we introduced has been a hit, and we love watching you all exchange tips and tricks to solve it. For those collecting pumpkin hats, you've probably noticed a 10% chance of snagging one with a cool particle effect. We're aware the blue pumpkin hat isn't showing its effect properly. No worries—if your steam inventory lists it as "with flame" or shows another effect, it'll be visible after our next patch. There's nothing you need to do on your end.
Roadmap Revisited
Looking back at this year, we've checked off nearly all the goals on our roadmap since our 2022 launch. Yet, we're far from done with content updates. With a wellspring of new ideas and gameplay enhancements, we're eager to continue evolving the game as we journey through Early Access. Your suggestions on Discord spark even more creativity for future features! Coming next year, we're revamping the tent upgrade system, adding more customization to firearms, and introducing new paint options for your placeables. Take a glance at the updated roadmap and join the conversation about the updates you're most excited about.
Progression Wipe Alert – November 21
Big changes are coming with the next update, requiring a full reset of inventories and gear. To align with the launch of update 1.12, all official servers will undergo a progression wipe on November 21. While unofficial servers aren't obligated to wipe, we recommend it for the best experience. Wipes are rare but necessary for significant updates. Don't worry, though; you can enjoy uninterrupted gameplay on official servers for several months post-update. We appreciate your understanding.
Update 1.12 Sneak Peek
Our team has been diligently crafting update 1.12, and we're stoked to share that it will roll out in the experimental branch next week, right after the Halloween festivities wrap up. Get ready for a culinary revolution with over 30 new recipes and a completely dynamic cooking system! You can throw in any ingredients you like to whip up a dish, with the energy value varying based on your choices—for instance, swordfish in your soup will pack more punch than perch. We've also mixed in jams and other treats that offer various buffs, and now you can combine them with any food to customize your adventuring boosts. We can't wait to see your top dish selections and how you plan to gear up for exploration.
New In-Game Hats
Plus, we're thrilled to unveil two new in-game hats: the Woodcutter Hat and the brand-new Ballistic Helmet. We're setting up a mini-raid where you'll have the chance to conquer a boss and snag that helmet. And here’s a little sneak peek with a screenshot of the new raid island!
Halloween Event
Let the 2023 Halloween Event begin!
It's time to go trick-or-treating in your neighbor's yard! The event will last from Wed, Oct 25, 2023, 11:15 PM to Mon, Nov 6, 2023, 12:00 PM
🎃 Mysterious signs have begun to appear in unusual places... What could they possibly mean?🎩
🧛♂️ Embrace the horror season with our latest cosmetic additions: Pumpkin hat, vampire teeth, hair and more! Get ready to spook up your style! 💀
👻🦇Just hop in the game and you'll receive the vampire cosmetics right away! Go near a pumpkin at Sgt. Lake's hub to get yourself a pumpkin hat! 🕷️
Don't miss out on the loot-event of the season! 🧙♀️🧟♂️
Make sure to join Longvinter's Discord channel if you haven't already!
1.11 Halloween update
Changes
Added 10 new cosmetic items to the game that can be earned by playing the game during the Halloween event. Note that some rewards must be discovered from the game level to unlock them.
Map now has Halloween decorations
Optimized player turrets to not be as CPU intensive on the server side
Mining helmet can now be bought from the vendor in Sgt. Lake base camp
Electric pickaxe can now be found in weapon chests
Trees can now spawn a maximum of 7 wood & 2 resin when chopped
Weapon balance changes
Semi-automatic, Submachine gun and chainsaw are the most popular weapons with 85% of all kills made by these 3 weapons. With this update, we wanted to tune down these a bit and make other weapons more serious options.
Semi-automatic
Semi-auto has been the most popular weapon by a long shot due to its easy acquisition compared to other weapons and its constant damage output. We wanted to emphasize its role as Marskman weapon with the following changes:
Increased the damage from 9 → 12
Reduced fire rate by 33%
Chainsaw
While we want to keep the relevance of a melee weapon in the game we thought that chainsaw was a bit too good. We wanted to lower movement speed to prevent chasing but changed the fire rate/damage ratio to keep it more constant
Lowered movement speed while “firing” by 10%
Increased fire rate by 100%
Decreased damage from 16 → 7
Submachine gun
The submachine gun was also trendy and the global average kill distance was so short that it seems obvious why submachine gun and chainsaw both dominated the place for most used weapon. We wanted to keep its relevancy as the top close combat weapon but we felt like its 1,5-second TTK was too little to allow an opponent to react when shot
Reduced fire rate by 25%
Some other weapons were really lacking in damage or fire rate department and we wanted to raise some weapons stats to be better at their intended role
Crossbow
Crossbow was when introduced intended to be an easy to acquire hunting and combat tool. The current damage was just not cutting it in combat or when hunting and we wanted to give it a serious damage buff to make it shine. Although it will still be a bit lacking with projectile speed and reload speed this should give it more roles as a finisher or when playing in a group and bursting down enemies
Increased damage from 10 → 30
Shotgun
The shotgun is also another early-game weapon really just lacks damage and we wanted to give a little damage boost to make it more in line with other weapons and allow you to do more than just hunting with it
Increased pellet damage from 3.33 → 4 (Note that the shotgun shoots 6 pellets so total single-shot damage is now 20)
Auto shotgun
Automatic shotgun was always meant to be really deadly in close to mid-range but it really did not live up to its intended purpose. Here are the changes we are making to the weapon in order to make it compete with submachine gun as the ultimate close combat weapon that uses more ammo and is not as versatile
Increased pellet damage from 2.5 → 3.5(This shotgun has also 6 pellets per shot)
Increased the ammo consumption/shot from 6 to 12
To make it more punishing to miss your shot and to make this a premium option
Damage fall of increased by 400%
This ensures the intended role as a close combat weapon
Increased fire rate by 50%
Makes the time to kill in line with the submachine gun
1.11 bug fix update 10
Fixed a bug where player could sit in a boat when entering a building
Fixed a bug where placeables on the second floor were blocking item placement
Fixed duplication bug with disassembly machine
Selling all items by holding the vendor listing should now work again
Fixed quest progression if the user already knows how to craft an advanced pickaxe
Building contest semi-finalists have a new effect on their building hat
Contest Results
First and foremost, we want to express our heartfelt gratitude to all of you who took part in the Building Contest! We were thrilled to have nearly 400 participants, and your submissions truly made it a challenging task for the jury to select the best ones.
To begin the selection process, we first identified our favorites, which resulted in 28 buildings making it to the semifinals.
Players that made it to the semi-finals will receive a different kind of participant hat. The hat you will have a effect which makes you stand out from the rest! (note that it might take for a while for us to turn on the effect).
After that we voted with the Uuvana team and the Community staff members for the top 3!
Here are the results!
You can click the images to show the better quality pictures!
You can click the images to show the better quality pictures!
Green hat for every participant! And the top 3 will get a Bronze, Silver and a Gold hat! We will distribute the cosmetic hats soon!
Thank you all for taking time to participate! Thank you for the beautiful and unique buildings you created! We were amazed!
Here you can take a look for all the competitions buildings! 12
1.11 hotfix 9
Items can now be placed in the cave
Fixed ground collisions on the lighthouse island
Team validity is now checked before sending an invite which hopefully reduces team invite-related bugs
Added building contest hats to the game
Devlog #39
One week left
There is only one week left to participate in the Building Contest!
Upcoming Seasonal Events
With summer now behind us, we sense the bubbling anticipation for Halloween and other festive events to make their mark in the game! We've been cooking up some fresh item drops for you. And don’t forget—there’s just one more week left in our building contest. If you haven’t submitted your creative endeavours, fill out the submission form soon! Stay tuned and get ready for a season filled with excitement and surprises!
Upcoming Weapon balance update
You might have noticed the new EULA, which mentions that we are now collecting data on player behavior and other in-game activities. We’re using this data to gain insights into various game dynamics, especially focusing on identifying any imbalances. Based on our findings, we’re gearing up to roll out our first balance update soon, aiming to particularly address disparities in weapon balance that we’ve observed. Rest assured, our intent with this data collection is solely to enhance game balance and overall player experience! Keep an eye out for more updates on upcoming improvements.
1.12 & Revamped Item System
We've been listening to feedback and recognize the need for a deeper, more interactive cooking experience. With the upcoming 1.12 update, we're bringing you just that.
Previously, the scope for culinary creativity was limited. Next, in the 1.12 update, players will have the freedom to mix and match ingredients. The resulting dish will possess unique attributes and appearances, reflecting the components used. For instance, incorporating chilli into a recipe will bestow a heat buff, similar to some current dishes. Moreover, the energy value of a dish will vary based on the ingredients and their quantities. As an example, cooking a dish using three fishes will pack more energy than one made with a single fish, allowing players to optimize inventory space with nutrient-rich food.
To achieve this culinary evolution, we're undertaking a significant overhaul of the entire item system, rebuilding it from the ground up. This foundation will enhance the cooking experience and pave the way for numerous exciting features. With the capability to assign custom values to any item in the inventory, we can now introduce nuances like varying weights for fish, weapon attachments, and customizable placeables.
However, a significant change of this magnitude means that all current inventories will be reset to align with the new system. We understand this may be inconvenient, but it's a necessary step to usher in this game-enhancing update. Your patience and support mean everything to us, and we're confident you'll find the new features well worth the wait.
We are aiming to roll out Update 1.12 to the experimental branch this coming November.
1.11 hotfix 8
The score no longer resets when a player leaves a team.
Added EULA
Admins can now dismantle houses even if they have not placed them
Building Contest
아래에 한국어로 게시되어 있습니다
Greetings!
Welcome to participate in our Building contest! The contest will run for a total of 2 weeks. It will end Thu, September 28, 2023 4:30 PM EEST.
This building contest is all about pushing creative boundaries! We're excited to see just how imaginative and skilled our players can be.
Our jury will evaluate the entries to determine the most outstanding one. So, let's see what you've got!
As a token of our appreciation, every participant will receive a cosmetic item following the competition. Please note that prize distribution will be done manually, and the time required may vary depending on the number of participants.
The top three winners will be rewarded with an exclusive, one-of-a-kind cosmetic item that won't be accessible to any other players in the game.
Jury: Uuvana team along with community helpers will pick the winners of the competition! We are looking forward to see what you build!
Once you've created your masterpiece, click the Image to submit your Contest Entry!
The rules:
No modding allowed.
Each player can submit only one entry into the contest.
You must submit your correct Steam ID (how to find your Steam ID tutorials below the rules).
Make sure to take pictures by pressing F2 button while in-game! That way you get really high quality pictures without any HUD!
You can submit a maximum of 3 pictures.
Please note that disobeying the rules will make you disqualified.
How to find your Steam ID!
Open the Steam App: Launch the Steam application on your computer.
Log In: If you're not already logged in, enter your Steam account credentials and log in.
Access Account Details: Click on your profile name located at the top right corner of the Steam window.
Choose "Account Details": In the dropdown menu, select "Account Details."
View Your Steam ID: On the Account Details page, you will find your Steam ID listed under "Contact Info." It will look like a long number, such as "76561197960287930." This is your Steam ID.
안녕하세요!
건축 대회에 참여하신 여러분을 환영합니다! 대회는 총 2주 동안 진행됩니다. 2023년 9월 28일(목)에 종료될 예정입니다. 4:30 PM EEST
이 건축 대회는 창의적인 한계를 끌어올리는 것이 전부입니다! 우리는 플레이어들이 얼마나 상상력이 풍부하고 숙련된지 기대되어집니다.
우리의 심사 위원회는 출품작을 평가하여 가장 뛰어난 작품을 선정할 것입니다. 그러니 여러분이 어떤 작품을 보여주시는지 기대해봅시다!
우리의 감사 표시로 모든 참가자는 대회 후 외형 아이템을 받게 될 것입니다. 상품 배송은 수동으로 이루어지며, 참가자 수에 따라 소요 시간이 달라질 수 있음을 참고하십시오.
상위 3명의 우승자는 게임 내 다른 플레이어들에게 이용 불가능한 특별한 외형 아이템으로 보상받게 됩니다.
심사 위원회: Uuvana 팀과 함께 커뮤니티 도우미들이 대회의 우승자를 결정합니다! 여러분이 어떤 작품을 만드는지 기대됩니다!
규칙:
모딩은 허용되지 않습니다.
각 플레이어는 콘테스트에 하나의 작품만 제출할 수 있습니다.
반드시 올바른 Steam ID를 제출해야 합니다(규칙 아래에서 Steam ID 튜토리얼을 참조하세요).
게임 중에 F2 버튼을 눌러 사진을 찍으세요! 이렇게 하면 HUD 없이도 고화질의 사진을 얻을 수 있습니다!