Please note that the process might take some time!
1.11 hotfix 6
Fixed player being able to shoot through bunker doors
Fixed a bug where the player could stand inside a turret and shoot others with it
Players can no longer be damaged when travelling
Fixed several issues with rain
Farming collar now spawns correctly
Fixed issue where fishing compendium quest could not be completed
Fixed an issue where tents would spawn unintentionally inside other players home area
1.11 hotfix 5
Fixed infinite grenade bug
Fixed aim and holster offsets
Applied a potential fix for footballs missing
Server performance improvements regarding footballs, turrets, smelters and animals
Fixed a bug where the ammo counter would display the wrong amount
Solar panels no longer smoke
Tent placing adjustment
Increased the global shipment payout about 30%
1.11 hotfix 4 (Grenade disabled temporarily)
There was an issue with grenades that allowed players to throw grenades if they only had just 1 infinitely. Because of this, we have temporarily disabled the equipment of grenades.
1.11 hotfix 3
Resolved an issue affecting the swimming speed of mounts.
Addressed the intermittent flashing issue related to hats/hair.
Rectified the absence of container sorting options.
Corrected a glitch where players appeared bald to others upon hat removal.
Amended an issue with the greenhouse, where plants occasionally remained post-removal.
Rectified an invisibility issue during boat travel.
Addressed an issue where the plant collector remained after the greenhouse was dismantled.
Enhanced the functionality of the second-floor upgrade on water platforms.
Optimized server performance for house interiors.
Implemented collision measures to block access to the fast travel animation locale.
Fixed a glitch preventing the removal of water platforms.
Addressed an issue restricting placement of certain items in personal home areas.
Refined the mechanics of item placement in relation to home zones.
Items with placement limits now require removal prior to dismantling.
Improved the clickable area for the second-floor interior when located downstairs.
1.11 hotfix 2
Items in repouuro cave now save correctly
Fixed duplication bugs with cooking/crafting window
Fixed a bug that caused hair/hat colors to reset when taking damage
Added coal generator
Added electric smelter
Improved respawn screen to be able to display more respawn locations
Fixed hunting hat buff
Fixed a bug that caused players to not get shot by turrets in safe zones
Fixed player collisions not getting disabled in some areas
Fixed a bug that allowed players to place a single item multiple times
Applied potential fix for being able to place over 2 mailboxes
1.11 hotfix 1
Fixed hat getting reset
Fixed other players' hats not showing
Fixed vendor content clipping
Added building-blocked zone to cave point of interest
Adjusted some lights to be a little less bright
Changed the short gun barrel icon to correct one
1.11 hotfix a
Fixed hat getting reset
Fixed other players' hats not showing
Fixed vendor content clipping
Added building-blocked zone to cave point of interest
Adjusted some lights to be a little less bright
Changed the short gun barrel icon to correct one
Update 1.11 is finally here!
We introduce to you Update 1.11, a collection of features that we hope will bring joy and freshness to your gaming journey.
We've been hard at work, and while we can't help but feel proud of what we've created, we approach this announcement with a sense of humility and gratitude for your continued support.
Major new features
Let's delve into the highlights of this update: Check out the update video below!
⛏️Caves
Caves are a new randomly generated environment added to the Longvinter island! Along with Caves we are introducing Mining and Smelting! New ores that players can gather and smelt into ingots to craft items and new placeables. Mines also contain new facilities where a player needs to complete a challenge in order to gain access to the best loot in the game!
Wolves
Wolfs can now be found on the map and killed for valuables. You also need to collect wolf items to complete the hunting compendium.
🐺Mount Up with Wolf Mounts
Wolfs can now also be mounted and used to travel faster across the island! To obtain a wolf you have get a collar first. This can be obtained by doing the compendium tasks eg. fishing, farming and hunting. The chance of dropping one is really small but when you get one, you can exchange it to the mount with each of the compendium vendors.
Once you have equipped the wolf, you cannot lose it to death.
⚙️ Equipment Tab Rework: A Fresh Look and Feel
The equipment tab gained some love after a long time of feeling really unpolished and placeholder. We added a live preview of your character and reorganized all the icons!
New items
3 types of mining equipment
Mining hat
Metal fence(5 variants)
Metal gate(5 variants)
Metal chair (5 variants)
Metal garden planter (5 variants)
Metal garden table (5 variants)
Metal garden firepit (5 variants)
Garden chair
Papasan chair (5 variants)
Coal Smelter
3 different collars
12 different mounts
Wolf meat
Wolf tooth
Wolf pelt
2 new fish
3 new mushrooms
6 new ores and their ingots
Grenade
Football
Land mine
Fish trap for catching fish passively
🛠️ Numerous Enhancements and Fixes
Amount of rain particles lowered
Rain can now be disabled in the settings menu
You can now name your containers and sort items inside them by different categories
Bunkers and mines now give player "combat effect" status which kills them on disconnect. You will have to get out of the bunkers before exiting the game
Numerous lighting optimizations
Fixed several duplications glitches and bugs
Fixed transparency bug when fast travelling while in a boat
Fixed /kill an exploit that allowed a player to shoot with a chainsaw
Players now automatically leave boat seats when a boat is destroyed
Fixed character ears when changing skin color
Allow reporting of multiple players
Combat music and cave music
Added API for data collection for different gameplay events
You can now see peaceable heath when hovering over the item in your inventory
This update marks a significant milestone in our journey together, and we can't wait for you to dive into the countless adventures that await in Update 1.11!
Warm regards, The Longvinter Team
Devlog #38
Greetings!
The clock is ticking on the Summer Event, and it's scheduled to end on July 31st. So, if you haven't already, make sure to grab the limited-edition frog hat before it's too late! Don't miss out on this fun and exclusive item!
Update 1.11 live on Experimental servers!
On Tuesday, August 1st, we'll be rolling out the highly anticipated 1.11 Update on our experimental servers. This update promises to bring new features, improvements, and fixes to enhance your gaming experience.
Be among the first to try the 1.11 Update and help us improve it! If you come across any issues or have suggestions, we'd love to hear from you. Join our Discord community and see the 🧪-experimental-longvinter channel for the latest updates and changes to the experimental.
Official server wipes and Update 1.11 day!
Mark your calendars for Wednesday, August 9th, as we gear up for a grand reset of our official servers. But don't worry, this reset comes with a major upgrade! Introducing Update 1.11, packed with thrilling features including Caves, Mining, and Mounts! We will tell you more about the update in the upcoming weeks!
Thank you for your continued support! We can't wait to see you in the updated world on August 9th!
See the image below on how to switch to the experimental version!