Lost In Fantaland cover
Lost In Fantaland screenshot
Steam
Genre: Strategy, Adventure, Indie

Lost In Fantaland

Small Update 20230825

New:



  • The in-game achievement list in Compendium.


Update:



  • The UI size changed. (Compendium and card tips)
  • The support of right-click Quick Play for attack-like Skill and white cards.
  • Enemy HP preview is displayed as numbers when it's about to be killed.
  • Removed the Artifact Ninja Scroll for Starshield Knight.
  • Card Ultra Action Beam: -1 upgrading damage.
  • Card Starlight Slash: changed to +4 damage when star absorbed.
  • Card Full Combo Shield: +2 Armor and -1 upgrading Armor.
  • Card Spike Shield: +1 Armor and -1 upgrading Armor.
  • Card Stargate: -1 AP cost.
  • Card Ultra Heavy Strike: +4 damage.
  • Card Life Steal: unupgraded card effect +5%.
  • Card Lingering Rage: unupgraded card effect +5%.
  • Card Blood Defense: -2 Armor.
  • Card Overload Action and Overload Sprint: the upgraded effect is reduced to -4% HP.
  • Card Unrivaled Strike: +1 damage.


Bug Fix:



  • When the start position is not placed, in some cases the preview of AP and the MOVP did not align after entering the battlefield.
  • You could not eat the newly food item directly when you get a HP item and your backpack is full.
  • Artifact Two-Edged Axe did not work on Fighting Badge and Steel Lock.
  • The debuff Demon Burn had a text value error.
  • Compendium listed the Artifacts that characters don't have.
  • When all cards have been upgraded, some events with card upgrading caused stuck.
  • Some Crashes.

Small Update 20230814

New:


New Artifact of character Brave : Reishi.
New Artifact of character Brave and Berserker : Monster Horn.

Update:


Card Courage Burst is no longer Void.
Card Grapple +1 damage.
Card Courage Strike +1 Courage.
Card Fearless +1 Courage.
Card Expropriation +1 damage.
Upgraded Card Confidence +1 Courage.
Upgraded Card Dominating -1 Armor.
Card Prudence +1 effect and Exhaust.
Card Cheer Up changed.
Card Brave and Crafty changed.

Bug Fix:


The Feather Dart not working.
In some cases, ice causes the game stacked.
Killing Intent will clean the Draw pile.
Some game crashes.

Trickster Update of Lost in Fantaland

It was a fundamental update, with the Trickster added.

New:



  1. New class: Trickster, and new character: Fengshui Master.
    Trickster Fights with tricky spells and utilizes the environment. Suits skilled players better.
    Fengshui Master Carries a "Fengshui Compass". Gains extra damage when following the indicated compass direction.

    a) Cards:


    b) Artifacts:



  2. New upgrading in Soul Orb Shop :Increase the Max HP of the Trickster Class

  3. New achievements:




Content change:



  1. Fire Mage's Gas Jet is now a golden card.
  2. "Skeleton Altar" and "Roulette Altar" no longer cost AP or Mana.
  3. Effect of Artifact "Feather Dart" is changed to double damage.
  4. Adjusted the order of items in the Soul Orbs Shop.
  5. Added an new Artifacts 'Steel Lock'.
  6. Increased the damage of Card“Courage Burst" by 2.



Bug Fix:



  • Fixed redundant unknown things in the Handbook.
  • Fixed some other bugs.


======================================================================

Sorry for the update arriving late.
This time we spent much time developing the new class and new character. Many initial designs no longer fit into the current game, so we had to redesign them, and there were many issues during the development.
We still aim to bring you a new experience with the new contents, and we hope the new character is fun to play as and easy to pick up.
The new character still has much to adjust, and we'll keep the optimizations coming.

On the other hand, we've temporarily removed the Vagrant subclass of the Warrior class. We initially planned to make Vagrant a demanding character that integrates features of other Warrior classes, but since the ascension mode became available, other classes have become more challenging, so Vagrant no longer serves its original purpose.
Therefore, we believe we should save our energy and resources for optimizations of the game's core contents.
We appreciate all players' support and passion for our game. Although we always strive to provide the best gaming experience, sometimes we have to make hard decisions to ensure the game's sustainability.

We promise to keep bringing as many exciting contents and features to the game as we can.
If you have any question or feedback, please don't hesitate to contact us. Your opinions are highly valued.
Thank you again for your understanding and lasting support.
Yours sincerely,

Supernature Studio

======================================================================

Update 0.8.5: Significant adjustments of 'Brave' character.

This update features much adjustment to the 'Brave' character.
Since Brave is the starting character, we wish his mechanisms can be simple and intuitive enough for beginners.
At the same time, we wish he can have unique features that allow more build variations.
Therefore, this update is mainly about Brave's major adjustment.

New:



  1. New general Warrior cards: Close Combat, Card Up Sleeve, Stress Block.
  2. New Hero cards: Courage Strike, Contempt, Cheer Up, Prudence, Confidence, Fearless, Brave and Crafty, Rectify Movement.

  3. New Hero artifacts: Feather Dart, Blade of Courage, Boots of Courage, Spear of Courage.



  4. Monsters compendium




Content change:



  • All Fury-related cards and artifacts for Hero and Starshield Knight are removed for concision.
  • Life-Claiming Knife -1 damage and it now deals triple damage to enemies with debuffs.
  • Postponed Strike now gets +5 damage when drawn. Upgrading it only raises the cap.
  • Guardian's Hand now grants Armor to all Defense cards.
  • Ferocious is no longer a golden card, and it now grants damage to cards with no damage by default too.
  • Moves Insight no longer discards cards.
  • Damage of Stun is increased. Its upgrade now increases damage instead.
  • Regen Shell grants more Armor, but only for 1 more turn.
  • Stacked Defense is now a golden card.
  • Pursuit is replaced with Sustained Strikes.
  • Punch +1 damage.
  • The upgraded Hit and Run restores 2 MOVP.
  • Reckless Pounding -1 Damage. It now has a "draw 1 more card in the next turn" effect too.
  • Restless +4 Armor.
  • Effects of Charge Defense, Dismiss, Penetrate, and Unrivaled Strike are enhanced.
  • The following cards are removed for now: Power Flow, Divine Thoughts, Fast As Wind.
  • The following artifacts are removed for now: Knot, Iron Leaf, Iron Gourd, Cotton Headband.
  • In the initial deck of the Electric Mage, 'Quick Charge' has been replaced with 'Electric Charge'.
  • Effect of Tourmaline -1;
  • Minor adjustments have been made to the values of some mage cards.
  • The Magic Mirror has been changed to follow the enemy's grid.



Bug Fix:



  • Fixed the issue where Life-Claiming Knife didn't deal double damage when played with a debuff inflicting card.
  • Fixed the issue where MOVP didn't increase when Hit and Run and Rooted Strike were played together.
  • Fixed the issue where the throwing knives picked up did not return to the original knives.
  • Fixed the issue where the doubling effect of Inlaid Gem disappeared when Staff Attack was combined with Hand Bone.
  • Fixed the issue where the Voltage Transformer increase damage multiple times.

Important! Game saving Risk Notice before v0.8.5 update

Hello everyone, we are expected to update version 0.8.5 on May 29th at 10am, Beijing time.
Due to some development limitations, the new version is not compatible with the old mid-run save. So the last mid-run save may cause an error when loading.
Please complete your current run before the update, so as not to lose the run.
If there is an error after "Continue", please click the "Abandon" button on the error panel to clear the current mid-run save.
Sorry for the bad experience. If you have any questions or suggestions, please feel free to contact us.
Thank you for your support and understanding.

Minor Update 20230427

New:
Monster Gallery in Compendium.
Backup save files and automatic recovery.

Update:
Simplify the Fire Spirit, fixed to 3 grids range.
Slightly adjust prices in the Soul Orbs shop.

Bug Fix:
Some incorrect text.

0.8.1 Update

New:



  • New Artifact Amulet EX.
  • Add particle effects of the debuff Burn.


Update:



  • A large number of English texts have been corrected, simplified and unified in wording.
  • The Artifact Sparkler is Boss award only.
  • For mage cards with attack mode limit, add an icon on the minor card and display it as unplayable when the attack mode doesn't match.


Bug Fix:



  • Cannot do attack caused by rotating with shortcut keys.
  • When you have the Dragon Claw, the second refresh in card award panel becomes 2 options.

Electric Mage Update of Lost in Fantaland

It was a fundamental update, with the Electric Mage character added.

Electric Mage is a branch class of Wizard,Utilizes knowledge about electric power and electric magic. Manipulatesthe battlefield with powerful magical devices and electric spells.

New:



  1. New character: Electric Mage.

    a) Cards:


    b) Artifacts:



  2. New upgrade in Soul Orbs Shop: Reveal the last 5 locations of the current chapter's map immediately.



  3. In Ascension difficulty, if you defeat the Nightmare Master, the boss icon of the third chapter will be displayed on the world map.



  4. New achievements:




Content change:



  1. Small Flames can merge and stack damage.
  2. Mage's attack mode: starts with the same mode as in the end of previous battle as default. The Settings panel allows you to set the mage's initial attack mode at the beginning of the battle.
  3. Some mage card values have been adjusted.
  4. Resetting the battle redraws cards.
  5. BOSS Artifact Cane Whip changed to Berserker only.
  6. The difficulty level has been added to the history sheet.


Bug Fix:



  • Fixed bug - Rune Pillars attack after killing the BOSS.
  • Fixed bug - The artefact Inlaid Gem causing duplicate cards in the battle.
  • Fixed bug - The damage preview of Grapple with Weakness Strike is incorrect.
  • Fixed bug - Occasional failures in chapter map generation.

Update #5 Chapter 3 New Boss and Related Plot

What's New:



  1. A new boss of Chapter 3 in Ascension difficulty and related new dialogs and ending. (We tried a fresh new boss battle and hope you will enjoy it!)


Changes to Content:



  1. Optimize the actions list of enemy detail UI.
  2. In the Dragon Knight boss battle, the dragon in the second stage will keep unattackable.
  3. Add some tips on finish a run.
  4. The "Demon Barrier" is renamed as "Demonic Filth".
  5. Chaos Option: The price of upgrades has been raised for Witch Random Upgrade 2 cards.


Bug Fixe:



  1. In Ascension difficulty, the second stage of the red dragon did not improve the ATK.


Next update:


New Character:Electric Mage

Update 20230206

Update:
The higher the difficulty, the more soul orbs you get.
Hero's Shield and Hero's Sword changed to directly upgradeable.
Adjust Ascension 8-10.
Chapter 3 has a higher chance of encountering multiple mystery stores.
Reduce the price of Iron Gourd.
Improve the information panel right side.


Bug Fix:
Fixed the bug of artifact Connected Rope.
Fixed the description of some artifacts.