The winner of the last poll was the pipes, which might have gone unnoticed due to the seasonal update. This time, we have some oddities for you to vote on. Cheers!
Happy Holidays from Studio Seufz
Good Yule, Merry Christmas and happy holidays, Adventurers!
To celebrate the season, we’re launching a limited holiday-themed update for Lucky Tower Ultimate, from Dec 20 until Jan 7, 2025.
In this update, you’ll find Father Frost himself trapped somewhere in the tower. He’s furious about your spot on the naughty list and ready to attack. But don’t worry—you can still claim your 'presents' by relieving him of his apparel and items. Including his beard.
Any limited items you unlock in the village shop will remain in-game after the holidays.
Enjoy the update, and don’t forget to leave some punch for Father Frost!
v.0.2.9. update
Yule Special!
Added a secret Santa room, only available until early January!
Six completely new and unique items! Including Santa's beard
Bug Fixes
Fixed pendulums doing damage when hiding in alcoves
Fixed broken companion render order after leaving alcoves
Fixed blob enemies interfering with pacifist achievement
Fixed eyes of Van Wampe and insane randos
Fixed broken coins in pawnshop when buying expensive items
Fixed companion positioning in tavern endscreen
Fixed sleeper / poison interaction
Fixed pillows in headroom not triggering
Fixed explotion potions removing items when dropping them in trap doors
Fixed not being able to eat mushrooms
A few voiceline and subtitle fixes
Chest debris now have the correct color
Bats and trees in main menu polished
A few coloring / damage indicator improvements
Community vote no. 4: New Traps!
...and the winner of community vote #3 is... Snowy & Puffles!
It won by a large margin, followed by Room with a View.
We already have community vote #4 for you! This time featuring mostly small traps, that are designed to occur all over the tower: https://forms.gle/25dzEM1crSUDTeVw8
Voting closes next Friday on December 20th. Thank you all for participating in these polls!
Version 0.2.8 patch - bug fixes, other
Bug Fixes
Fixed gamefreeze when talking to companions during cup game
Fixed gamefreeze when companions demand too much gold after leaving tower
Fixed gamefreeze after Sobu shows the correct door and turns evil
Fixed wizards and trolls walking not over spikes (with impaled enemies)
Fixed armor render issues with bellies hanging out
Statuemaker voiceline adjustments
Falling through ground safety fallback
Several voiceline and localization fixes
Other
Entering doors more lag resistant
Resolution optimization (you can now select "maximized window" as a new option)
Community vote no. 3: New Traps!
...and the winner of our community vote #2 is... The Bard! 🎺
This time, it was a very tight race, with the Bard winning by only 11 votes ahead of the Dentist. The other NPCs received far fewer votes. Thanks to everyone who participated!
Now, we move on to traps! This is the first trap vote, where you get to decide between three options—two of them blasts from Lucky Tower's past. Just like with the NPCs, the option with the most votes will make it into the next milestone, while the others will take a backseat.
we have another community vote for content to go in the next milestone update! This time, you can choose from 5 different village NPCs:
https://forms.gle/1tteABosU95fMozw5 🦷 ✂️ 🧑🌾 🐝 🎺
Just like last time, the winner will definitely be made, the others will have to wait in line, but the number of votes they receive now might help them to get made earlier.
This will be the last village/NPC vote for now, after that we will focus on new traps.
Voting ends on Friday (December 6th). Thanks for participating!
Community vote no. 1: Village NPCs
Fellow adventurers,
Since the next milestone update will introduce new content in the form of traps, village quests/NPCs, and items, we've decided to hold community voting to help decide on what new content will be included.
For the first community vote, there are two Villager NPCs you can decide between: The Framemaker or the Pipefitter.