I'm hoping this update will resolve the controller issues with the addition of XInput support. Please note however that the XInput configuration is not reconfigurable and you must use the Default Standard Config. You can invert the inputs and adjust deadzones. XInput is on by default on PC and there is a new checkbox in the controller menu for it. If you want to configure a Direct Input Device in the Alternate Column please uncheck the XInput setting.
Update 1.995
- Added XInput on PC for X360 Controller Compatibility
- Added 'Use XInput' checkbox to PC Controls Menu
- Fixed LM not exploding on properly Mars
- Fixed Clipping of Nav Icon on Mars
- Fixed Render order of Clouds on Mars
- Fixed being able to destroy the LM by climbing on it
Build 1.981 Comming Soon - Lots of Fixes and Improvements
I've fixed a few issues today and also made some nice optimisations that should yield 10 - 15 FPS gains.
Unfortunately Unity 4.3 features a nasty bug that causes Stand Alone builds to run very slowly, but run fine in the Editor. I have allready upgraded the project and need to wait for a fix from unity before I can release the Update.
- Fixed Not being able to Lock on in Multiplayer
- Fixed Map not displaying properly in Lobby Mode
- Fixed Duplicate Server names in Server Browser
- Fixed File Indexing in Replay Selector in Oculus Mode
- Fixed Save Replay window popping up if you stop recording mid mission
- Fixed Z Fighting on Button Icons in Oculus Mode
Lunar Flight Oculus Rift Footage
Work is going extremely well and I'll be making a Beta available soon.
http://youtu.be/I-kYb0_qCkc
Update 1.92 - Released - Jump on the server!
- Fixed Missiles not being destroyed on clients
- Fixed Scoredboard issue
- Fixed Rendering Order issues on Safe Zones
Update 1.9 Released!
- Added Safe Zones around bases, great when you need to retreat & rearm!
- Players inside Safe Zones have the Blue Shield Icon & appear blue on the map
- Missiles cannot penetrate the safe zone bubble
- Weapons can't be used inside the safe zone
- Invulnerable & No Combat disabled if Mode becomes DM
- Fixed Invulnerable players causing radar spikes
- Fixed unlocked missiles checking for flares
- Fixed possible infinite loop when generating names list
- Fixed points not being awarded for kills
- Fixed Bases not freeing when no one in the server
- Fixed Trophy Icon not displaying correctly on Leader
- Fixed Replays Recording in Multiplayer (Not Allowed Sorry)
Update 1.89 Released - Join My Server!
- A 'No Combat' flag added to game options, hides weapons
- No Combat is not allowed on DeathMatch Servers
- No Combat prevents being attacked, you can still crash
- No Combat or Invulnerable Players have Blue Map Icons
- TGT Mode is disabled if No Combat is enabled
- Invulnerable is no longer allowed in Deathmatch mode
- The current scoreboard leader now has a trophy icon
- Kills now award 500 score points in Freeplay and Deathmatch
- Fixed chat window drag issue when increasing screen res
- Fixed stuck sound playing in Start Menu after 'End' game
- Rewrote Acquisition Notifications, handled client side now
- Rewrote Missile Lock Notifications, handled client side now
- Rank Badges now display on the score board
- Rank Badges are now displayed on the Pilot Info (Top Left)
- Players attacking you will have Red icons on the map
75% Discount Coupon Reward For Existing Owners
All existing owners should receive a coupon for %75 off another copy of Lunar Flight to gift to a friend today.
Update 1.885 - Released
- Added Clear Button to Chat window
- Added Server Version Checking, old clients will timeout
- Difficulty Options can only be changed at Base in MP
- Added Shield Icon for Invulnerable Players
- Invulnerable Players Cannot be Targeted or Damaged
- Invulnerable Players Cannot Target or Fire Missiles
- Server Welcome Settings reloaded when starting new server
- Fixed Chat window selected player Options not working
- Fixed Give Money now works always
- Fixed Kick & Ban now works always
- Fixed Game State change triggering round timer incorrectly.
- Fixed a Mission indexing Bug
50,000 Units Sold!
Thanks to the current Sale and Multiplayer release, 16 months after release the little game that could has passed 50k units on Steam.
A big thanks to everyone that has supported the game thus far, it's a niche game and the sales support it's on going development. Without your support it wouldn't be the game it is today.
And to think this is where it all began: http://www.youtube.com/watch?v=MuDR5fj5-zQ
4 Pack Purchase Option %50 off, $9.99!
The 4 Pack purchase option is now available on Steam and is %50 off, thats $9.99!
Unfortunately exisiting owners cannot take advantage of the 4 Pack and can only gift individual copies. So if you have any friends on the fence about buying it, encourage them to jump on it now!
Sale lasts until June 1st, then it will be $20 for 4 copies, still a bargain!