My Time at Sandrock cover
My Time at Sandrock screenshot
PC PS4 XONE Switch PS5 Series X Gog Epic Steam
Genre: Role-playing (RPG), Simulator, Adventure, Indie

My Time at Sandrock

First-day hotfix patch to the Early Access

Howdy builder,



The first-day hotfix patch is just released, please update your game to get the better experience. We've tried to fix and adjust something for you to run your game smoother, we'll have more hotfix patches after. Let's check details below:

Fixed:

  • Fixed the blurry arts due to TAA, temporarily removed thermal distortion
  • Fixed some controller support
  • Fixed incorrect position of Logan posters
  • Fixed the issue of incorrect interaction of the Salvage Contract order
  • Fixed an issue that could cause the UI to fail to open
  • Fixed incorrect behaviors of Grace and the camera issue in the quest of Once More Into the Breach
  • Fixed the First Day quest can't progress correctly
  • Fixed the movement issue of the Yakmel, Captain, Banjo, and some other NPCs.
  • Fixed the incorrect position of interaction with the murals in the Church in some old savegames
  • Fixed the border issue of tutorials' window
  • Fixed the wrong actions of the gathering
  • Fixed an issue where the buttons on the Knowledge UI may cause errors
  • Fixed the problem of switching between Chinese and English posters in newspapers
  • Fixed the issue that donated items don't have correct descriptions
  • Fixed the Mi-an's speed in the quest of Welcome to Sandrock
  • Fixed some frozen audios
  • Fixed the lights issue of the Cityhall
  • Fixed some collision issues in The Breach
  • Fixed some missing railings below the Church
  • Fixed the missing mirrors in Pablo's barbershop
  • Fixed the issue of the missing model in the quest of Operation: Flowergate
  • Fixed collision issue in Doctor. Qi's home
  • Fixed the setting issue of swinging the weapon


Added:

  • Added the guide marker on the 11th floor of the mining dungeon


Adjusted & Optimized:

  • Adjusted the production list so that secondary material can show off
  • Adjusted some scripts to avoid mismatching of NPC's mouth
  • Adjusted the table where Ri-an and Dan-bi eat at the Blue Moon Saloon to avoid story conflicts
  • Changed the text display of resetting furniture's colors
  • Optimized the pathfinding and its data
  • Reduced instances of NPCs saying goodbye


Thanks for all your support, if you have any bug reports, here are places you can report to us:
Report a Problem Steam subforum
Email qa@pathea.net
Join our Discord

First-day hotfix patch to the Early Access

Howdy builder,



The first-day hotfix patch is just released, please update your game to get the better experience. We've tried to fix and adjust something for you to run your game smoother, we'll have more hotfix patches after. Let's check details below:

Fixed:

  • Fixed the blurry arts due to TAA, temporarily removed thermal distortion
  • Fixed some controller support
  • Fixed incorrect position of Logan posters
  • Fixed the issue of incorrect interaction of the Salvage Contract order
  • Fixed an issue that could cause the UI to fail to open
  • Fixed incorrect behaviors of Grace and the camera issue in the quest of Once More Into the Breach
  • Fixed the First Day quest can't progress correctly
  • Fixed the movement issue of the Yakmel, Captain, Banjo, and some other NPCs.
  • Fixed the incorrect position of interaction with the murals in the Church in some old savegames
  • Fixed the border issue of tutorials' window
  • Fixed the wrong actions of the gathering
  • Fixed an issue where the buttons on the Knowledge UI may cause errors
  • Fixed the problem of switching between Chinese and English posters in newspapers
  • Fixed the issue that donated items don't have correct descriptions
  • Fixed the Mi-an's speed in the quest of Welcome to Sandrock
  • Fixed some frozen audios
  • Fixed the lights issue of the Cityhall
  • Fixed some collision issues in The Breach
  • Fixed some missing railings below the Church
  • Fixed the missing mirrors in Pablo's barbershop
  • Fixed the issue of the missing model in the quest of Operation: Flowergate
  • Fixed collision issue in Doctor. Qi's home
  • Fixed the setting issue of swinging the weapon


Added:

  • Added the guide marker on the 11th floor of the mining dungeon


Adjusted & Optimized:

  • Adjusted the production list so that secondary material can show off
  • Adjusted some scripts to avoid mismatching of NPC's mouth
  • Adjusted the table where Ri-an and Dan-bi eat at the Blue Moon Saloon to avoid story conflicts
  • Changed the text display of resetting furniture's colors
  • Optimized the pathfinding and its data
  • Reduced instances of NPCs saying goodbye


Thanks for all your support, if you have any bug reports, here are places you can report to us:
Report a Problem Steam subforum
Email qa@pathea.net
Join our Discord

《沙石镇时光》抢先体验版现已发售!关于优化的说明。

各位玩家,很感谢大家的第一时间购买,整个制作组都充满了感激,是因为你们的信任,才让这个游戏目前的销

售成绩在steam上暂时名列前茅。


我们关注到了很多玩家所反馈的优化问题,有玩家反馈2060甚至3060,为什么无法跑更高的帧率。

其实这和目前各位的显卡好坏无关了,更多的是CPU占用方面的问题所导致的帧率不高。

因为我们目前所采用的Unity版本没有对CPU的多线程做支持,加之游戏地图区域不大但美术资源很多,加之

我们为了让游戏世界更丰富所加入的诸多NPC的AI行为计算,导致了CPU的超负荷。


目前我们正在研究相关的解决方案,可能不会是今天和明天就可以解决此类问题,但应该在不太长的时间内

能够解决部分问题,让游戏CPU的资源消耗降低,并有效提升游戏的帧率。


另外,关于今天大家所反馈的bug部分,我们会在晚些时候进行热更新,可解决部分问题。同时最近几天我们

还会进行更多的bug修复,并尽快让大家有更好的游戏体验。

Sandrock Early Access is available now!

Howdy all builders,



What a lovely day today! My Time at Sandrock Early Access has finally launched in Early Access! A new journey starts right now, right here!



Check out now on Steam for US$24.99, a discounted rate from its full release price as a special thanks for joining us on this journey while the game is still in development. Enjoy being a part of Sandrock's early history!

Important note: All OST keys went out for people who backed $35 tier and above. Closed Beta Access (Kickstarter) and Early Access players will NOT need to purchase the game again. It will automatically update in your Steam library on the day of full release – the only thing you need to do is let the game update between releases (Don't forget to switch back to the default branch). We're aiming to keep save files compatible into the full release as much as possible. Keep an eye on us and get notified when we release the new updates!

In this Early Access version, you will experience an average of 20-30 hours of gameplay in this charming desert city, with more content, features, voiceovers, bugfixes, optimizations, and more to be added over time. Start building your workshop and enjoy your life of crafting, farming, gathering, and making friends with locals! Furthermore, Early Access players will have the opportunity to play the multiplayer mode in its early stages later this year. Playing with your friends? Join us for this party!!!

Alright, it's time: the train to Sandrock is now onboarding. Your adventure begins!



Let’s rock on!

https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/


Additional Information



Frequently asked questions
Report a problem on Steam subforum
Email: qa@pathea.net
Join our Discord


Catch up with us around the web for more Sandrock information:
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website

Tomorrow is the day! 24 hours left! Let's chat now in our livestreaming!

Howdy all Builders,



Words are not strong enough to express our enthusiasm at this time, let us chat in livestreaming! We've invited a special guest from the writers' team to join us, come and tell us what you are thinking right now and ask us questions that are on your mind!

Time: Wed, May, 24th at 7:00 pm PT | 10:00 pm ET | 2:00 am UTC



Live Events Here, join us NOW!


[YOUTUBE]
[TWITCH]
[STEAM]



Again, don’t be panic If your time zone doesn't allow you to watch the Livestream, we'll upload the replay to our Youtube channel. You can watch it anytime you feel comfortable!


https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/

Catch up with us around the web for more Sandrock information:
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website

48 hours! Sandrock media previews are all out!

Howdy all!



Something interesting, beautiful, fascinating, enjoyable, and exotic will happen! Some media friends got their hands on the first build. Here are quotes and their words about Sandrock! Let us take a look at their opinions about Sandrock!

Rock Paper Shotgun--
“A Wild West Life Simulator That Does It All”

Pockettactics--
“A game world that could genuinely challenge some triple-A titles for design and delivery!”

TechRaptor--
“It's almost too easy to find a reason to play just one more in-game day. ”

Gamersky--
“《沙石镇时光》不仅是对《波西亚时光》的一次全面升级,也给人带来了一趟崭新的沙漠之旅。独具沙漠特色的资源获取方式与颇具西部风情的剧情,都将沙石镇的魅力刻画得淋漓尽致。”

A9VG--
“在你每次操劳完一天的工作后,会让每天固定的睡觉环节成为完美衔接次日的诱人开关,你总会在睡觉前简单遐想第二天迎接的成果,并在一觉醒来后立刻推开大门去迎接全新的一天。”

If you want to read more, here we go:
Rock Paper Shotgun My Time At Sandrock early access review: a wild west life simulator that does it all
Techraptor: I Don’t Want to End My Time at Sandrock
Gamegrin My Time at Sandrock
Gamereactor: My Time at Sandrock is a familiar delight
Gamespew: My Time at Sandrock is Shaping Up to Be a Must-Play for Adventurers
Doublexp: My Time at Sandrock delights crafting and farming enthusiasts alike — Hands-on Preview
Screenrant: My Time At Sandrock Preview: An Exciting Crafting Adventure
Twinfinite: My Time at Sandrock Is a Crafter’s Paradise (Hands-On Preview)
Cogconnected: MY TIME AT SANDROCK IS TIME WELL SPENT
Gamefabrique: My Time at Sandrock
Tryhardguides: My Time at Sandrock Review (Early Access) – Time well spent
Siliconera: Preview: My Time at Sandrock Explores New Horizons
lv1gaming: I Spent Some Time in Sandrock
Pockettactics: My Time at Sandrock polishes Portia’s mistakes, for the most part
Dot Esports: My Time at Sandrock builds on the foundation of Portia in all the right ways
Ladiesgamers:My Time at Sandrock Early Access Review
A9VG :《沙石镇时光》EA版评测:筑起无尽风沙中的绿洲
Gemersky:《沙石镇时光》游民试玩 我在戈壁捡垃圾
TGBus:《沙石镇时光》抢先体验版评测:更为成熟的工坊主体验
ALI213:《沙石镇时光》EA版评测:更好更“休闲”的工坊生活
VGTime:我的《沙石镇时光》游记:先把NPC锤一顿再说
IGN China:沙石镇时光 - 评测
Keylol:沙石镇时光初体验:惊喜有限但扎实厚重的沙漠时光
3DM:《沙石镇时光》抢先评测:您有新的信件,请注意查收


We sincerely appreciate all these media friends' excellent coverage of Sandrock. And we are excited about the prospect of becoming a universal feeling among our builders.

Let's rock on in 48 hours!

https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/

Catch up with us around the web for more Sandrock information:
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website

Reminder: PC Kickstarter backers, don't forget to redeem your key(s)!

Howdy, Builders! 

The Early Access begins soon! We're shooting for launching Early Access on May 26!

To backers who supported $15 or more, your Steam key(s) have been mailed to your Kickstarter email address (Note: We have only sent out Steam keys so far. Console keys will be sent out as soon as the console version is ready, which is after Sandrock's Early Access ends and the game is released on PC.) All Backers who pledged for Steam keys: please redeem your keys from your Email! For backers who pledged $30 and up, your keys were emailed on February 4 & 5, 2021, and Early Bird and Digital Starter Pack backers received their keys on October 9.

EA email:


Beta key Email:


If you didn't find your Backer key(s) emails for some reason, such as the emails going to the junk box, the incorrect email address, or any other reasons, be sure to get in touch with us as soon as possible.

You can email sandrock_ks@pathea.net with your backer ID and Kickstarter email address. 

Check here to check your backer number and other pledge info.

We want you to be with us in time. Let's hop on the train to Sandrock! See you there!

https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/

Catch up with us around the web for more Sandrock information:
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website


The last 72 hours! What you can Expect in Sandrock Early Access

In three days, the big party starts! 



We're excited to invite you to craft your own story in the next installment in the My Time series, culminating in our experience from Portia plus more than three years of hard work so far.
Although it is an Early Access version, you can play for around 30 hours to finish the Early access main stories missions, meet about 40 unique NPCs, and experience more than 100 side quests.
Let us look at what you can expect in Sandrock Early Access!

Standalone Intriguing Story and NPCs


The town of Sandrock is set nearby to a desert in a wholesome post-apocalyptic world, over 300 years after the Calamity that destroyed most modern technology and blanketed the world in darkness. Since then, new cultures have risen from the ruins of the old world, with relics from history to be mined underground.



Like other city-states from the Alliance of Free Cities, Sandrock relies on Builders to help craft things and do odd jobs to better its citizens' lives. A detailed story with hundreds of side quests and around 40 brand new characters awaits you as one such Builder. Spend time not just building your workshop and making unique connections but also uncovering things hidden in the world… or sometimes in the rock right below you!


More Advanced Combat



Sandrock has enhanced the combat experience. Among the new features are the Defense Break mechanic, a fluid change of your movements and the ability to switch between your weapons in your toolbar, skilled up with news fight combos, the improved ranged weapons that use third-person shooting mechanics, and randomized equipment abilities! So you can choose your fight strategy widely, but keep the same casual combat feelings!



Similar Crafting Routine with Scarce Resources


Most of Sandrock's environment is a varied desert biome, ranging from sweeping sand dunes to rocky mountains and valleys and more. Natural resources are harder to come by in Sandrock than in Portia, so Builders need to understand resource management and how your machines work.



More intelligent Machines


Players won't need to spend much time searching for craft items in hand manuals since the machines automatically recognize and display the items of their mission.



Multi-leveled Mining Structure


Using a multi-leveled structure is the most significant feature, with some resources only appearing at the deeper levels. Each level consists of several small rooms separated by compacted dirt blocks, and players need to explore the level and find a way to go to the next floor. In this way, the exploration goals are more precise, and those in the mines will be able to get their bearings more easily.



More advanced workshop customization


Now you can customize your roof, add lights to your workshop, and set new windows and doors. Unlike the part of Portia where all you can do is level up your house. We look forward to seeing how you will jazz up your workshop!



Upgraded Romanceable and NPC AIs


Romantic love stories and memorable friendships make a grand reappearance in Sandrock, set to be even better! Our more extensive and more experienced writer team is breathing life into the NPCs with more comprehensive and unique side quests and stories, making getting close to each townsperson feel more rewarding and immersive. At the same time, we have to hold hands features for you!



Many romance stories, marriage, and children have yet to be developed and will be added later on.



Improved Save and load mechanic


Sandrock players can save and load at any time! Both manual and automatic savings are available. Two save slots are reserved for autosaves: an autosave happens after starting a new day and sometimes happens before important plot points begin. Players can manually create saves at any time when there is no cutscene taking place. This improved save system makes it much easier for players to accomplish their goals!



Art Improvements



To portray the beauty and range of the desert environment, we used PBR (physically based rendering) to improve all objects' textures and material properties. For example, metallic surfaces or sandy terrain reflect light based on the camera angle, and scenery lighting is better, resulting in a more immersive and beautiful environment.



We also incorporated some suggestions from our previous game, such as adjusting the head and body sizes to make the characters look more appealing while retaining some of our cartoony, whimsical styles.



Multiplayer Mode


Multiplayer is the feature that My Time fans have asked for the most, and it gets its chance to shine in Sandrock. In multiplayer mode, up to 4 players can play together to build the city!



NOTE: the multiplayer mode will not be available at Early Access lauch, but we plan to beta test the multiplayer once or twice this summer with specific early access players, so please keep your eyes on us, and we'll let you know how to register it later. Once the multiplayer gets stable, we will open a time-limited public test to all early access users. We're currently aiming to add multiplayer to Sandrock around the end of this year.

Above, we have shown only the things we consider most fascinating, but there are many more things worth playing with and exploring, from the workshop to the wild world, from the canyons to the mesa, from the desert plants to the wild creatures...
And that's not all: we will update the game with new stories and NPC dialogues, more voiceovers, new items, etc., until the full release, after which, we'll wait for our console publisher, PM studios, to announce more news about the consoles in the future... Your Early Access game will be updated automatically without any further payments or action needed; buying the game during Early Access means that you own a copy of Sandrock, to boot at a discounted rate!

In just 72 more hours… your time in Sandrock can begin! ⌛





https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/

Catch up with us around the web for more Sandrock information:
Sandrock Instagram
Sandrock Twitter
Sandrock Facebook
Sandrock Official Website

The last 4 days! Sandrock voice overs foretaste!

Howdy!

Only 4 days left until the start of Early Access! We are almost ready. Can you feel it? The big things, the big things we have been waiting for so long are coming. Soon, soon it will start everywhere in My Time.

Even more exciting, we are adding more and more voice-overs to the Early Access build. Put on your headphones now and listen, how will you meet them?




https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/

Catch up with us around the web for more Sandrock information:
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Sandrock Official Website


5 days Counting Down! The Five Most Asked Important Questions of Early Access

Howdy!



We're so excited! Only 5 more days until launch! Early Access will be here very soon! Are you ready?

We tried our best to answer most asked questions of the early access from you, and please find out below;  If you have other questions that aren't covered or want to have a deeper conversation with us, please join our Discord server. We can talk more there!

How much will the game cost? Will the game be priced differently during and after Early Access?


Sandrock will launch in early access first, and the early access price is $24.99; yes, purchasing the retail copy of the game in Early Access is cheaper than buying it on its full launch day. The Early access player doesn't need to buy it again, the game will automatically upgrade to the full launch version.

Multiplayer is only available for certain Kickstarter tier, but how long until its available for everyone? And more about the multiplayer?


The early access version released on May 26 does not include the multiplayer mode. We are planning to test the multiplayer once or twice in this summer. But we're still working on the details on how to register it (may not open for everyone at the early beta testing stage), please keep your eyes on us, and we'll let you know more about the multiplayer testing later. Once the multiplayer gets stable, we will open a time-limited public test to all early access users. All in all, the multiplayer is estimated to be added to Sandrock later this year.

The multiplayer mode can support 4 players in an open world map, separate from the single-player map. Players will be able to work, fight, and dungeon dive together in a multiplayer-specific world with missions and storylines. The multiplayer storyline is different from the current events of the single player storyline. You can view it as an alternative compressed timeline that chronicles what happens before the player arrives in Sandrock in single player.

Will the Voice acting be added in Early access? What's the voice acting plan for Sandrock?


Yes, we signed a professional company called Gemiuster Media Ltd to work on the Voice Actings together; Sandrock's VA will be in Chinese and English, and EA will have some Voice Actings of main quests and a few side quests in English. We'll keep working and adding more Voice acting during the entire early access phrase. Full VA support will be available in the Full launch.

How many dating activities will there be? Will it be more than in Portia?


We are working on the currently implemented systems first, so you may have to wait for an exact answer as to how many. You'll experience a dinner date, fireworks, sand painting, and a chat in the oasis in the Early Access version. The romance will be mostly like Portia, but romance AI is one of the things we are working to improve this time around! In addition to holding hands, we're trying to make the NPCs a little more emotional, such as getting jealous will be implemented in the future sometime after the EA launch. And in the future, Sandrock will add the feature of kids growing up to at least elementary school age. So, the full release will have more content than Portia has.

How long do you estimate it would take someone to beat the main campaign in the Early Access version?


According to our beta players' experience, you can expect around 20-30 hours to finish the Early access main stories missions, meet around 40 unique NPCs, and experience more than 100 side quests. But it can be variable up to your play style. After you finish the main stories, you can still take a commission from the commerce, play-date with characters, complete side quests, explore the world and collect resources, enjoy holiday events and mini-games, etc.

And we know you want to learn more about Logon, the most wanted person in Sandrock...We appreciate all that interests in Logan, but we don’t have that much information about him right now. All we can say is he is a very mysterious man in Sandrock, and he is the most wanted person nearby. Come and see for yourself!



https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/

Catch up with us around the web for more Sandrock information:
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Sandrock Official Website