Nienix cover
Nienix screenshot
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Genre: Shooter, Role-playing (RPG), Arcade

Nienix

Misc update

Version 1.0397


🎯 [UI] When playing Continuum and Continuum XL, player and drone resistances pre-reductions are now shown in the character information screen.
🎯 [UI] Enemy portraits are now updated based on damage made by summons. This should improve the experience when playing with pure summoner-builds without any direct player damage.
🎯 [UI] There is now a Neutral option in the storage tab filter to account for non-faction-related items.
🎯 [UI] The hitboxes of the checkboxes in the storage tab filter have been revised.
🎯 [Misc] Previously, the indicator for the currently active quest would switch when moving to other maps to point the player towards the location of the current goal (which then would be through a path of completed goals). This "help" confused many players into thinking the main goal had changed. Thus, this is now not done when moving between different acts.
🎯 [Balance] The area protected by the Deflector Dome now more closely match its hitbox. If a part the ship is outside of the shield, this part can be fired upon.
🎯 [Balance] Consumables and Latinum pickups are now shared across much larger distances. This also solves the previous issue of these not being triggered when using the Bulk loot pickup variant in combination with a high sensor range.
🎯 [Balance] Damage by player summons can now trigger on-hit procs (previously only on-kill procs). This should improve summoner-type builds in end-game.
🎯 [Balance] Auxiliary items can now be used when the attack speed is at -100%.
🎯 [Balance] The Imperius T1 skill "Warp Plasma Storage MK1" now provides a % bonus to warp plasma instead of a fixed amount.
🎯 [Balance] The Imperius T2 skill "Warp Plasma Storage MK2" has been slightly buffed.
🎯 [Balance] The Axiom T1 skill "Strong Hull" has been slightly nerfed.
🎯 [Balance] Xinthu beam-type weapons no longer collide with friendlies if they are at max hull (i.e., no more collisions with ones own turrets).
🎯 [Balance] All Xinthu-type weapons can now heal friendlies that are not at max hull, and pass through friendlies that are at max hull.
🎯 [Balance] The Xinthu T7 skill "Experimental Catalyst" has been slightly buffed (5% lower reduction to attack speed at level 60).
🎯 [Bug fix] Text of Continuum Entities can now be correctly filtered through the regex filters.
🎯 [Bug fix] Fixed an error that could cause storage tab regex to be reset when opening/closing the storage screen.
🎯 [Bug fix] Fixed an error with the To-2 Fragment and the conversion of ship turret buffs to drone buffs.
🎯 [Bug fix] Fixed an error related to several skills that increased warp plasma by a percentage. These did not correctly update the stat sheet % bonus warp plasma statistic.
🎯 [Bug fix] Fixed an issue which caused the Mecha Worm boss in Act 4 to travel far away from its spawn when playing offline/solo campaign.

Misc update

Version 1.0396


🎯 [Misc] All tutorial messages and waypoint descriptions have now been translated to Chinese (by ζ‰§ε€©δΉ‹ζ„οΌˆWHοΌ‰).
🎯 [Sound] The volume of the sound effect for continuous beam-type weapons has been reduced.
🎯 [Bug fix] There was an error for the skill "Glacial Strike" that caused it to not reset properly. This is now fixed.
🎯 [Bug fix] Fixed an issue with flight-speed buff conditions that could cause an unintended slowdown when removed.

Bug fixes and removed flight speed cap

Version 1.0395


🎯 [Balance] Removed the flight speed cap in end-game challenges - i agree that it made end-game less fun.
🎯 [Bug fix] Fixed an error in one of the Continuum Challenges.
🎯 [Bug fix] Reverted changes to some network subsystems introduced by 1.0394 that could cause synch issues.

Continuum Fragments and Augments in the Encyclopedia

Version 1.0394


🎯 [Encyclopedia] Continuum Fragments and Augments are now shown in the Encyclopedia.
🎯 [Encyclopedia] The encyclopedia now shows empty/unknown slots for all undiscovered items.
🎯 [Misc] The Cursor-type camera no longer follows the cursor when docked to a station platform.
🎯 [Balance] The Founders skill "Flux Deflector" no longer prevents damage when the player is protected by a Warp Plasma Shield.
🎯 [Balance] The Axiom skill "Strong Hull" now increases Hull by a percentage instead of a fixed amount.
🎯 [Balance] On-board ship turrets can no longer fire directly upon ship switch.
🎯 [Balance] The item set "Grand Justice" has been buffed.
🎯 [Balance] The hitbox of shields summoned by the Micro Shield Summoner has been increased by 5x.
🎯 [Balance] The Axiom T3 skill War Carapace no longer has a dependency to Hardened tail.
🎯 [Balance] The phasing engine can now only be used in open-world areas.
🎯 [Balance] There is now a cap on flight speed when playing Continuum Events and Continuum Challenges to avoid cheating by wallhack.
🎯 [Bug fix] The T-1 Corrosive Ordnance now has a Xinthu requirement rather than Vagrantis (as was intended).
🎯 [Bug fix] Fixed a race condition that could cause (very) recently disarmed weapons to be re-equipped when switching maps.
🎯 [Bug fix] Updated an open-world asteroid in Act 4 that had a portal which could spawn at an inaccessible location.
🎯 [Bug fix] Fixed a race condition in the physics engine that could cause a crash.

Hotfix

Version 1.0393


🎯 [Bug fix] Fix for an issue that made it possible to allocate points in skills that had unfulfilled requirements (insufficient points spent on necessary skills).

Change keybindings for fixed weapons + bugfixes

Version 1.0392


🎯 [Misc] It is now possible to rebind the left and right mouse buttons.
🎯 [Balance] The Le Fragment is now less likely to drop.
🎯 [Bug fix] Fixed several crash-related issues.
🎯 [Bug fix] Fixed an issue with three of the Continuum Challenges could be cheesed due to the increased space alloted around cave portals (introduced by patch 1.035).
🎯 [Bug fix] Fixed an error in the requirements for a Continuum Challenge.
🎯 [Bug fix] Fixed an issue synching completed Continuum Challenges when playing coop.
🎯 [Bug fix] Added a greater sleep between retries to save the game if a save fails due to an external program locking the save file. Also added a secondary backup system in case saving fails.
🎯 [Bug fix] Fixed an error for the Xinthu T4 skill "Precise Aim".

Bugfixes and skipped cooldown for player turrets when switching maps

Version 1.0391


🎯 [Misc] The default camera mode has been switched to "Centered" based on the results from a community poll.
🎯 [Balance] On-board ship turret weapons are no longer set to cooldown when changing maps.
🎯 [Balance] The Axiom skill "Straight Shooting" has been buffed and now provides 10% less spread per point (up from 5%).
🎯 [Bug fix] Fixed a crash issue for the "jumper"-type enemies in Act 4.
🎯 [Bug fix] Fixed a race condition that could cause all kinds of weirdness, including crashes and item duplication.
🎯 [Bug fix] Fixed an issue that caused attack speed debuffs to instead increase attack speed.

Misc update

Version 1.039


🎯 [Misc] The default camera mode has been changed to Cursor.
🎯 [Balance] Weapons are no longer set to cooldown when switching maps.
🎯 [Balance] The level requirement for items produced when gambling now always equals player level.
🎯 [Performance] Minor performance improvements.
🎯 [Balance] The hull has been increased for the ships that need to be rescued in the distress call events.
🎯 [Bug fix] Fixed another issue that could cause COOP clients to get stuck on loading screen when changing maps.
🎯 [Bug fix] A retry-pattern has been added to handle a case where an external program is accessing save files simultaneously to saving the progress (thus causing failure to save).
🎯 [Bug fix] Fixed three crash-related issues that could occur due to race conditions.
🎯 [Bug fix] Fixed an incorrect condition evaluation order for the skills "Obsidian Armor" and "Emergency Repairs".
🎯 [Bug fix] Fixed a bug that caused the Emergency Repairs skill to keep the Hull % restored value when the skill was reset.

Misc update

Version 1.038


🎯 [UI] Warp plasma % bonuses are now shown in the character information screen. This statistic has also been added to the item filter.
🎯 [UI] An option to disable the white screen-flash has been added. This is located under the General section of the main menu options.
🎯 [UI] Recipe configs that currently provide a random outcome in terms of item grade are now better presented in the item preview slot.
🎯 [Balance] The Imperius T7 skill Drone Mastery III has been revised. It now works as follows: Time between summoning drones is reduced by {0}%. Drone resistances are increased by {1}% of the warp plasma bonus %. Warp plasma required to summon drones is increased by {2}%.
🎯 [Balance] The Ga, Co, Ra, Un and Ep Fragments now sets the level of the transmuted item to the same level as the player. In other words, you can not both up- and down-level items with these fragments.
🎯 [Balance] The final boss in Act 2 has been revised. In particular, the map is now larger.
🎯 [Balance] Cave entries and exits now spawn in a bit less confined spaces.
🎯 [Bug fix] Fixed an issue that could cause COOP clients to get stuck on loading screen when changing maps.
🎯 [Bug fix] Fixed the evaluation order of several high-level skills that previously failed to include % hull and % warp plasma buffs.
🎯 [Bug fix] Fixed a bug that could cause non-weapon-type mods on drone summoner items to be incorrectly re-rolled on Continuum Transmuter recipes.
🎯 [Bug fix] Fixed another cave-entrance-spawning-in-wall-edge-case.
🎯 [Bug fix] The map that contains the first Nienix fragment has been enlarged. Larger ships should thus no longer get out-of-bounds when going there.

Hotfix

Version 1.0371


🎯 [Bug fix] Fixed a crash bug in the Continuum Transmuter introduced by 1.037.