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Genre: Shooter, Role-playing (RPG), Arcade

Nienix

Bug fixes and balance changes

Version 1.037


🎯 [Continuum Transmuter] The item preview is now only shown for known recipes.
🎯 [Bug fix] Fixed an issue that caused buffs from toggle-type Active Auxiliary items to stay active even when the warp plasma reached 0.
🎯 [Bug fix] Fixed an issue that could cause boost conditions to remain active when the engine was disarmed.
🎯 [Bug fix] The description fields for Drone Resistance Augments were incorrect - this has been fixed.
🎯 [Bug fix] Fixed an error with Wave Spawners that on rare occasion could cause an enemy to spawn behind a wall or door.
🎯 [Bug fix] Fixed an error that caused the transmute preview to be applied without a transmute being required for some recipes (this was introduced by 1.036).
🎯 [Balance] Some Continuum Events have been revised, e.g., with safe starting points added.

Updates to the Continuum Transmuter UI

Version 1.036


🎯 [Continuum Transmuter] The Continuum Transmuter UI has undergone revisions to make its components and transmute outcomes more distinguishable. Newly unlocked recipes are now also better highlighted in the UI.
🎯 [Misc] A few Chinese texts have been revised.
🎯 [Bug fix] A performance issue in the Continuum Transmuter screen has been fixed.
🎯 [Bug fix] Steam achievements that were completed in conditions where achievements were unavailable (such as in the demo or when no internet connection is available) are now unlocked when the game is restarted. Achievements unlocked when playing on hardcore now also complete "standard" achievements.
🎯 [Bug fix] Fixed pressing the hotkey for swapping skill when the skill tree is enabled.
🎯 [Bug fix] Fixed an issue that could cause items at the gambler to cost a negative amount (i.e., give you money instead of cost you money :)).
🎯 [Bug fix] The correct segments are now returned for the Founders Sentinels.
🎯 [Bug fix] Fixed a crash that could occur when calculating range for a certain weapon with a certain mod.

Quality of life changes and bugfixes

Version 1.035


🎯 [Misc] There is now a dedicated hotkey for dropping inventory items. The keybinding is located under "Menu controls". The default key is V (keyboard) and B (controller).
🎯 [Misc] The radial menu can now also be pressed-released instead of toggled (similar to item popups).
🎯 [Misc] The Cursor-type camera now centers on the player when the cursor is relatively close to the center of the screen.
🎯 [Bug fix] The cave builder has been reworked. Apart fixing the issue that could allocate cave gateways in unreachable locations, entities (such as portals, enemies and collideables) should now be placed more uniformely across the maps.
🎯 [Bug fix] Fixed an error in summon tooltips introduced by 1.034.

Bugfixes and balance update

Version 1.034


🎯 [Misc] Stage 3 of the Act 4 Boss Axiom Behemoth MK-1 has been revised.
🎯 [Balance] Enemy damage has been slightly increased overall, in particular for the early stages of the game.
🎯 [Bug fix] Event-type enemies are now returned to their original position when removed from physics. This Fixed an issue that could cause enemies to be pushed through walls while in inactive cells and waiting to be removed from physics.
🎯 [Bug fix] Really small % chance bonuses are now properly shown in tooltips instead of as +0%.
🎯 [Bug fix] There was a bug related to summon damage and health in tooltips. This is now fixed.
🎯 [Bug fix] Fixed a crash-related issue that could occur when loading a few kinds of items in some UIs, e.g., when re-rolling items in the Gambler.
🎯 [Bug fix] Fixed a crash-related issue in the Arena mode.

A new bold font and bugfixes

Version 1.033


🎯 [Font] A new bold font has been added - Noto S Bold. This font also supports Chinese.
🎯 [Bug fix] Fixed an issue in the comparison item tooltip (for the velocity statistic).
🎯 [Bug fix] Fixed an issue which in theory could add large promoted enemies to small spaces (introduced by 1.032).
🎯 [Bug fix] Fixed a second issue that on rare occasion could cause transitions in asteroids/caves (most notably in Act 2) to spawn in unreachable locations.

Larger enemies are now more likely to be promoted to elites

Version 1.032


🎯 [Balance] Larger enemies (e.g., cruisers) are now more likely to be promoted to elites (and higher) than smaller enemies (e.g., scouts).
🎯 [Balance] The Active Auxiliary Stationary Indestructible Hull has been buffed.
🎯 [Balance] The Founders skill "Mind vs Body" now provides 20% attack speed buff per level (up from 10%).
🎯 [Balance] The adds of the final boss in Act 4 have been removed.
🎯 [Balance] The hull of the spinning-type enemies in Act 4 have been reduced.
🎯 [Misc] Some of the maps in Act 2 have been made more open.
🎯 [Bug fix] A few incorrect texts in the intro cinematic have been revised.
🎯 [Bug fix] Fixed an issue that on rare occasion could cause transitions in asteroids/caves (most notably in Act 2) to spawn in unreachable locations.

Enemy hull has been reduced

Version 1.031


🎯 [Balance] Enemy hull has been significantly reduced. This is especially evident when playing on the normal difficulty and pre Continuum Mode.
🎯 [Bug fix] Fixed a crash issue related to switching graphics fidelity while in-game and using the "Cursor" camera mode.

15 skills buffed + mods can now be tested in the encyclopedia

Version 1.03


🎯 [Encylopedia] The encylopedia now contains information about all in-game item modifications. You can check which items that support what mods, which effects they provide on different items, as well as read their descriptions.
🎯 [UI] The item currently being compared in a modal is now highlighted.
🎯 [Balance] 15 damage-type skills have been significantly buffed.
🎯 [Balance] The Mech Worm summon now has a ship size requirement (100m).
🎯 [Misc] Many transitions in Act 2 have been renamed to make it easier to follow the main quest.
🎯 [Misc] The "Cursor" camera variant is now a bit smoother.
🎯 [Bug fix] Fixed an issue that on rare occasion could cause doors to stay locked even when all event enemies had been defeated.

Misc update

Version 1.02


🎯 [Misc] The Orbital Station dungeon in Act 1 now includes a boss fight.
🎯 [Performance] Performance has been improved when many bomb-type enemies are active.
🎯 [Sound effect] The sound effect used when landing to a station platform or toggling the character info sheet has been removed.
🎯 [Balance] Enemy damage has been slightly increased for the normal difficulty.
🎯 [Balance] The boss room of Station D-5 Level 4 has been enlarged.
🎯 [Balance] Enemy aggro range has been increased for the first few levels (where it previously was really low).
🎯 [Balance] The warp plasma requirement of the mine summon has been increased.
🎯 [Bug fix] Fixed an issue with bomb-type summons exploding too early.
🎯 [Bug fix] Fixed an issue with camera movement in the main menu.
🎯 [Bug fix] Previously, the game would exit if a folder named Exceptions could not be created in the game root directory upon init. This is no longer the case.
🎯 [Bug fix] Fixed an issue which on rare occasion would cause clients to crash when logging into a server.
🎯 [Bug fix] Fixed an issue with the "Defeat X enemies" achievements that could cause them to fail to be completed (if they were completed when the machine could not send the achievement completion to the Steam server).

New camera option!

Version 1.01


🎯 [Camera] It is now possible to let the camera track the cursor. Adjust this setting in Options -> Control Schemes -> Camera.
🎯 [UI] When an item is compared to another, the icon of the equipped item is now highlighted in the tooltip.
🎯 [Misc] Common profanities are now escaped in game names.
🎯 [Balance] The radius and effectiveness of the Xinthu T5 skill Experimental Wormhole Generator has been increased.
🎯 [Balance] Increased the number of and quality of the loot in one of the dungeons in Act 4.
🎯 [Bug fix] Fixed an issue which caused one of the final Continuum Challenge to fail to be properly registered as completed when accomplished.
🎯 [Bug fix] Fixed a race condition in the content loading system which could cause a crash.
🎯 [Bug fix] Fixed a few incorrect texts.
🎯 [Bug fix] Fixed an error in one of the dungeons in Act 1.