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Genre: Shooter, Role-playing (RPG), Arcade

Nienix

Hotfix

Version 1.0419


🎯 [Bug fix] Fixed an issue introduced by 1.0418 that caused player skill buffs to sometimes not be correctly applied.

Instanced loot and more loot filter options

Version 1.0418


🎯 [Loot filter] You can now designate item types that always should be enabled in the loot filter, regardless of the other loot filter settings. You can accomplish this by right-clicking an item type in the item view of a loot filter. Always enabled loot will have a green border.
🎯 [Instanced loot] It is now possible to designate loot as instanced. The following options are available:
🎯🎯 Free for all: Each loot drop is free for anyone to pick up. (This setting is what was previously available).
🎯🎯 Distance: Each loot drop is locked to a randomly selected player that is located in the sector. Player loot filters are considered for this evaluation.
🎯🎯 Locked: Each loot drop is locked to a randomly selected player regardless of where the player is located. Player loot filters are considered for this evaluation.
The variant called "Distance" is the default value. This can be changed in the Loot section of the main menu options. Item locks are removed once the item has been picked up.
🎯 [UI] Damage over time values are now prefixed when necessary in item tooltips.
🎯 [Balance] The "auto" difficulty has been reworked as follows:
🎯🎯 1 player: normal
🎯🎯 2-3 players: hard (previously normal)
🎯🎯 4-5 players: nightmare
🎯🎯 6 players: insane
🎯 [Bug fix] Resetting skills now correctly disables all items that have skill dependencies.
🎯 [Bug fix] Updated some incorrect skill descriptions.
🎯 [Bug fix] Fixed a race condition when evaluating player buffs and debuffs that could cause a crash.

Weapon sound effect options + new item set + buffs to cloners and item sets

Version 1.0417


🎯 [Sound effects] It is now possible to adjust weapon sound effects (fixed weapons / summons and on-board turrets / enemies). These settings are available in the audio section of the main menu options.
🎯 [Sound effect] The volume of the Tractor Beam weapon has been reduced.
🎯 [Item set] A new item set called "Grandius Obliteratus" has been added. This set is especially useful for those who want their drones to wreak havoc.
🎯 [Balance] Several item sets have been buffed.
🎯 [Balance] Cloners now clone weapons of the same grade that is equipped (previously only common-grade).
🎯 [Bug fix] Fixed an issue with the cloner-type summons that resulted in weapon DPS not being correctly presented in tooltips.
🎯 [Bug fix] Fixed an issue that could cause the loot filter to employ the item filter of another character when switching between characters.

Quality of life changes

Version 1.0416


🎯 [UI] Drone summon and ship turret stats in tooltips are now prefixed when necessary.
🎯 [UI] Properties of drone summons (all but proc-type summons) are now shown in much greater detail - especially in the modal/comprehensive tooltip mode.
🎯 [Misc] Resetting a skill tree at the vendor no longer disarms any items.
🎯 [Bug fix] The cooldown of the Founders T2 skill Emergency Repairs is no longer reset when swapping skill trees.
🎯 [Bug fix] Fixed an issue with the gambler that could cause a lock.

Hotfixes to two issues introduced by 1.0414 (the last patch)

Version 1.0415


🎯 [Bug fix] Fixed an issue that caused the experience gained during a level to be reset when swapping skill tree. I am happy to help restore lost XP for those who need it. If so, contact me on Discord.
🎯 [Bug fix] Fixed an issue in the demo that caused a crash upon character creation.
🎯 [Balance] Resetting a skill tree in at the vendor no longer resets the XP gained for the current level to 0.

A second skill tree!

Version 1.0414


🎯 [Skill tree] A second skill tree has been added! You can activate this tree by toggling the active ship configuration. Buttons have also been added to the skill tree for this purpose.
🎯 [Balance] The cooldown of Scanner-type auxiliary items is now procedural and can be either long or short (making them good for the alt config, procs and sensor-related skills).
🎯 [Balance] The drop rate of larger ships and Sentinel-type ships has been increased.
🎯 [Bug fix] Fixed a UI issue with the Imperius T3 skill "Warp Plasma Injector".

Misc update

Version 1.0413


🎯 [Misc] You can now sort all inventory tabs by right-clicking (X on a controller) the sort button.
🎯 [Misc] Entity icons in world space are now presented at lower sensor ranges/zoom.
🎯 [Balance] The cooldown of Scanner-type auxiliary items have been increased to match the duration of their provided conditions.
🎯 [Bug fix] Fixed an issue that could cause some bosses to not be unloaded correctly if the player would die during the encounter. The final boss in Act 4 was a notorious such example.
🎯 [Bug fix] Fixed an issue that caused item hull % debuffs to not be displayed correctly in item tool tips.
🎯 [Bug fix] Fixed an error with the Xinthu T4 skill "Precise Aim".

Misc update

Version 1.0412


One of the bug fixes of version 1.0411 also fixed an issue that could cause hull and warp plasma % bonuses to stack given that the player had put points in some specific skills. This was not in the previous patch notes.

🎯 [Balance] The Imperius and Vagrantis skills that provided damage based on max warp plasma/hull have been buffed a bit.
🎯 [Balance] The cap on bonus warp plasma and bonus hull (previously 200%) has been removed.
🎯 [UI] Damage, hull repair and warp plasma gain indicators now apply unit prefixes similar to character portraits.

Misc update

Version 1.0411


🎯 [Balance] The Founders T7 skill "Skill Shot" has been buffed a bit more.
🎯 [Bug fix] Fixed an error for the item set "Arments of War" that caused an incorrect explosion radius.
🎯 [Bug fix] Fixed an error that caused some buffs gained from item sets to stack.

Bug fixes

Version 1.0410


🎯 [Bug fix] Fixed an error related to the evaluation order between the Axiom skill "Focused Repairs" and the Vagrantis skill "Obsidian Armor".
🎯 [Bug fix] Fixed an error that caused some buffs gained from item sets to stack.