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No Man's Sky screenshot
PC PS4 XONE PS5 Series X Steam Gog
Genre: Role-playing (RPG), Simulator, Adventure, Indie

No Man's Sky

Singularity Patch 4.37.1

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.37.1, which is now live on Xbox One and Xbox Series X/S.

Bug fixes

  • Fixed an Xbox crash that could occur when landing on an Abandoned Freighter.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.37

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.37, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug fixes

  • Fixed an issue that could cause markers to flicker.
  • Fixed a crash that could occur when ships land at an outpost.
  • Fixed a rare crash related to the projectile system.
  • Fixed an issue that could cause a crash when downloading invalid discovery data from other players.
  • Fixed an issue that caused a crash when attempting to load invalid discovery data.
  • Fixed an issue that could cause a crash on Xbox One when visiting the final planet of the Singularity expedition.
  • Optimised memory used by creature navigation.
  • Optimised memory used to fade objects.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.36.2

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.36.2, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug fixes

  • Fixed a rare crash that could occur when editing bases.
  • Fixed a rare crash related to the mission system.
  • Fixed a rare crashed related to repairing planetary objects.
  • Fixed a rare crash in the Expedition overview UI.
  • Fixed a rare crashed related to interaction labels.
  • Introduced a number of optimisations for infested planet types.
  • Fixed an issue that caused some gameplay objects, such as the Interceptor starship, to use an unnecessarily large amount of memory.
  • Introduced a number of memory-usage optimisations for PS4.
  • Fixed a memory leak on PlayStation 4 and 5.
  • Fixed a memory leak that could occur on all Xbox platforms.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.36.1

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.36.1, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug fixes

  • Improved screen placement for VR interaction UI when playing the Singularity expedition.
  • Fixed an issue that could cause debug information to appear in VR reload tutorial.
  • Fixed a rare issue that could cause debug information to appear in specific player chat messages.
  • Fixed missing Switch Base button in Build Placement Mode.
  • Fixed an issue that would prevent VR controller configurations showing as out of date in Steam.
  • Fixed a missing icon in VR for change weapon.
  • Fixed an issue that prevented rebinding of the Cycle Rotation Axis action.
  • Fixed a crash related to bases.
  • Fixed a crash related to memory management.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.36

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.36, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug fixes

  • Fixed a crash that could occur while aboard The Anomaly.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.35

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We have identified an issue with the PS4 & PS5 release of Singularity Patch 4.34. This hotfix corrects the issue and patch 4.35 is now live on PS5 and coming soon to PS4.

Bug fixes

  • Fixed a crash that could occur when using the terrain manipulator.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.34

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.34, which is now live.

Bug fixes

  • Players are now able to rebind movement to the cursor keys without that automatically resulting in them moving around while navigating the quick menu.
  • Fixed an issue that prevented the cursor from rendering while re-binding controls in the Game Mode options screen.
  • Fixed an issue that caused a number of options to be missing from the options menu, or some options to appear when they should not.
  • Fixed an issue that caused the Terrain Manipulator menus to scroll the wrong way in VR.
  • Fixed a rare issue that could cause all NPCs to fall out of the Space Station.
  • Fixed a rare crash that could occur in VR.
  • Introduced a rendering optimisation for VR.
  • Fixed an issue that could cause the depth of field effect to be applied far too strongly on some platforms.
  • Fixed an issue that could cause black speckles to flicker across the screen during interactions that made use of the depth of field effect.
  • Fixed a rare issue that could leave player-owned Interceptor ships without any installed technology.
  • Fixed a graphical glitch that could occur in the Atlas’ particle effects when playing on Switch.
  • Fixed an issue that caused eyeballs to be positioned incorrectly within a specific Traveller-style head in the Appearance Modifier.
  • Introduced a memory optimisation related to planetary creatures.
  • Fixed an issue that could cause the starship’s landing gear to be incorrectly raised after save/loading within a landed ship.
  • Fixed an issue that caused first-person cockpit exit animations to fail to play.
  • Fixed an issue that could allow too many creatures to spawn when playing in multiplayer.
  • Fixed a Mac-only issue that caused large bases to be loaded very slowly.
  • Fixed an issue that could prevent the Singularity expedition from converting into a Normal mode save after it was completed.
  • Fixed a crash related to synchronising freighters in multiplayer.
  • Fixed an issue that caused the ship at the start of the Singularity expedition to be missing its Vesper Sail.
  • Fixed an issue that caused incorrect collision on outpost landing pads.
  • Fixed an issue that could cause players to be ejected from the Multi-Tool comparison screen when attempting to pin repair instructions for a Multi-Tool they do not yet own.
  • Fixed a rare issue that could cause players to be erroneously told their inventory was full when claiming the reward for “Wayfarer” milestone.
  • Fixed a rare issue that could cause the galaxy map Mission Path to point to the wrong destination system.
  • Fixed an issue that prevented some freighter engines from being correctly recoloured when choosing a new engine trail.
  • Fixed a crash related to the Multi-Tool.
  • Fixed a graphical issue that could cause the player to briefly appear while teleporting.
  • Fixed an issue that prevented starship distress beacons from animating correctly.
  • Fixed an issue that could cause Multi-Tools belonging to other players to become attached to NPCs.
  • Fixed an issue that could result in players becoming permanently stuck to the chair in the Guild Envoy’s area of the Space Station.
  • Fixed an issue that caused Sentinel Interceptor ships to be worth 10x as much as other ships when salvaging.
  • Fixed an issue that allowed too many Communication Stations to spawn on expedition planets.
  • Fixed a hang related to reloading missions.
  • Fixed a crash related to base part rendering.
  • Fixed a rare issue that could cause the current expedition to end early.
  • Fixed a rare crash related to the mission log.
  • Fixed a PlayStation 4 crash related to reporting bases.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.33

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.33, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug fixes

  • Fixed an issue that could prevent the “They Hear Us” milestone from completing if the player completed the puzzle before using their scanner to locate the autophage.
  • Fixed a rare issue that could prevent the “Rampancy” milestone from completing when the target number of Corrupted Sentinels were destroyed.
  • Fixed an issue with encrypted milestones that could cause them to fail to list the correct prerequisite for unlocking them.
  • Introduced a number of text changes to make the community-focused nature of the “Sentience Echo” milestone more clear.
  • Introduced a new option at Nada’s Prime Terminal to hand in 10 Echo Seeds in a single batch.
  • Fixed an issue that could cause the Mission Path to be hidden in the Galaxy Map if the mission destination coincided with an Atlas Station or a black hole.
  • Fixed an issue that could cause the player collision to be too large, particularly in multiplayer.
  • Fixed a number of graphical glitches with the Wayfarer’s Helm.
  • Fixed an issue that prevented the Discordant Jetpack Trail from rendering correctly.
  • Fixed an issue that could cause some customisation options to be hidden in the UI when playing at very specific resolutions.
  • Fixed a Mac crash related to playing the game on a second monitor.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.30.3

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We have identified an issue with the release of Singularity Patch 4.30.2. This hotfix corrects the issue.

Patch 4.30.3 is now live on Steam for PC & Mac. It is also live for PlayStation 5 as v4.30 and Xbox as v4.32.


Bug fixes

  • Fixed a number of crashes related to memory management.
  • Fixed a crash that could occur when leaving a planet’s atmosphere then accessing the Galaxy Map.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Singularity Patch 4.30.1

Hello everyone,

Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We have identified an issue with the PC release of Singularity Patch 4.30. This hotfix corrects the issue.

Patch 4.30.1 is now live on Steam.


Bug fixes

  • Fixed an issue that could cause players to crash in large multiplayer sessions.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games