We'll never have enough grenades, right? So here are new ways to mess up with your foes...
Shock Grenades
Derived from the Stun Grenade, the Shock Grenade will shock (really? shocking!) agents in the area of effect. When shocked, agents have reduced speed and accuracy.
Thunderbolt Grenades
The Thunderbold Grenade is a more accurate and deadly variant of the Frag Grenade. Useful when you want to be 100% sure that a certain area of the map is empty.
Storm Grenades
The Storm Grenade, on the contrary, has a large area of effect but deals less damage. Your new tool of choice for weakening hostiles in large rooms.
Decoy Grenades
The Decoy Grenade will make a lot of noise, pulling enemies towards it. Placed correctly, it will give you the upper hand when you walk into the room and everyone turns their backs on you.
Stinger Grenades
The Stinger Grenade will have the opposite effect and knock them away from the area by casting painful rubber balls. Ideal for clearing a path or moving any threat from a specific area.
Skills
Skills can now be unlocked using credits (previously called "weapon points") instead of skill points. From now on, the campaign missions will instantly reward you with credits. This should give you an earlier opportunity to forge your squad's specialties.
New Skills
The level 3 of the Designated Marksman skill has been added, providing a wider field of view and allowing you to monitor more windows.
Shield lovers will also benefit from the new Tank skill which improves their speed.
Merged Skills
The following skills have been merged into a single one:
The Grenadier and Quarterback skills
The Door Smasher and Lock Picker skills
The Runner and Agile skills
Perks
Perks can also be purchased using credits! The other big difference is that most of them can now be used in any mission (Skirmish, Random, Challenge, Custom and obviously Campaign).
Also, new perks are finally here! They'll give you a big advantage, sometimes with a few drawbacks, giving you the opportunity to play the game a bit differently. Be careful though, each perk will only apply for one try and are pretty expensive (prices subject to change depending on your feedback). So make it count!
Squad Heal, Squad Rest and Arsenal Resupply will remain campaign specific, as they don't make much sense outside of that context.
Deafening Strike Perk
Deafens enemies, preventing them from reacting to sounds during the mission. This perk will allow you to sneak around without attracting surrounding hostiles. It should prove useful in escort missions ;)
Night Raid Perk
Attack in the dark of night after cutting off the electricity to the building. Enemies will have very limited vision range, unlike you and your tacticool night vision goggles 8) They will, however, slightly limit your field of view. Be extra careful when checking your corners!
Tear Gas Perk
Spray tear gas into the ventilation to disorient the hostiles inside the building. Their field of view and accuracy will be significantly reduced. Your gas masks will protect you from these effects, but breathing through them will impact your speed.
Map Scan Perk
This one is not new but has been reworked a bit. You can now use it a maximum of 3 times on each mission. Each time you use it, it will improve the accuracy of the approximate position of hostiles and civilians. Note that civilian positions will no longer be predicted by default and if you want to use lethal grenades you will probably have to scan beforehand to avoid collateral damage...
UX Improvements
2 long-requested features are finally coming to the game...
Locking the timeline
You can now lock the timeline using a toggle, replacing the (good old) Control key you had to hold down until now.
Note that you can still use this toggle with the Control key shortcut.
Isolating the selected character
Isolate the selected character with this new toggle, replacing the Alt key.
Note that you can also use the Alt key shortcut to toggle it.
Full changelog
Here is the exhaustive list of changes contained in this update: https://steamcommunity.com/games/1269020/announcements/detail/3642878850603368016 https://steamcommunity.com/games/1269020/announcements/detail/3602347088139558529 https://steamcommunity.com/games/1269020/announcements/detail/3602347155559851667 https://steamcommunity.com/games/1269020/announcements/detail/3602347155578439770 https://steamcommunity.com/games/1269020/announcements/detail/3651887318932262892 https://steamcommunity.com/games/1269020/announcements/detail/5536643852922406001 https://steamcommunity.com/games/1269020/announcements/detail/5536643852932958091 https://steamcommunity.com/games/1269020/announcements/detail/5536643852936751762
Test Branch Update! (Beta 8.0.7)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added more FBI skins
Added more Gangsters skins
Improvements
Updated translations
Fixes
Fixed the grenade tooltips Grenade markers are now colored according to the agent tossing them
Removed the gas mask from the Robbers masks
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.0.6)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
Improvements
Changed the tear gas and night raid effects on squad members and hostiles
Tweaked the smoke/gas VFX transparency to improve in-game readability
Improved the blood VFX
Tweaked the objective icons
Updated translations
Fixes
Fixed the AI of melee enemies
Fixed the impact VFX on shields
Fixed the close vision field of view when smoked
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.0.5)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added the "Isolate Selected Character" toggle
Added the "Lock Timeline" toggle
Improvements
Hide the camera menu during tutorial missions
Replaced the Swaga47's by Blaka47's in the default arsenal of the Gangsters faction
Updated translations
Fixes
Fixed perks panel staying displayed when switching to the execution phase
Fixed some skin props appearing during the planning phase in tutorial missions
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.0.4)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added tear gas particles
Improvements
Updated translations
Fixes
Fixed Robbers missing hair when gas mask or NVGs are equipped
Fixed perk usage not properly saved in campaign missions
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.0.3)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added the Deafening Strike perk: Deafens enemies, preventing them from reacting to sounds during the mission
Added the Night Raid perk: Attack in the dark of night after cutting off the electricity to the building
Added the Tear Gas perk: Sprays tear gas into the building's ventilation
Improvements
Changed the way the scan perk accumulates: the spot radiuses are now reduced instead of stacking spots
Merged the Door Smasher and Lock Picker skills
Merged the Runner and Agile skills
Tweaked the price of the grenades
Added the new objective icons
Added skills icons
Improved the grenade target tooltips
Updated translations
Fixes
Fixed the perk purchase button displayed during the execution phase
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.0.2)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added the stinger grenade
Improvements
Renamed "weapon points" to "credits"
Skills are now unlocked using credits
Perks are now unlocked using credits and can be used in all missions
Updated translations
Fixes
Removed objective tips from the loading screen
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.0.1)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added the decoy grenade
Improvements
Merged the Grenadier and Quarterback skills
The timeline marker for smoke grenades now point to the moment when the smoke is fully spread
Removed useless grenades (blinding and 2 new smokes)
Reworked the grenade icons
Added initial spin to the bullet cases
Updated translations
Fixes
Fixed the melee attack animation
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.0.0)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added 2 new frag grenades, 2 new stun grenades and 2 new smoke grenades
Added more details about the effects and timings of the grenades in their tooltips
Added the "apply to all" button in the character customization screen
Added a second level for the "Paparazzi" skill making agent become immune to the shock effect of grenades
Added the Designated Marksman level 3 skill
Added the Tank skills (shield only)
Improvements
Implemented the shock effect (reduced move speed, rotation speed and accuracy)
Added more space to the weapon rack
Implemented shield rotation on the weapon rack
Added help texts to the loading panel
Updated translations
Fixes
Fixed enemies visible from lower storeys in replays
Fixed player being able to rotate shop items
Fixed the deployable character count on custom missions
Fixed the detailed stats panel layout
Fixed the fatigue bar displaying the wrong value (+1)
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Beta 7 "All Hands On Deck" Patch (Beta 7.5.0)
Quick patch to fix the invalid map objective placements in some challenge missions.