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These can help players decide that Noble Fates is worthy of their interest.
Thank you, The Noble Fates Team
Noble Fates 0.29.6.4 Released!
Hotfix Mods Add Support for Music ModsRestart the game and steam to pick it up!
Kingdom Crier #35: Retooled Guided Experience and Paths!
Kingdom Crier #35 is here with an updated Guided Experience, Decorative Paths, a few QOL changes, and a Localization Progress Report!
Guided Experience
The Guided Experience has been retooled so that all functionality is available from the start to better reflect the full experience.
The conversation step has been reworked to focus on recruitment to better align with its role in the game.
In addition, there's a new UI that reflects progress with the ability to skip to the Next Step or End the Guided Experience in-game!
Schnazzy!
Decorative Paths
We've added Decorative Paths to help give your Mortals proper paths between your Buildings.
Dress up those entryways...
Or leverage the cusomization options to make a zen Garden!
We've had early discussions about the roles Slopes, Floors, and Paths could play in movement speed but it's a sizeable chunk of work, so it's on the list of things we're considering for now.
New Grass!
We've updated the Dense Grass Visuals.
They also better reflect Density - nice work Matt!
Quality of Life
Camera
The Camera will now pan and rotate a little slower when zoomed in by default (tunable in the options).
As a bonus, height adjustments are now much less jarring. Embrace Verticality!
Dangerous Animals
Dangerous Animals now act as a pack. This simplifies the logistics of clearing them off your lands.
NOTE: This also makes them more... uh... Dangerous. Be careful out there!
Confirmation Barks
Mortals will now Vocalize when you order them to do something using their voice and pitch!
Imp Invasions
We improved the performance both before and during Imp Invasions.
We halved the quantity (but not quality) of the loot they generate to lessen the burden of cleanup afterwards and improve mid-game balance.
Injuries
Treatment Commands are not automatically issued for Injuries that need treatment.
Use Orders to assign your preferred Nurse or cancel the Command if you'd like to wait.
Patch Notes
Noble Fates 0.29.6.3 Released! Content Update
Crash Fix Fix for Crash when Marquee Selecting
Guided Experience Retool the Guided Experience Unlock all features immediately Improve pacing Progress even when sleeping Rework Speak To Step Add Progress tracking Add Next button (skips to next step) Add Exit button
Decorative Paths! Under Decor -> Paths Add Wood Chip Paths Add Gravel Paths Add Stone Paths Decorative only for now
Dense Grass Improve visuals Double frequency
Camera Improve handling of raising to higher levels Slow down default near pan speed Slow down default near rotation speed
Dangerous Animals Members of a Dangerous Animal Event are now part of a Pack That Pack will attack as one and defend eachother as you'd expect This makes them more difficult to deal with Be careful!
Confirmation Barks! Add Confirmation when you give a Mortal an Order (right click)
Large Scale Imp Invasions Improve Performance before and during Halve the quantity of Loot
Props Improve sliding behavior when placing Add subtle variation to break up visual repetition of large structures
Rabid Animals Fix bug that could cause Rabid Animals to leave the map
Work List Sort by Count
Flowers Improve immature Visuals
Ramshackle Props Improve colorization options
Terraforming Improve Terraform Block Highlighting
Trees Add Slight Variation to Tree Heights
Mortals Remove option to rename Illegitimate Child Families
Performance Fix bug causing poor performance due to stale Transport Commands
New Game Decrease the number of Years simulated at the start of a new game
Injuries Automatically Issue Treat Command for Injuries
Principles Fix bug with Organic Armor Principles that caused them to affect Gloves instead of Gauntlets *thanks for the report* Restart the game and steam to make sure you're up to date!
Experimental Branch
Minor Updates like this arrive on the Experimental Branch first.
If you have the stomach for brief bouts of instability and want to help us out - switch to (or stay in) the Experimental Beta on Steam and participate in discussions here or on discord.
Expect occasional issues - but know that we appreciate you helping us make the game better!
Localization Progress Report
Localization is well under way!
After much gnashing of teeth, the strings have all been harvested and are ready for translation.
We've chosen a partner to provide the initial translations!
We've chosen French, German, Korean, Japanese, Simplified Chinese and Russian to start with.
We're planning a public Beta, but we're still a month or more out - hang in there.
Discord
Join the Official Discord to participate in Development!
Reviews
If you like the game, please consider leaving a Review. These can help players decide that Noble Fates is worthy of their attention.
Thanks for reading and thanks for playing! The Noble Fates Team
Noble Fates 0.29.5.9 Released!
Hotfix Performance Disable Saving and Loading ProfilingRestart the game and steam to pick it up!
Noble Fates 0.29.5.8 Released!
Hotfix Performance/Memory Fix bug that prevented proper Population Management resulting in 10x population at times Reduce Memory Fragmentation from Saving Games
World Sim Fix bug that caused background Mortals who become relevant to occasionally be marked as Children of their Sibling's Children
Load Game Split Save Mods and Loaded Mods into separate columns to accommodate longer listsRestart the game and steam to pick it up!
Noble Fates 0.29.5.7 Released!
Hotfix Crash Fix for occasional crash when loading a save with one already loaded
Soft Lock Fix issue that caused Soft Lock when returning an Escapee
Eating Fix bug with caused inefficient Eating behaviors
Lactating Re-introduce small delay before producing Milk Increase rate of Lactation by 100%
Feeding Babies Feeding babies is only Critical if they're hungry Prioritize feeding the hungriest Baby firstRestart the game and steam to pick it up!
Noble Fates 0.29.5.6 Released!
Hotfix Crash Fix Fix for rare crash when Loading
Expanded Prop Reachability Fix for Bug caused by Chimneys connected to Hearths Fix for bug caused by Pipes connected to HearthsRestart the game and steam to pick it up!
Noble Fates 0.29.5.4 Released!
Hotfix Pregnancy Fix bug that caused some Mothers to Impregnate themselves Fix In-Progress Pregnancies If Married, make Partner the Father If Yodeled recently, make that Partner the Father Fix Resulting Children Switch to Unknown FatherRestart the game and steam to pick it up!
Join the Official Discord to participate in Development!
Noble Fates 0.29.5.3 Released!
Hotfix Pathing Fix bug that caused idling at destination in rare situations When going to pick something up When going to sit When going to steal Thanks for the report!
Belongings Fix bug that allowed taken memories when someone still owned a belonging Fix bug that caused redundant memories for taking or giving belongings Fix bug that caused redundant esteem hits for attempting to take a belonging Attempting to take a belonging is no longer a long term memory Clean up existing instances Thanks for the report!Restart the game and steam to pick it up!