Here are the patch notes for version 0.5f, released on March 10th.
Bugs
Fixed bugs in new hats that have skills to obtain additional items from enemies.
Modified the Orang front cutscene to only play once.
Fixed an issue where the decorating slide object wasn't working.
Maps
Fixed an issue where players could get stuck in empty spaces on the map of the Temple of Dance.
Fixed layer organization bugs for some objects in the Jelly Quarry shortcut map.
Fixed an issue where players couldn't talk to the unemployed bugs in the Light Research Institute.
Text
Made some revisions to Kiki's dialogue.
[Patch Note] Update History
Hello, for your pleasant gameplay experience, we quickly fixed and patched the bugs reported through Discord after the Thursday 0.5 version update. Below are the modifications made so far.
Maps and Content
Fixed an issue where entering the Trial of the Waterfall boss map again would start a battle without the boss.
Fixed a bug where doors wouldn't open when re-entering the Thunder Island boss map.
Corrected an issue where hats could not be obtained even after clearing the puzzle on Penguin Island.
Fixed occasional freezing during tennis matches.
Resolved bugs related to new hats with skills applied, such as the Volcano Hat and Cowboy Hat.
Adjusted the field image and obtained image of the new totem to match.
Corrected inappropriate reset locations for new puzzles.
Fixed the issue of inappropriate items appearing at the fishing spot at the entrance of Dusky Town.
Addressed the exploit allowing quick acquisition of quest items in Dusky Forest using the SoongSoong Balloon.
Corrected instances where players could access physically unreachable areas in some maps.
Updated map images to accurately reflect actual terrain.
System
Fixed an issue where Baby Ogu's second swing would sometimes miss.
Corrected occasional errors occurring while drawing the picture diary.
Addressed the issue of outer jungle enemies obstructing each other's movement.
Text
Added missing dialogue for "Dolph".
Updated "Alma's" phone dialogue to align with the update.
Sound
Added missing sounds for new hat skills.
Fixed the issue of overly loud sounds when completing puzzles in the Temple of Cooking.
We apologize to those who were inconvenienced by the bugs and truly appreciate all the feedback and reports you have sent us. We will continue to work hard on development until the official release.
Thank you!
[Dev Log] Additional Content and advanced systems
Hello! 😊
Before we prepare for the final journey to the Sigil of the Tree content, we're currently wrapping up the blocked-off sections and hidden content in the areas released so far.
Accordingly, the next update will include many maps and various mid-bosses, along with mini-games and puzzles, even though it is not a new area update.
Please check out the key contents below!
Trial of the Waterfall
As some of you may know, there is a hidden space behind a waterfall somewhere in the Village of the Sun.
Fittingly named 'Trial of the Waterfall,' behind this waterfall lies a challenging puzzle involving 'pushing' mechanics and a hidden boss that you would never have imagined.
Temple of Dance
Somewhere in the eastern jungle is a hidden temple dedicated to the study of the monkey's dance. What could possibly happen in this scary yet exciting place?
Dusky Town and the Tennis Match
The path at the entrance of the Moon Forest Village that many of you have been curious about is set to open.
Taking advantage of the chaos caused by the corrupted Silk Worm Warrior, a bug named 'Blanc' wearing white shorts is ruling over the Dusky Town. What will happen in Dusky Town, where tennis is loved?
Anglerfish Cave and Temple of Cuisine
You'll be able to play the hidden temple and Anglerfish Cave in the latter part of the sea area.
In the temple, you can acquire a new sea area hat, and in the cave, you'll meet a new mid-boss.
Penguin Island
In the southern part of the Snowfield, you'll find an island full of penguins.
Solve the creepy mystery hidden among the adorable penguins!
Tucker's House
On the western path of the Central Forest, there is a secluded cabin. There, you can meet Tucker, who is researching the trash monsters.
Town Portal
Before facing all the bosses, a portal that allows for quick travel to the nearest village will be added.
If the boss battle is tricky, return to the village to heal and buy items that will help in combat before challenging again!
Additional Features for Hats
Various functions are planned to be added to the hats that have not had specific features so far. Stay tuned!
Value Adjustment for Mini-Games and Items
The rewards for mini-games, which were low compared to playtime and difficulty, are set to increase. With the adjustments in the value of in-game content, the values of items will also be revised.
The update is scheduled for the third week of March. We hope many of you will enjoy 'Ogu and the Secret Forest' even more with the preparations we've made.
Thank you!
[Patch Note] Snowfield Patch Notes
Hi, everyone!ːsteamhappyː Here's a summary of the updates from the 0.4 version released this Monday to the 0.4d version updated today!
Maps and Content
Fixed an issue where ice obstacles in the Crystal Mine would reappear after leaving and re-entering the map.
Modified the battle with Koofu to allow knockbacks with swinging and headbutt attacks.
Fixed an issue where the hot spring visit quest in the Snowfield area was not being counted.
Added areas where headbutt tooltips appear.
Fixed an issue where players could climb onto the wind-blowing device.
Added information about the use key to the headbutt tooltip.
Adjusted the position and shadows of some pillars in the Sky Island to fix awkward placements.
Bugs
Fixed an error that occurred when rapidly pressing buttons while drawing in the Picture Diary.
Fixed the issue where interaction outlines appeared during inoperable cutscenes.
Corrected the issue where the fire made by the Bonfire Hat was interactable while disappearing.
Fixed layering issues with some monsters in the mission to rescue trapped monkeys.
Corrected a problem where achievements were not being unlocked after meeting Rahno.
Fixed a bug in the Adventure Journal progress tab where the Sky Island item couldn’t be clicked with a mouse.
Resolved errors that occurred when pressing esc during item acquisition, quest addition, and similar situations.
Sound
Fixed the missing sound of the bear guard during the Snowfield Village cutscene.
Added sound effects for the 4th stage of the headbutt.
Steam Deck
Fixed an issue causing infinite loading on certain map transitions.
Corrected a bug causing infinite loading when moving maps after performing a headbutt.
Thank you all for your feedback and reports sent through Discord. We will continue to work hard towards the official release.
Thank you.
[Updated] Snowfield
The new area, Snowfield, has been updated! Here are the key features of this update:
Snowfield
Snowfield is a region filled with snow, ice, and a conspiracy unfolding in secret. Baby Ogu must join forces with the small detective 'Paul' to uncover the hidden secrets of Snowflake Village.
Headbutt
You can charge up and release a powerful headbutt. The longer you charge the headbutt, the farther and more powerful it becomes.
Use the headbutt to break through solid obstacles or deal significant damage to enemies. In Snowfield, you'll encounter puzzles and enemies that can only be solved or defeated with a headbutt.
Jewel Crafting
In underground areas and caves across all regions, some rocks can be broken to reveal jewel-crafting stones. In Snowfield, you can find jewel crafting tools that allow you to craft jewels from these stones.
Currently, excluding two jewels in the Central Forest, you can collect 10 different jewels. which can be displayed in the museum.
Three Clues
The main quest in the Snowfield area involves finding three clues hidden in Snowflake village with Paul.
Uncover the purpose of the mining in the Crystal Cave
Reveal what research is being conducted in the Research Base
Discover the source of the white fruits on the high mountain
New Collectibles
Added are various new collectibles, including Snowfield-themed interior items, collectible bugs, totems, and more.
We plan to spend about 1-2 weeks on build stabilization, followed by completing the Central Forest and ensuring 100% progress in each area. We are working hard to develop the official version set for release in the first half of this year.
Thank you!
[Snowfield Update] Next Week!
Hello! ːsteamhappyː
We are putting the final touches on our Snowfield update for next week. Additionally, a trailer featuring the look of the Snowfield area and new content has been uploaded on YouTube.
We will introduce the details of the update along with the update notes next week.
Future Plans
Our plans following next week's Snowfield update are as follows:
1. Build Stabilization
After the Snowfield area update, we plan to spend about two weeks on bug fixes and stabilization.
2. Development of Central Forest Area and Final Boss Battle
We are planning to develop the final boss battle and Central Forest area, which will be the climax of 'Ogu and the Secret Forest'.
3. Completion of Each Area
We will finalize the currently inaccessible areas in each region and work towards completing each area's progress to 100%.
4. Preparation for Platform Expansion and Final Release Testing
We plan to prepare for expanding 'Ogu and the Secret Forest' to more platforms and conduct final tests for the official release.
We will continue to work hard to ensure that 'Ogu and the Secret Forest' is launched as a more fantastic and deep game.
See you next week!
[Update] Map additions and improvements.
Hello!
We've been diligently preparing the Snowfield update, while also making improvements to some existing content. Please see below for more details!
1. Central Forest Map Addition
A map has been added to the southwest of Central Forest. This addition makes it easier to access the Snow and Water Regions from Central Forest. Further content additions and improvements in accessibility through the Central Forest caves are planned. (* There are no Drawing Journal for those maps yet.)
2. Interaction Outline
Now, when you approach NPCs, chairs, signposts, etc., and interaction is possible, an outline will appear around the object. This feature can be turned on or off in the 'Accessibility' options.
3. New Achievements
A total of 11 Steam achievements have been added, of which 9 are currently achievable. More Steam achievements will be added in future updates.
4. Tilemap Layer Cleanup
We are fixing issues with awkward layering in corner parts of spaces made with tilemaps. This task is currently 70% complete and will be fully implemented in a future update.
5. Improved Swinging and Lifting Speeds
We've reduced the time it takes to swing the net and increased the speed of lifting-related actions.
6. Bug Fixes and Improvements
Fixed an issue where players could enter swimming areas while carrying objects.
Corrected occasional incorrect water splash effects during swimming.
Enhanced the visibility in the cooking mini-game.
Stay tuned for the upcoming Snowfield update!
Thank you!
[Snowfield] Dev Progress
Hello! ːsteamhappyː As we move into winter, the temperature has dropped significantly. Watch out for the cold!
We are currently developing the next update area, the Snow Field. Most of the content in the Snow Field is already designed and planned, and we are targeting a mid-January update.
Let me briefly introduce some of the content you can expect in the Snow Field.
Located in the west of the world, the Snow Region is a beautiful but mysterious place. Baby Ogu needs to help Detective Paul of Snowflake Village to unravel the conspiracies happening throughout the Snow Region.
New Puzzles
In the Snow Field, you will encounter new puzzles themed around snow and ice. We are preparing various winter-themed puzzles, including ice slides where you can only move in one direction and snowball rolling.
Crystal Mines & New Collectible Elements
Beneath Snowflake Village lies a mine where you can mine crystals with mystical powers. The crystal mine is connected to various parts of Snowflake Village, so you can move quickly by riding the mine cart.
Additionally, in the crystal mine, you can find the item for new collectible elements that can be displayed in the museum. These new collectibles will also be updated so that you can acquire them by exploring regions around the world.
Divine creature of the sky
In the Snow Field, you will meet the Sky Deity, Rahno, who needs Baby Ogu's help. What could have happened to Ranho, who takes the form of a giant sky crocodile?
We will keep you updated on the development of the Snow Field until the update is released.
Thank you!
Steam Deck Temporal Freezing Fixed
Hello! ːsteamhappyː
We have resolved the issue where a temporary freezing occurred repeatedly when moving inside maps in the Steam Deck.
Thank you!
[Patch Note] Ocean Patch History
Hello!ːsteamhappyː We're excited to share with you the updates that have been made from last week's Ocean Update in version 0.3 to the recent update in version 0.32a!
Updates
We've improved all in-game camera movements. Now, the camera moves and adjusts more naturally when covering long distances or when displaying multiple targets on a single screen.
The surrounding terrain has been adjusted to make the volcanic hot springs more visible.
For your first encounter with Cocou, we've expanded the western road map to center the screen and enhanced the lighting effects.
Maps
Fixed an issue where some structures couldn't be accessed from behind.
Added divine creature statues to the puzzle map in the Water Temple where you read the text and position the pushing stones.
Fixed an issue where baby otters could be pushed onto land.
Resolved an issue in some maps where the camera movement was restricted.
Bugs
Fixed bugs in some light orb puzzles.
Resolved an issue where the gameplay in the Village of the Sun section wouldn't proceed correctly.
Corrected an error where the totem equip status was displayed incorrectly after a game over.
Addressed an issue where the antidote could not be used as a cooking ingredient.
Fixed an issue where baby Ogu would take damage after revisiting a map where the God's Distraction was defeated.
Resolved a problem where some coral obstacle remained on the map even after being removed with a friend.
Made corrections to the text and errors in the Thunder Island Monkey No. 31 quest.
Rectified a layer alignment error that occurred when changing equipment while having a protection bubble.
Fixed occasional camera issues that appeared after defeating the Moth Warrior
Corrected a bug that occurred when attacking the Mantis Crab Brothers with the Bomb Hat.
Addressed an issue where one couldn't enter a river while under the poison debuff.
Sound
Fixed an issue where the sound of the God's Distraction was not connected to the sound channel.
Rectified a problem where the sound was played incorrectly when placing the pushable stone into the hole.
Added sound when lighting up Enki's statue.
Thank you for all the feedback and reports you've sent us through Discord. We will work hard on the development from the next update up to the official release.