trailers must be coupled and uncoupled by leaving the truck
change to other vehicles by just boarding them instead of chosing them in the menu
vehicles are delivered to the truck service of the city you chose
trailers without a truck can be added to your route planning
your headquarter can be added to the route planning
unified loading positions for each company type
Optimizations
optimized several array materials
reflection calculation in highest settings optimized
vegetation billboards cull better now
renderperformance of cornfields improved
terrain distance rendering optimized
massively improved performance at dusk and dawn
optimized Ambient Occlusion performance
optimized rain performance
optimized shadow performance
Graphics
less saturated more natural colors
Map
prepared the connecting A3 between Cologne and Frankfurt
prepared the connecting A45 between Dortmund and Frankfurt
prepared the connecting A7 between Hanover and Cassel
prepared the connecting A38 between Drammetal and Leipzig
prepared the connecting A44 between Dortmund and Cassel
prepared the connecting A14 between Magdeburg and Leipzig
prepared roads of Munich and Nuremberg
Fixes
fixed a doubled building type and activated the planned appearance
fixed doubled Logistics Hub logo on GPS device in Bremen
fixed more material issues at the roads
fixed city limit signs at west Hanover
fixed some areas were grass was on the road
fixed AI crashing into traffic lights at t-cross near WWS Magdeburg
fixed more buildings standing too close to the road in Bremen, Magdeburg and Berlin
fixed dissapearing AI at t-cross in south west Berlin
fixed missing physical materials in sectors where neccessary
fixed that the random car spawner could spawn parked cars at your position after loading a savegame
fixed wrong road collision at exit Bremen Brinkum
fixed wrong materials at LOD stages of one building type
On The Road - Update 0.8.2.3 2019-01-31
Changelog:
Gameplay
TGX 6x2 rigid box chassis
Scania R 6x2 rigid box chassis
Steered rear axle for 6x2 chassis
Graphics
new images in the vehicles menus
reworked worldmap background proportions
added road preview for upcoming cities Frankfurt, Stuttgart and Leipzig to the worldmap
Fixes:
removed unneccessary objects from TGX rigid
fixed the light material of the drawbar trailer
fixed another building standing to close to the road in Duisburg
fixed misbehaviour of several trailer axles
removed the player ability to poke the truck around after climbing out
On The Road - Update 0.8.1.3 2019-01-09
Changelog:
Engine:
migrated from Unity 2018.2.8 to 2018.2.20
Gameplay:
Truck driver spawns near the truck door
added gps markings for delivery positions, roadhouses, gas stations and companies
added a tutorial message for the gear selection
Optimizations
added missing LOD stages to several signs
added LOD stages to the gas stations and switched to array materials
Graphics
improved visuals of the Nav Device paths
modified TGX Cabin making it fit better to the real one
Fixes:
fixed the slider and caption for the view distance setting
fixed constantly lighting indicators for all player vehicles
fixed the missing button textures of the TGX
fixed several wrong collision layers at Food Imp, WWS and TomOil
fixed object and cornfield chaos at cross Lubeck
fixed object and cornfield chaos at Magdeburg
fixed dissapeared roadhouse Wietzenbruch (A7)
fixed light overshoots at windmills and repositioned light sources
fixed dissapearing e-box near Brutto Hanover
added missing gras near TomOil Duisburg
repositioned building blocking road in Duisburg
repositioned buildings blocking road in Hamburg
removed gras from highway north of intersection Wittstock
added missing gras and fixed a sign at intersection Havelland
fixed a sign at cross Hamburg Ost
fixed the missing mat issue of the attention sign
reduced AI speed north of Wittstock
fixed despawning AI at barricaded t-cross in north Cologne
fixed the warning hints being cut off at some aspect ratios
fixed the signature area being panned at some aspect ratios
fixed the console text being cut off at some aspect ratios
fixed dissapearing road markings near EasyTank Haldensleben (B71)
fixed unwanted banking offset north of EasyTank Haldensleben (B71)
repositioned a building being to close to EasyTank Dortmund
fixed wrong fence material near EasyTank Munster
fixed the front mirror of the TGX
fixed height positions of several gas stations
On The Road - Update 0.8.0 build 11 2018-12-20
Changelog:
Engine
migrated from Unity 5.5.6 to 2018.2.8
AI
dynamic turn speed added
Gameplay
Freight papers including signature added
added dynamic tutorial messages (can be disabled in Game options)
added warning messages about the vehicle status (can be disabled in Game options)
Optimizations
distance based light culling for traffic lights, ai headlights and lanterns added
reworked every single building to create more efficient meshes
switched every single building from multimaterial to array material approach saving hundreds of draw and setpass calls
optimized object structure to drastically reduce the amount of subobjects
Graphics
Graphics menu options added for anti aliasing, view distance light details and image effects
Fixes
engine ignition fixed
engine shutdown fixed
fixed wrong gear showing up at first ignition
indicator reset fixed
fixed several company positions
On The Road - Update 0.7.2 build 26 2018-09-19
Steam Workshop
Repaints are encrypted now making it harder to steal and reupload your work
Messagebox warning you that you are in offline mode added
Internal console (new! Enable/disable with alt gr key)
internal console added with two prompts
- „reset_AI“ respawn ai vehicles
- „settime h“ eg.: settime 12 = 12am
AI
reworked spawner for optimization (details in Optimizations section
Gameplay
new company (roadhouse) at A19
Changelog Window in main menu added
GPS device shows only the current route and not all of them
Optimizations
Fixed the CPU spikes caused by the BlockLOD system
Switched font texture settings to prevent Font.CacheFontForText CPU spikes
Switched all debugging informations and windows to EditorOnly to remove corresponding CPU spikes
AI vehicle spawner pools vehicles to reduce allocation garbage
The following changes apply to all areas of the map:
- Removed unneccessary collisions from buildings
- Removed build in tree colliders and added simple capsule colliders where neccessary
- Removed unneccessary scripts from scenes
- Removed unused tree prefabs from terrains
- Bush row collisions replaced with fast and simple boxcollisions
- Traffic lights splitted into technical and visual part and later one integrated into BlockLOD system
Map
<*>Finished updating all eastern sectors
<*>Roadhouse added to A19
Graphics
Reworked post processing
Fixes
Fixed a bug that could prevent unlocking employees
Fixed the not unlocking vehicles unless you switch to the overview menu first
Fixed missing collision of carparks
Fixed wrong Api Compatability Level
Fixed several minor issues in Berlin
Moved benches in several cities to their correct render layer (increases performance)
Fixed advanced direction signs at cloverleaf Schwerin
Fixed missing collider of one market stand type
Fixed the not loading default repaint when there is no savegame at first start
On The Road - Update 0.7.1 build 5 2018-07-19
Languages
Updated russian and polish locas (community based)
Gameplay
Company Overview window unlocked featuring mails, editing driver name and portrait, company name and logo and short cuts to other menus like motor vehicles, trailers, employees
Added E-Mail System and a consultant guiding you through the steps of expanding your company
Show Trigger option added to the Gameplay options menu allowing to show or hide triggers for companies and petrolstations
Map
Updated more sectors east of the line Kiel/Hamburg/Hanover
Graphics
Updated Ambient Occlusion 3rd party solution to version 2.0 featuring a slight speed up and more stability while achieving better results
Fixes
Fixed wrong terrain settings causing a performance drops in several regions
Fixed dissapearing trees A1 Cross Kamen
Fixed dissapearing trees A7 near Bispingen
Fixed undetailed grass A20 near cross Lubeck
Fixed dissapearing coaches on B404 near petrolstation
Fixed dissapearing cars at lane change on A7 south of Bispingen
On The Road - Update 0.7.0 build 12 2018-07-09
Languages
Updated polish and chinese locas (community based)
Map
Finished Dortmund
Added a country road from Dortmund to Duisburg added
Dortmund Nordwest unbarred and A45 to Dortmund-Hafen added
Several minor changes
Updated more sectors east of the line Kiel/Hamburg/Hanover
Graphics
Added portrait image to driver selection dropdown in the logistics menu
Driver portrait and information added to the hire driver message box
Fixes
Removed several debug messages
Fixed several performance issues near Dortmund
On The Road - Update 0.7.0 build 9 2018-06-28
Gameplay
added drivers and route planning for drivers
increased range for steer- and releasespeed for keyboard and gamepad inputs
equal player position markers for Worldmap and GPS device
Semis without a trailer are marked red in the vehicle list
Map
Added A1 from Bremen to Dortmund-Unna
Added A44 from Dortmund to Unna East
Added Unna with one new company and a new petrol station
Several minor changes
Updated more sectors east of the line Kiel/Hamburg/Hanover
Updated cross Kamen
Graphics
Reworked several economy related messageboxes
Fixes
fixed a bug where it was impossible to buy trailers under certain circumstances
fixed offset between emissive elements and traffic lights in Bremen at big northern crossing
Fixed several lanterns on street in Berlin
On The Road - Update 0.6.8 build 22 2018-05-24
Changelog:
Gameplay
increased GPS device FOV
Map
Updated more sectors east of the line Kiel/Hamburg/Hanover
Several minor fixes
Updated cross Kamen
Optimizations
massively reduced the amount of calculations for the route planning
Fixes
shortened sliders in Graphics menu to give more room to the settings names
fixed the text overflow of the version number in the ingame menu
fixed the noticeable height offset of the GPS routes
fixed the unprecise player position in GPS device
On The Road - Update 0.6.8 build 18 2018-05-09
Changelog:
Language Support
Updated Chinese loca (community based)
Gameplay
massively increased lateral stability of the trucks
Map
Updated more sectors east of the line Kiel/Hamburg/Hanover
Optimizations
Shadow proxy of generic highrise offices optimized
Shadowproxy for generic cityblock building02 added
removed dozens of obsolete subobjects from AI vehicles
removed unneccessary rigid bodies from triggers at Horner Kreisel (Hamburg)
used the knowledge from fixing first bug in list to speed up cockpit rendering slightly
Fixes
Fixed an issue that caused up to 50% CPU usage by the EventSystem at certain situations
Missing wheel colision detection at several parts of the map fixed
fixed despawning coaches at Rostock Südstadt
Removed shadows from gas station park position marking
fixed a possible spawn in parked trucks at roadhouses by removing random empty entries from the random spawner
fixed the rain in cockpit issue
fixed several misplaced control triggers at traffic lights
fixed traffic light position at crossing near Horner Kreisel (Hamburg)
fixed one AI despawning and one spawning on sidewalk issue at Cologne