<*>Updated locatlizations from Google spreadsheet. Thanks to everyone who is helping!
<*>More of Countryside added to demo
<*>Parts of Woodlands and Valley added to demo
<*>Fishing Pole is now an equippable item. Player can fish in any water. Not all water has fish however.
<*>Added GPS item. Features incomplete
<*>Increased mine elevator speed
<*>Player can now move while in the elevator
<*>Mine gas now lights correctly
<*>Wooden barriers can now be destroyed with guns
<*>Crusher will no longer appear if the player has not found the Laser Gun
<*>Language menu now show percentage of translation that is completed
<*>Added vocal setting to turn vocal sfx on or off
<*>Fixed animation bug when carrying lit torch over water
<*>Fixed wrong-warp bug in Caverns
<*>Fixed several collision errors relating to lasers and lasersights
<*>Fixed error message when trying to set up tent that displayed item description instead
<*>Fixed crash when opening inventory after using the last of a stackable item
<*>Fixed menu delay when changing AA settings
<*>Fixed audio bug when transitioning between rooms and several other audio bugs
<*>Game should now scale correctly in all resolutions. Someone prove me wrong!
<*>Achieved 5 to 10% performance boost and reduction in VRAM usage
<*>Various animation fixes
Patch Notes 0.5.2.4
<*>Steam Cloud saving is now enabled.
<*>Vsync is now on by default, and holding 'V' while starting the game will overwrite the settings file to force Vscyn on. This is to combat a bug in the recent Windows 10 Creators Update that causes loss of video in full-screen applications with vsync disabled.
<*>Added Fullscreen setting to Graphics Options. Your selection will be saved for future sessions
<*>Turkish characters now display properly
<*>Many localization additions
Patch Notes 0.5.2.3
<*>Special characters now display correctly in the small font
<*>A prompt to press a key or gamepad button will now correctly display when setting custom controls
<*>Assigning keyboard keys / gamepad buttons will now "swap" buttons instead of allowing one button to cause multiple actions. This should prevent the player from getting stuck in the menus
<*>Fixed animation/lighting bug when rolling with the lantern equipped
Patch Notes 0.5.2.2
<*>Fixed a bug causing the game to crash when displaying a hint and using keyboard controls
<*>Added Norwegian support (very incomplete)
Patch Notes 0.5.2.1
<*>Fixed bug in Language menu
Patch Notes 0.5.2.0
<*>Added Mine to the available demos
<*>Added multiple language support (Translated text is very incomplete)
<*>Expanded highlights effect to now light up foreground elements. Still a little buggy in some areas
<*>Fixed a bug that could cause a crash after loading a saved game and accessing inventory
<*>Fixed bugs in the layout of the Caverns
<*>Fixed bugs in tent setup
<*>Fixed bugs in loading system
<*>Fixed several lighting bugs
<*>Fixed several animation bugs
Patch Notes 0.5.1.12
<*>Caverns added to demo
<*>Slight addition to Countryside demo area
<*>New throwing mechanic allowing aiming similar to gun weapons
<*>Can now access full inventory from new backpack icon in the Equip Menu
<*>Equip Menu now displays controls reference for selected item
<*>Basketball now correctly removed from inventory after prologue and made inventory unavailable during certain scenes
<*>Reduced vertical sensitivity of analog stick controls for climbing up or down ledges or ladders to prevent accidental climbing
<*>Several graphical fixes and optimizations
Patch Notes 0.5.1.11
<*>Fixed incredibly bad missing graphics bug
<*>Damaging a drone with explosives no longer crashes game
Patch Notes 0.5.1.10
<*>Noise created by jumping greatly reduced
<*>Noise created by walking in tall weeds reduced
<*>Various animation and sound fixes
<*>Closed unfinished area not meant to be part of demo
Patch Notes 0.5.1.9
<*>Dad's toolbox can now only be picked up when needed
<*>Wake Up message should no longer be displayed when coming back to the starting area
<*>Removed accidental access to the debugger
<*>Fixed camera slow-fade-in bug